Line data Source code
1 : /*
2 : * Copyright 2012 Google Inc.
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 : #ifndef SkPathOpBounds_DEFINED
8 : #define SkPathOpBounds_DEFINED
9 :
10 : #include "SkPathOpsRect.h"
11 : #include "SkRect.h"
12 :
13 : // SkPathOpsBounds, unlike SkRect, does not consider a line to be empty.
14 : struct SkPathOpsBounds : public SkRect {
15 0 : static bool Intersects(const SkPathOpsBounds& a, const SkPathOpsBounds& b) {
16 0 : return AlmostLessOrEqualUlps(a.fLeft, b.fRight)
17 0 : && AlmostLessOrEqualUlps(b.fLeft, a.fRight)
18 0 : && AlmostLessOrEqualUlps(a.fTop, b.fBottom)
19 0 : && AlmostLessOrEqualUlps(b.fTop, a.fBottom);
20 : }
21 :
22 : // Note that add(), unlike SkRect::join() or SkRect::growToInclude()
23 : // does not treat the bounds of horizontal and vertical lines as
24 : // empty rectangles.
25 0 : void add(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) {
26 0 : if (left < fLeft) fLeft = left;
27 0 : if (top < fTop) fTop = top;
28 0 : if (right > fRight) fRight = right;
29 0 : if (bottom > fBottom) fBottom = bottom;
30 0 : }
31 :
32 0 : void add(const SkPathOpsBounds& toAdd) {
33 0 : add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom);
34 0 : }
35 :
36 : void add(const SkPoint& pt) {
37 : if (pt.fX < fLeft) fLeft = pt.fX;
38 : if (pt.fY < fTop) fTop = pt.fY;
39 : if (pt.fX > fRight) fRight = pt.fX;
40 : if (pt.fY > fBottom) fBottom = pt.fY;
41 : }
42 :
43 : void add(const SkDPoint& pt) {
44 : if (pt.fX < fLeft) fLeft = SkDoubleToScalar(pt.fX);
45 : if (pt.fY < fTop) fTop = SkDoubleToScalar(pt.fY);
46 : if (pt.fX > fRight) fRight = SkDoubleToScalar(pt.fX);
47 : if (pt.fY > fBottom) fBottom = SkDoubleToScalar(pt.fY);
48 : }
49 :
50 : bool almostContains(const SkPoint& pt) const {
51 : return AlmostLessOrEqualUlps(fLeft, pt.fX)
52 : && AlmostLessOrEqualUlps(pt.fX, fRight)
53 : && AlmostLessOrEqualUlps(fTop, pt.fY)
54 : && AlmostLessOrEqualUlps(pt.fY, fBottom);
55 : }
56 :
57 : bool contains(const SkPoint& pt) const {
58 : return fLeft <= pt.fX && fTop <= pt.fY &&
59 : fRight >= pt.fX && fBottom >= pt.fY;
60 : }
61 :
62 : typedef SkRect INHERITED;
63 : };
64 :
65 : #endif
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