LCOV - code coverage report
Current view: top level - gfx/thebes - gfxPrefs.h (source / functions) Hit Total Coverage
Test: output.info Lines: 385 416 92.5 %
Date: 2017-07-14 16:53:18 Functions: 1509 3418 44.1 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
       2             :  * This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef GFX_PREFS_H
       7             : #define GFX_PREFS_H
       8             : 
       9             : #include <cmath>                 // for M_PI
      10             : #include <stdint.h>
      11             : #include <string>
      12             : #include "mozilla/Assertions.h"
      13             : #include "mozilla/gfx/LoggingConstants.h"
      14             : #include "nsTArray.h"
      15             : 
      16             : // First time gfxPrefs::GetSingleton() needs to be called on the main thread,
      17             : // before any of the methods accessing the values are used, but after
      18             : // the Preferences system has been initialized.
      19             : 
      20             : // The static methods to access the preference value are safe to call
      21             : // from any thread after that first call.
      22             : 
      23             : // To register a preference, you need to add a line in this file using
      24             : // the DECL_GFX_PREF macro.
      25             : //
      26             : // Update argument controls whether we read the preference value and save it
      27             : // or connect with a callback.  See UpdatePolicy enum below.
      28             : // Pref is the string with the preference name.
      29             : // Name argument is the name of the static function to create.
      30             : // Type is the type of the preference - bool, int32_t, uint32_t.
      31             : // Default is the default value for the preference.
      32             : //
      33             : // For example this line in the .h:
      34             : //   DECL_GFX_PREF(Once,"layers.dump",LayersDump,bool,false);
      35             : // means that you can call
      36             : //   bool var = gfxPrefs::LayersDump();
      37             : // from any thread, but that you will only get the preference value of
      38             : // "layers.dump" as it was set at the start of the session (subject to
      39             : // note 2 below). If the value was not set, the default would be false.
      40             : //
      41             : // In another example, this line in the .h:
      42             : //   DECL_GFX_PREF(Live,"gl.msaa-level",MSAALevel,uint32_t,2);
      43             : // means that every time you call
      44             : //   uint32_t var = gfxPrefs::MSAALevel();
      45             : // from any thread, you will get the most up to date preference value of
      46             : // "gl.msaa-level".  If the value is not set, the default would be 2.
      47             : 
      48             : // Note 1: Changing a preference from Live to Once is now as simple
      49             : // as changing the Update argument.  If your code worked before, it will
      50             : // keep working, and behave as if the user never changes the preference.
      51             : // Things are a bit more complicated and perhaps even dangerous when
      52             : // going from Once to Live, or indeed setting a preference to be Live
      53             : // in the first place, so be careful.  You need to be ready for the
      54             : // values changing mid execution, and if you're using those preferences
      55             : // in any setup and initialization, you may need to do extra work.
      56             : 
      57             : // Note 2: Prefs can be set by using the corresponding Set method. For
      58             : // example, if the accessor is Foo() then calling SetFoo(...) will update
      59             : // the preference and also change the return value of subsequent Foo() calls.
      60             : // This is true even for 'Once' prefs which otherwise do not change if the
      61             : // pref is updated after initialization. Changing gfxPrefs values in content
      62             : // processes will not affect the result in other processes. Changing gfxPrefs
      63             : // values in the GPU process is not supported at all.
      64             : 
      65             : #define DECL_GFX_PREF(Update, Prefname, Name, Type, Default)                  \
      66             : public:                                                                       \
      67             : static Type Name() { MOZ_ASSERT(SingletonExists()); return GetSingleton().mPref##Name.mValue; } \
      68             : static void Set##Name(Type aVal) { MOZ_ASSERT(SingletonExists());             \
      69             :     GetSingleton().mPref##Name.Set(UpdatePolicy::Update, Get##Name##PrefName(), aVal); } \
      70             : static const char* Get##Name##PrefName() { return Prefname; }                 \
      71             : static Type Get##Name##PrefDefault() { return Default; }                      \
      72             : static void Set##Name##ChangeCallback(Pref::ChangeCallback aCallback) {       \
      73             :     MOZ_ASSERT(SingletonExists());                                            \
      74             :     GetSingleton().mPref##Name.SetChangeCallback(aCallback); }                \
      75             : private:                                                                      \
      76             : PrefTemplate<UpdatePolicy::Update, Type, Get##Name##PrefDefault, Get##Name##PrefName> mPref##Name
      77             : 
      78             : // This declares an "override" pref, which is exposed as a "bool" pref by the API,
      79             : // but is internally stored as a tri-state int pref with three possible values:
      80             : // - A value of 0 means that it has been force-disabled, and is exposed as a
      81             : //   false-valued bool.
