Line data Source code
1 : /*
2 : * Copyright 2015 Google Inc.
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 : namespace { // See Sk4px.h
9 :
10 102 : inline Sk4px Sk4px::DupPMColor(SkPMColor px) { return Sk16b(_mm_set1_epi32(px)); }
11 :
12 3340 : inline Sk4px Sk4px::Load4(const SkPMColor px[4]) {
13 6680 : return Sk16b(_mm_loadu_si128((const __m128i*)px));
14 : }
15 238 : inline Sk4px Sk4px::Load2(const SkPMColor px[2]) {
16 476 : return Sk16b(_mm_loadl_epi64((const __m128i*)px));
17 : }
18 258 : inline Sk4px Sk4px::Load1(const SkPMColor px[1]) { return Sk16b(_mm_cvtsi32_si128(*px)); }
19 :
20 6680 : inline void Sk4px::store4(SkPMColor px[4]) const { _mm_storeu_si128((__m128i*)px, this->fVec); }
21 476 : inline void Sk4px::store2(SkPMColor px[2]) const { _mm_storel_epi64((__m128i*)px, this->fVec); }
22 172 : inline void Sk4px::store1(SkPMColor px[1]) const { *px = _mm_cvtsi128_si32(this->fVec); }
23 :
24 21984 : inline Sk4px::Wide Sk4px::widenLo() const {
25 65952 : return Sk16h(_mm_unpacklo_epi8(this->fVec, _mm_setzero_si128()),
26 87936 : _mm_unpackhi_epi8(this->fVec, _mm_setzero_si128()));
27 : }
28 :
29 : inline Sk4px::Wide Sk4px::widenHi() const {
30 : return Sk16h(_mm_unpacklo_epi8(_mm_setzero_si128(), this->fVec),
31 : _mm_unpackhi_epi8(_mm_setzero_si128(), this->fVec));
32 : }
33 :
34 0 : inline Sk4px::Wide Sk4px::widenLoHi() const {
35 0 : return Sk16h(_mm_unpacklo_epi8(this->fVec, this->fVec),
36 0 : _mm_unpackhi_epi8(this->fVec, this->fVec));
37 : }
38 :
39 7328 : inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
40 7328 : return this->widenLo() * Sk4px(other).widenLo();
41 : }
42 :
43 7328 : inline Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const {
44 7328 : Sk4px::Wide r = (*this + other) >> 8;
45 21984 : return Sk4px(_mm_packus_epi16(r.fLo.fVec, r.fHi.fVec));
46 : }
47 :
48 0 : inline Sk4px Sk4px::Wide::div255() const {
49 : // (x + 127) / 255 == ((x+128) * 257)>>16,
50 : // and _mm_mulhi_epu16 makes the (_ * 257)>>16 part very convenient.
51 0 : const __m128i _128 = _mm_set1_epi16(128),
52 0 : _257 = _mm_set1_epi16(257);
53 0 : return Sk4px(_mm_packus_epi16(_mm_mulhi_epu16(_mm_add_epi16(fLo.fVec, _128), _257),
54 0 : _mm_mulhi_epu16(_mm_add_epi16(fHi.fVec, _128), _257)));
55 : }
56 :
57 : // Load4Alphas and Load2Alphas use possibly-unaligned loads (SkAlpha[] -> uint16_t or uint32_t).
58 : // These are safe on x86, often with no speed penalty.
59 :
60 : #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
61 828 : inline Sk4px Sk4px::alphas() const {
62 : static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian.");
63 828 : __m128i splat = _mm_set_epi8(15,15,15,15, 11,11,11,11, 7,7,7,7, 3,3,3,3);
64 2484 : return Sk16b(_mm_shuffle_epi8(this->fVec, splat));
65 : }
66 :
67 3578 : inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
68 3578 : uint32_t as = *(const uint32_t*)a;
69 3578 : __m128i splat = _mm_set_epi8(3,3,3,3, 2,2,2,2, 1,1,1,1, 0,0,0,0);
70 14312 : return Sk16b(_mm_shuffle_epi8(_mm_cvtsi32_si128(as), splat));
71 : }
72 : #else
73 0 : inline Sk4px Sk4px::alphas() const {
74 : static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian.");
75 : // We exploit that A >= rgb for any premul pixel.
76 0 : __m128i as = fVec; // 3xxx 2xxx 1xxx 0xxx
77 0 : as = _mm_max_epu8(as, _mm_srli_epi32(as, 8)); // 33xx 22xx 11xx 00xx
78 0 : as = _mm_max_epu8(as, _mm_srli_epi32(as, 16)); // 3333 2222 1111 0000
79 0 : return Sk16b(as);
80 : }
81 :
82 0 : inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
83 0 : __m128i as = _mm_cvtsi32_si128(*(const uint32_t*)a); // ____ ____ ____ 3210
84 0 : as = _mm_unpacklo_epi8 (as, as); // ____ ____ 3322 1100
85 0 : as = _mm_unpacklo_epi16(as, as); // 3333 2222 1111 0000
86 0 : return Sk16b(as);
87 : }
88 : #endif
89 :
90 238 : inline Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) {
91 238 : uint32_t as = *(const uint16_t*)a; // Aa -> Aa00
92 238 : return Load4Alphas((const SkAlpha*)&as);
93 : }
94 :
95 0 : inline Sk4px Sk4px::zeroColors() const {
96 0 : return Sk16b(_mm_and_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fVec));
97 : }
98 :
99 0 : inline Sk4px Sk4px::zeroAlphas() const {
100 : // andnot(a,b) == ~a & b
101 0 : return Sk16b(_mm_andnot_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fVec));
102 : }
103 :
104 : } // namespace
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