LCOV - code coverage report
Current view: top level - gfx/thebes - gfx2DGlue.h (source / functions) Hit Total Coverage
Test: output.info Lines: 23 38 60.5 %
Date: 2017-07-14 16:53:18 Functions: 9 11 81.8 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #ifndef GFX_2D_GLUE_H
       8             : #define GFX_2D_GLUE_H
       9             : 
      10             : #include "gfxPlatform.h"
      11             : #include "gfxRect.h"
      12             : #include "gfxMatrix.h"
      13             : #include "gfxContext.h"
      14             : #include "mozilla/gfx/Matrix.h"
      15             : #include "mozilla/gfx/Rect.h"
      16             : #include "mozilla/gfx/2D.h"
      17             : 
      18             : namespace mozilla {
      19             : namespace gfx {
      20             : 
      21         923 : inline Rect ToRect(const gfxRect &aRect)
      22             : {
      23        2769 :   return Rect(Float(aRect.x), Float(aRect.y),
      24        3692 :               Float(aRect.width), Float(aRect.height));
      25             : }
      26             : 
      27             : inline RectDouble ToRectDouble(const gfxRect &aRect)
      28             : {
      29             :   return RectDouble(aRect.x, aRect.y, aRect.width, aRect.height);
      30             : }
      31             : 
      32        1509 : inline Matrix ToMatrix(const gfxMatrix &aMatrix)
      33             : {
      34        4527 :   return Matrix(Float(aMatrix._11), Float(aMatrix._12), Float(aMatrix._21),
      35        6036 :                 Float(aMatrix._22), Float(aMatrix._31), Float(aMatrix._32));
      36             : }
      37             : 
      38        3483 : inline gfxMatrix ThebesMatrix(const Matrix &aMatrix)
      39             : {
      40       10449 :   return gfxMatrix(aMatrix._11, aMatrix._12, aMatrix._21,
      41       13932 :                    aMatrix._22, aMatrix._31, aMatrix._32);
      42             : }
      43             : 
      44        1661 : inline Point ToPoint(const gfxPoint &aPoint)
      45             : {
      46        1661 :   return Point(Float(aPoint.x), Float(aPoint.y));
      47             : }
      48             : 
      49             : inline Size ToSize(const gfxSize &aSize)
      50             : {
      51             :   return Size(Float(aSize.width), Float(aSize.height));
      52             : }
      53             : 
      54        2067 : inline gfxPoint ThebesPoint(const Point &aPoint)
      55             : {
      56        2067 :   return gfxPoint(aPoint.x, aPoint.y);
      57             : }
      58             : 
      59             : inline gfxSize ThebesSize(const Size &aSize)
      60             : {
      61             :   return gfxSize(aSize.width, aSize.height);
      62             : }
      63             : 
      64         623 : inline gfxRect ThebesRect(const Rect &aRect)
      65             : {
      66         623 :   return gfxRect(aRect.x, aRect.y, aRect.width, aRect.height);
      67             : }
      68             : 
      69          18 : inline gfxRect ThebesRect(const IntRect &aRect)
      70             : {
      71          18 :   return gfxRect(aRect.x, aRect.y, aRect.width, aRect.height);
      72             : }
      73             : 
      74         433 : inline gfxRect ThebesRect(const RectDouble &aRect)
      75             : {
      76         433 :   return gfxRect(aRect.x, aRect.y, aRect.width, aRect.height);
      77             : }
      78             : 
      79           0 : inline gfxImageFormat SurfaceFormatToImageFormat(SurfaceFormat aFormat)
      80             : {
      81           0 :   switch (aFormat) {
      82             :   case SurfaceFormat::B8G8R8A8:
      83           0 :     return SurfaceFormat::A8R8G8B8_UINT32;
      84             :   case SurfaceFormat::B8G8R8X8:
      85           0 :     return SurfaceFormat::X8R8G8B8_UINT32;
      86             :   case SurfaceFormat::R5G6B5_UINT16:
      87           0 :     return SurfaceFormat::R5G6B5_UINT16;
      88             :   case SurfaceFormat::A8:
      89           0 :     return SurfaceFormat::A8;
      90             :   default:
      91           0 :     return SurfaceFormat::UNKNOWN;
      92             :   }
      93             : }
      94             : 
      95           0 : inline SurfaceFormat ImageFormatToSurfaceFormat(gfxImageFormat aFormat)
      96             : {
      97           0 :   switch (aFormat) {
      98             :   case SurfaceFormat::A8R8G8B8_UINT32:
      99           0 :     return SurfaceFormat::B8G8R8A8;
     100             :   case SurfaceFormat::X8R8G8B8_UINT32:
     101           0 :     return SurfaceFormat::B8G8R8X8;
     102             :   case SurfaceFormat::R5G6B5_UINT16:
     103           0 :     return SurfaceFormat::R5G6B5_UINT16;
     104             :   case SurfaceFormat::A8:
     105           0 :     return SurfaceFormat::A8;
     106             :   default:
     107             :   case SurfaceFormat::UNKNOWN:
     108           0 :     return SurfaceFormat::B8G8R8A8;
     109             :   }
     110             : }
     111             : 
     112         103 : inline gfxContentType ContentForFormat(const SurfaceFormat &aFormat)
     113             : {
     114         103 :   switch (aFormat) {
     115             :   case SurfaceFormat::R5G6B5_UINT16:
     116             :   case SurfaceFormat::B8G8R8X8:
     117             :   case SurfaceFormat::R8G8B8X8:
     118          47 :     return gfxContentType::COLOR;
     119             :   case SurfaceFormat::A8:
     120           0 :     return gfxContentType::ALPHA;
     121             :   case SurfaceFormat::B8G8R8A8:
     122             :   case SurfaceFormat::R8G8B8A8:
     123             :   default:
     124          56 :     return gfxContentType::COLOR_ALPHA;
     125             :   }
     126             : }
     127             : 
     128             : } // namespace gfx
     129             : } // namespace mozilla
     130             : 
     131             : #endif

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