      82             : // - A value of 1 means that it has been force-enabled, and is exposed as a
      83             : //   true-valued bool.
      84             : // - A value of 2 (the default) means that it returns the provided BaseValue
      85             : //   as a boolean. The BaseValue may be a constant expression or a function.
      86             : // If the prefs defined with this macro are listed in prefs files (e.g. all.js),
      87             : // then they must be listed with an int value (default to 2, but you can use 0
      88             : // or 1 if you want to force it on or off).
      89             : #define DECL_OVERRIDE_PREF(Update, Prefname, Name, BaseValue)                 \
      90             : public:                                                                       \
      91             : static bool Name() { MOZ_ASSERT(SingletonExists());                           \
      92             :     int32_t val = GetSingleton().mPref##Name.mValue;                          \
      93             :     return val == 2 ? !!(BaseValue) : !!val; }                                  \
      94             : static void Set##Name(bool aVal) { MOZ_ASSERT(SingletonExists());             \
      95             :     GetSingleton().mPref##Name.Set(UpdatePolicy::Update, Get##Name##PrefName(), aVal ? 1 : 0); } \
      96             : static const char* Get##Name##PrefName() { return Prefname; }                 \
      97             : static int32_t Get##Name##PrefDefault() { return 2; }                         \
      98             : static void Set##Name##ChangeCallback(Pref::ChangeCallback aCallback) {       \
      99             :     MOZ_ASSERT(SingletonExists());                                            \
     100             :     GetSingleton().mPref##Name.SetChangeCallback(aCallback); }                \
     101             : private:                                                                      \
     102             : PrefTemplate<UpdatePolicy::Update, int32_t, Get##Name##PrefDefault, Get##Name##PrefName> mPref##Name
     103             : 
     104             : namespace mozilla {
     105             : namespace gfx {
     106             : class GfxPrefValue;   // defined in PGPU.ipdl
     107             : } // namespace gfx
     108             : } // namespace mozilla
     109             : 
     110             : class gfxPrefs;
     111             : class gfxPrefs final
     112             : {
     113             :   typedef mozilla::gfx::GfxPrefValue GfxPrefValue;
     114             : 
     115             : private:
     116             :   // Enums for the update policy.
     117             :   enum class UpdatePolicy {
     118             :     Skip, // Set the value to default, skip any Preferences calls
     119             :     Once, // Evaluate the preference once, unchanged during the session
     120             :     Live  // Evaluate the preference and set callback so it stays current/live
     121             :   };
     122             : 
     123             : public:
     124             :   class Pref
     125             :   {
     126             :   public:
     127        1032 :     Pref() : mChangeCallback(nullptr)
     128             :     {
     129        1032 :       mIndex = sGfxPrefList->Length();
     130        1032 :       sGfxPrefList->AppendElement(this);
     131        1032 :     }
     132             : 
     133           0 :     size_t Index() const { return mIndex; }
     134             :     void OnChange();
     135             : 
     136             :     typedef void (*ChangeCallback)(const GfxPrefValue&);
     137             :     void SetChangeCallback(ChangeCallback aCallback);
     138             : 
     139             :     virtual const char* Name() const = 0;
     140             : 
     141             :     // Returns true if the value is default, false if changed.
     142             :     virtual bool HasDefaultValue() const = 0;
     143             : 
     144             :     // Returns the pref value as a discriminated union.
     145             :     virtual void GetLiveValue(GfxPrefValue* aOutValue) const = 0;
     146             : 
     147             :     // Returns the pref value as a discriminated union.
     148             :     virtual void GetCachedValue(GfxPrefValue* aOutValue) const = 0;
     149             : 
     150             :     // Change the cached value. GfxPrefValue must be a compatible type.
     151             :     virtual void SetCachedValue(const GfxPrefValue& aOutValue) = 0;
     152             : 
     153             :   protected:
     154             :     void FireChangeCallback();
     155             : 
     156             :   private:
     157             :     size_t mIndex;
     158             :     ChangeCallback mChangeCallback;
     159             :   };
     160             : 
     161           0 :   static const nsTArray<Pref*>& all() {
     162           0 :     return *sGfxPrefList;
     163             :   }
     164             : 
     165             : private:
     166             :   // We split out a base class to reduce the number of virtual function
     167             :   // instantiations that we do, which saves code size.
     168             :   template<class T>
     169             :   class TypedPref : public Pref
     170             :   {
     171             :   public:
     172        1032 :     explicit TypedPref(T aValue)
     173        1032 :       : mValue(aValue)
     174        1032 :     {}
     175             : 
     176           0 :     void GetCachedValue(GfxPrefValue* aOutValue) const override {
     177           0 :       CopyPrefValue(&mValue, aOutValue);
     178           0 :     }
     179           0 :     void SetCachedValue(const GfxPrefValue& aOutValue) override {
     180             :       // This is only used in non-XPCOM processes.
     181           0 :       MOZ_ASSERT(!IsPrefsServiceAvailable());
     182             : 
     183             :       T newValue;
     184           0 :       CopyPrefValue(&aOutValue, &newValue);
     185             : 
     186           0 :       if (mValue != newValue) {
     187           0 :         mValue = newValue;
     188           0 :         FireChangeCallback();
     189             :       }
     190           0 :     }
     191             : 
     192             :   protected:
     193           4 :     T GetLiveValueByName(const char* aPrefName) const {
     194           4 :       if (IsPrefsServiceAvailable()) {
     195           4 :         return PrefGet(aPrefName, mValue);
     196             :       }
     197           0 :       return mValue;
     198             :     }
     199             : 
     200             :   public:
     201             :     T mValue;
     202             :   };
     203             : 
     204             :   // Since we cannot use const char*, use a function that returns it.
     205             :   template <UpdatePolicy Update, class T, T Default(void), const char* Prefname(void)>
     206             :   class PrefTemplate final : public TypedPref<T>
     207             :   {
     208             :     typedef TypedPref<T> BaseClass;
     209             :   public:
     210        1032 :     PrefTemplate()
     211        1032 :       : BaseClass(Default())
     212             :     {
     213             :       // If not using the Preferences service, values are synced over IPC, so
     214             :       // there's no need to register us as a Preferences observer.
     215        1032 :       if (IsPrefsServiceAvailable()) {
     216        1032 :         Register(Update, Prefname());
     217             :       }
     218             :       // By default we only watch changes in the parent process, to communicate
     219             :       // changes to the GPU process.
     220        1032 :       if (IsParentProcess() && Update == UpdatePolicy::Live) {
     221         256 :         WatchChanges(Prefname(), this);
     222             :       }
     223        1032 :     }
     224           0 :     ~PrefTemplate() {
     225           0 :       if (IsParentProcess() && Update == UpdatePolicy::Live) {
     226           0 :         UnwatchChanges(Prefname(), this);
     227             :       }
     228           0 :     }
     229        1032 :     void Register(UpdatePolicy aUpdate, const char* aPreference)
     230             :     {
     231        1032 :       AssertMainThread();
     232        1032 :       switch (aUpdate) {
     233             :         case UpdatePolicy::Skip:
     234           0 :           break;
     235             :         case UpdatePolicy::Once:
     236         264 :           this->mValue = PrefGet(aPreference, this->mValue);
     237         264 :           break;
     238             :         case UpdatePolicy::Live:
     239         768 :           PrefAddVarCache(&this->mValue, aPreference, this->mValue);
     240         768 :           break;
     241             :         default:
     242           0 :           MOZ_CRASH("Incomplete switch");
     243             :       }
     244        1032 :     }
     245           0 :     void Set(UpdatePolicy aUpdate, const char* aPref, T aValue)
     246             :     {
     247           0 :       AssertMainThread();
     248           0 :       PrefSet(aPref, aValue);
     249           0 :       switch (aUpdate) {
     250             :         case UpdatePolicy::Skip:
     251             :         case UpdatePolicy::Live:
     252           0 :           break;
     253             :         case UpdatePolicy::Once:
     254           0 :           this->mValue = PrefGet(aPref, this->mValue);
     255           0 :           break;
     256             :         default:
     257           0 :           MOZ_CRASH("Incomplete switch");
     258             :       }
     259           0 :     }
     260           2 :     const char *Name() const override {
     261           2 :       return Prefname();
     262             :     }
     263           4 :     void GetLiveValue(GfxPrefValue* aOutValue) const override {
     264           4 :       T value = GetLiveValue();
     265           4 :       CopyPrefValue(&value, aOutValue);
     266           4 :     }
     267             :     // When using the Preferences service, the change callback can be triggered
     268             :     // *before* our cached value is updated, so we expose a method to grab the
     269             :     // true live value.
     270           4 :     T GetLiveValue() const {
     271           4 :       return BaseClass::GetLiveValueByName(Prefname());
     272             :     }
     273           0 :     bool HasDefaultValue() const override {
     274           0 :       return this->mValue == Default();
     275             :     }
     276             :   };
     277             : 
     278             :   // This is where DECL_GFX_PREF for each of the preferences should go.
     279             :   // We will keep these in an alphabetical order to make it easier to see if
     280             :   // a method accessing a pref already exists. Just add yours in the list.
     281             : 
     282           7 :   DECL_GFX_PREF(Live, "accessibility.browsewithcaret", AccessibilityBrowseWithCaret, bool, false);
     283             : 
     284             :   // The apz prefs are explained in AsyncPanZoomController.cpp
     285          63 :   DECL_GFX_PREF(Live, "apz.allow_checkerboarding",             APZAllowCheckerboarding, bool, true);
     286           7 :   DECL_GFX_PREF(Live, "apz.allow_immediate_handoff",           APZAllowImmediateHandoff, bool, true);
     287          10 :   DECL_GFX_PREF(Live, "apz.allow_zooming",                     APZAllowZooming, bool, false);
     288           7 :   DECL_GFX_PREF(Live, "apz.axis_lock.breakout_angle",          APZAxisBreakoutAngle, float, float(M_PI / 8.0) /* 22.5 degrees */);
     289           7 :   DECL_GFX_PREF(Live, "apz.axis_lock.breakout_threshold",      APZAxisBreakoutThreshold, float, 1.0f / 32.0f);
     290           7 :   DECL_GFX_PREF(Live, "apz.axis_lock.direct_pan_angle",        APZAllowedDirectPanAngle, float, float(M_PI / 3.0) /* 60 degrees */);
     291           7 :   DECL_GFX_PREF(Live, "apz.axis_lock.lock_angle",              APZAxisLockAngle, float, float(M_PI / 6.0) /* 30 degrees */);
     292           7 :   DECL_GFX_PREF(Live, "apz.axis_lock.mode",                    APZAxisLockMode, int32_t, 0);
     293           7 :   DECL_GFX_PREF(Live, "apz.content_response_timeout",          APZContentResponseTimeout, int32_t, 400);
     294           9 :   DECL_GFX_PREF(Live, "apz.danger_zone_x",                     APZDangerZoneX, int32_t, 50);
     295           9 :   DECL_GFX_PREF(Live, "apz.danger_zone_y",                     APZDangerZoneY, int32_t, 100);
     296          73 :   DECL_GFX_PREF(Live, "apz.disable_for_scroll_linked_effects", APZDisableForScrollLinkedEffects, bool, false);
     297           7 :   DECL_GFX_PREF(Live, "apz.displayport_expiry_ms",             APZDisplayPortExpiryTime, uint32_t, 15000);
     298          11 :   DECL_GFX_PREF(Live, "apz.drag.enabled",                      APZDragEnabled, bool, false);
     299           7 :   DECL_GFX_PREF(Live, "apz.drag.initial.enabled",              APZDragInitiationEnabled, bool, false);
     300           9 :   DECL_GFX_PREF(Live, "apz.enlarge_displayport_when_clipped",  APZEnlargeDisplayPortWhenClipped, bool, false);
     301           7 :   DECL_GFX_PREF(Live, "apz.fling_accel_base_mult",             APZFlingAccelBaseMultiplier, float, 1.0f);
     302           7 :   DECL_GFX_PREF(Live, "apz.fling_accel_interval_ms",           APZFlingAccelInterval, int32_t, 500);
     303           7 :   DECL_GFX_PREF(Live, "apz.fling_accel_supplemental_mult",     APZFlingAccelSupplementalMultiplier, float, 1.0f);
     304           7 :   DECL_GFX_PREF(Live, "apz.fling_accel_min_velocity",          APZFlingAccelMinVelocity, float, 1.5f);
     305           7 :   DECL_GFX_PREF(Once, "apz.fling_curve_function_x1",           APZCurveFunctionX1, float, 0.0f);
     306           7 :   DECL_GFX_PREF(Once, "apz.fling_curve_function_x2",           APZCurveFunctionX2, float, 1.0f);
     307           7 :   DECL_GFX_PREF(Once, "apz.fling_curve_function_y1",           APZCurveFunctionY1, float, 0.0f);
     308           7 :   DECL_GFX_PREF(Once, "apz.fling_curve_function_y2",           APZCurveFunctionY2, float, 1.0f);
     309           7 :   DECL_GFX_PREF(Live, "apz.fling_curve_threshold_inches_per_ms", APZCurveThreshold, float, -1.0f);
     310           7 :   DECL_GFX_PREF(Live, "apz.fling_friction",                    APZFlingFriction, float, 0.002f);
     311           7 :   DECL_GFX_PREF(Live, "apz.fling_min_velocity_threshold",      APZFlingMinVelocityThreshold, float, 0.5f);
     312           7 :   DECL_GFX_PREF(Live, "apz.fling_stop_on_tap_threshold",       APZFlingStopOnTapThreshold, float, 0.05f);
     313           7 :   DECL_GFX_PREF(Live, "apz.fling_stopped_threshold",           APZFlingStoppedThreshold, float, 0.01f);
     314         171 :   DECL_GFX_PREF(Live, "apz.frame_delay.enabled",               APZFrameDelayEnabled, bool, false);
     315           7 :   DECL_GFX_PREF(Live, "apz.highlight_checkerboarded_areas",    APZHighlightCheckerboardedAreas, bool, false);
     316          64 :   DECL_GFX_PREF(Once, "apz.keyboard.enabled",                  APZKeyboardEnabled, bool, false);
     317           7 :   DECL_GFX_PREF(Live, "apz.max_velocity_inches_per_ms",        APZMaxVelocity, float, -1.0f);
     318           6 :   DECL_GFX_PREF(Once, "apz.max_velocity_queue_size",           APZMaxVelocityQueueSize, uint32_t, 5);
     319          11 :   DECL_GFX_PREF(Live, "apz.min_skate_speed",                   APZMinSkateSpeed, float, 1.0f);
     320         149 :   DECL_GFX_PREF(Live, "apz.minimap.enabled",                   APZMinimap, bool, false);
     321           7 :   DECL_GFX_PREF(Live, "apz.minimap.visibility.enabled",        APZMinimapVisibilityEnabled, bool, false);
     322           7 :   DECL_GFX_PREF(Live, "apz.one_touch_pinch.enabled",           APZOneTouchPinchEnabled, bool, true);
     323           7 :   DECL_GFX_PREF(Live, "apz.overscroll.enabled",                APZOverscrollEnabled, bool, false);
     324           7 :   DECL_GFX_PREF(Live, "apz.overscroll.min_pan_distance_ratio", APZMinPanDistanceRatio, float, 1.0f);
     325           7 :   DECL_GFX_PREF(Live, "apz.overscroll.spring_friction",        APZOverscrollSpringFriction, float, 0.015f);
     326           7 :   DECL_GFX_PREF(Live, "apz.overscroll.spring_stiffness",       APZOverscrollSpringStiffness, float, 0.001f);
     327           7 :   DECL_GFX_PREF(Live, "apz.overscroll.stop_distance_threshold", APZOverscrollStopDistanceThreshold, float, 5.0f);
     328           7 :   DECL_GFX_PREF(Live, "apz.overscroll.stop_velocity_threshold", APZOverscrollStopVelocityThreshold, float, 0.01f);
     329           7 :   DECL_GFX_PREF(Live, "apz.overscroll.stretch_factor",         APZOverscrollStretchFactor, float, 0.5f);
     330           7 :   DECL_GFX_PREF(Live, "apz.paint_skipping.enabled",            APZPaintSkipping, bool, true);
     331          49 :   DECL_GFX_PREF(Live, "apz.peek_messages.enabled",             APZPeekMessages, bool, true);
     332        1113 :   DECL_GFX_PREF(Live, "apz.printtree",                         APZPrintTree, bool, false);
     333          42 :   DECL_GFX_PREF(Live, "apz.record_checkerboarding",            APZRecordCheckerboarding, bool, false);
     334           7 :   DECL_GFX_PREF(Live, "apz.test.fails_with_native_injection",  APZTestFailsWithNativeInjection, bool, false);
     335         118 :   DECL_GFX_PREF(Live, "apz.test.logging_enabled",              APZTestLoggingEnabled, bool, false);
     336           7 :   DECL_GFX_PREF(Live, "apz.touch_move_tolerance",              APZTouchMoveTolerance, float, 0.0);
     337           7 :   DECL_GFX_PREF(Live, "apz.touch_start_tolerance",             APZTouchStartTolerance, float, 1.0f/4.5f);
     338           9 :   DECL_GFX_PREF(Live, "apz.velocity_bias",                     APZVelocityBias, float, 0.0f);
     339           7 :   DECL_GFX_PREF(Live, "apz.velocity_relevance_time_ms",        APZVelocityRelevanceTime, uint32_t, 150);
     340           7 :   DECL_GFX_PREF(Live, "apz.x_skate_highmem_adjust",            APZXSkateHighMemAdjust, float, 0.0f);
     341           7 :   DECL_GFX_PREF(Live, "apz.x_skate_size_multiplier",           APZXSkateSizeMultiplier, float, 1.5f);
     342           9 :   DECL_GFX_PREF(Live, "apz.x_stationary_size_multiplier",      APZXStationarySizeMultiplier, float, 3.0f);
     343           7 :   DECL_GFX_PREF(Live, "apz.y_skate_highmem_adjust",            APZYSkateHighMemAdjust, float, 0.0f);
     344           7 :   DECL_GFX_PREF(Live, "apz.y_skate_size_multiplier",           APZYSkateSizeMultiplier, float, 2.5f);
     345           9 :   DECL_GFX_PREF(Live, "apz.y_stationary_size_multiplier",      APZYStationarySizeMultiplier, float, 3.5f);
     346           7 :   DECL_GFX_PREF(Live, "apz.zoom_animation_duration_ms",        APZZoomAnimationDuration, int32_t, 250);
     347           7 :   DECL_GFX_PREF(Live, "apz.scale_repaint_delay_ms",            APZScaleRepaintDelay, int32_t, 500);
     348             : 
     349           7 :   DECL_GFX_PREF(Live, "browser.ui.scroll-toolbar-threshold",   ToolbarScrollThreshold, int32_t, 10);
     350           7 :   DECL_GFX_PREF(Live, "browser.ui.zoom.force-user-scalable",   ForceUserScalable, bool, false);
     351           7 :   DECL_GFX_PREF(Live, "browser.viewport.desktopWidth",         DesktopViewportWidth, int32_t, 980);
     352             : 
     353           7 :   DECL_GFX_PREF(Live, "dom.ipc.plugins.asyncdrawing.enabled",  PluginAsyncDrawingEnabled, bool, false);
     354          11 :   DECL_GFX_PREF(Live, "dom.meta-viewport.enabled",             MetaViewportEnabled, bool, false);
     355          13 :   DECL_GFX_PREF(Once, "dom.vr.enabled",                        VREnabled, bool, false);
     356           7 :   DECL_GFX_PREF(Live, "dom.vr.autoactivate.enabled",           VRAutoActivateEnabled, bool, false);
     357           7 :   DECL_GFX_PREF(Live, "dom.vr.controller_trigger_threshold",   VRControllerTriggerThreshold, float, 0.1f);
     358           7 :   DECL_GFX_PREF(Live, "dom.vr.navigation.timeout",             VRNavigationTimeout, int32_t, 1000);
     359           6 :   DECL_GFX_PREF(Once, "dom.vr.oculus.enabled",                 VROculusEnabled, bool, true);
     360           7 :   DECL_GFX_PREF(Live, "dom.vr.oculus.present.timeout",         VROculusPresentTimeout, int32_t, 10000);
     361           7 :   DECL_GFX_PREF(Live, "dom.vr.oculus.quit.timeout",            VROculusQuitTimeout, int32_t, 30000);
     362           9 :   DECL_GFX_PREF(Once, "dom.vr.openvr.enabled",                 VROpenVREnabled, bool, false);
     363           9 :   DECL_GFX_PREF(Once, "dom.vr.osvr.enabled",                   VROSVREnabled, bool, false);
     364           7 :   DECL_GFX_PREF(Live, "dom.vr.poseprediction.enabled",         VRPosePredictionEnabled, bool, true);
     365           7 :   DECL_GFX_PREF(Live, "dom.vr.require-gesture",                VRRequireGesture, bool, true);
     366           7 :   DECL_GFX_PREF(Live, "dom.vr.puppet.enabled",                 VRPuppetEnabled, bool, false);
     367           7 :   DECL_GFX_PREF(Live, "dom.vr.puppet.submitframe",             VRPuppetSubmitFrame, uint32_t, 0);
     368           7 :   DECL_GFX_PREF(Live, "dom.w3c_pointer_events.enabled",        PointerEventsEnabled, bool, false);
     369           7 :   DECL_GFX_PREF(Live, "dom.w3c_touch_events.enabled",          TouchEventsEnabled, int32_t, 0);
     370             : 
     371           7 :   DECL_GFX_PREF(Live, "general.smoothScroll",                  SmoothScrollEnabled, bool, true);
     372           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.currentVelocityWeighting",
     373             :                 SmoothScrollCurrentVelocityWeighting, float, 0.25);
     374           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.durationToIntervalRatio",
     375             :                 SmoothScrollDurationToIntervalRatio, int32_t, 200);
     376           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.lines",            LineSmoothScrollEnabled, bool, true);
     377           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.lines.durationMaxMS",
     378             :                 LineSmoothScrollMaxDurationMs, int32_t, 150);
     379           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.lines.durationMinMS",
     380             :                 LineSmoothScrollMinDurationMs, int32_t, 150);
     381           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.mouseWheel",       WheelSmoothScrollEnabled, bool, true);
     382           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.mouseWheel.durationMaxMS",
     383             :                 WheelSmoothScrollMaxDurationMs, int32_t, 400);
     384           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.mouseWheel.durationMinMS",
     385             :                 WheelSmoothScrollMinDurationMs, int32_t, 200);
     386           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.other.durationMaxMS",
     387             :                 OtherSmoothScrollMaxDurationMs, int32_t, 150);
     388           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.other.durationMinMS",
     389             :                 OtherSmoothScrollMinDurationMs, int32_t, 150);
     390           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.pages",            PageSmoothScrollEnabled, bool, true);
     391           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.pages.durationMaxMS",
     392             :                 PageSmoothScrollMaxDurationMs, int32_t, 150);
     393           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.pages.durationMinMS",
     394             :                 PageSmoothScrollMinDurationMs, int32_t, 150);
     395           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.pixels",           PixelSmoothScrollEnabled, bool, true);
     396           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.pixels.durationMaxMS",
     397             :                 PixelSmoothScrollMaxDurationMs, int32_t, 150);
     398           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.pixels.durationMinMS",
     399             :                 PixelSmoothScrollMinDurationMs, int32_t, 150);
     400           7 :   DECL_GFX_PREF(Live, "general.smoothScroll.stopDecelerationWeighting",
     401             :                 SmoothScrollStopDecelerationWeighting, float, 0.4f);
     402             : 
     403           9 :   DECL_GFX_PREF(Once, "gfx.android.rgb16.force",               AndroidRGB16Force, bool, false);
     404             : #if defined(ANDROID)
     405             :   DECL_GFX_PREF(Once, "gfx.apitrace.enabled",                  UseApitrace, bool, false);
     406             : #endif
     407             : #if defined(RELEASE_OR_BETA)
     408             :   // "Skip" means this is locked to the default value in beta and release.
     409             :   DECL_GFX_PREF(Skip, "gfx.blocklist.all",                     BlocklistAll, int32_t, 0);
     410             : #else
     411          56 :   DECL_GFX_PREF(Once, "gfx.blocklist.all",                     BlocklistAll, int32_t, 0);
     412             : #endif
     413           7 :   DECL_GFX_PREF(Live, "gfx.canvas.auto_accelerate.min_calls",  CanvasAutoAccelerateMinCalls, int32_t, 4);
     414           7 :   DECL_GFX_PREF(Live, "gfx.canvas.auto_accelerate.min_frames", CanvasAutoAccelerateMinFrames, int32_t, 30);
     415           7 :   DECL_GFX_PREF(Live, "gfx.canvas.auto_accelerate.min_seconds", CanvasAutoAccelerateMinSeconds, float, 5.0f);
     416          10 :   DECL_GFX_PREF(Live, "gfx.canvas.azure.accelerated",          CanvasAzureAccelerated, bool, false);
     417           6 :   DECL_GFX_PREF(Once, "gfx.canvas.azure.accelerated.limit",    CanvasAzureAcceleratedLimit, int32_t, 0);
     418             :   // 0x7fff is the maximum supported xlib surface size and is more than enough for canvases.
     419           7 :   DECL_GFX_PREF(Live, "gfx.canvas.max-size",                   MaxCanvasSize, int32_t, 0x7fff);
     420           6 :   DECL_GFX_PREF(Once, "gfx.canvas.skiagl.cache-items",         CanvasSkiaGLCacheItems, int32_t, 256);
     421           6 :   DECL_GFX_PREF(Once, "gfx.canvas.skiagl.cache-size",          CanvasSkiaGLCacheSize, int32_t, 96);
     422           6 :   DECL_GFX_PREF(Once, "gfx.canvas.skiagl.dynamic-cache",       CanvasSkiaGLDynamicCache, bool, false);
     423             : 
     424           9 :   DECL_GFX_PREF(Live, "gfx.color_management.enablev4",         CMSEnableV4, bool, false);
     425           9 :   DECL_GFX_PREF(Live, "gfx.color_management.mode",             CMSMode, int32_t,-1);
     426             :   // The zero default here should match QCMS_INTENT_DEFAULT from qcms.h
     427          38 :   DECL_GFX_PREF(Live, "gfx.color_management.rendering_intent", CMSRenderingIntent, int32_t, 0);
     428         123 :   DECL_GFX_PREF(Live, "gfx.content.always-paint",              AlwaysPaint, bool, false);
     429             :   // Size in megabytes
     430           9 :   DECL_GFX_PREF(Once, "gfx.content.skia-font-cache-size",      SkiaContentFontCacheSize, int32_t, 10);
     431             : 
     432           6 :   DECL_GFX_PREF(Once, "gfx.device-reset.limit",                DeviceResetLimitCount, int32_t, 10);
     433           6 :   DECL_GFX_PREF(Once, "gfx.device-reset.threshold-ms",         DeviceResetThresholdMilliseconds, int32_t, -1);
     434             : 
     435           9 :   DECL_GFX_PREF(Once, "gfx.direct2d.disabled",                 Direct2DDisabled, bool, false);
     436           9 :   DECL_GFX_PREF(Once, "gfx.direct2d.force-enabled",            Direct2DForceEnabled, bool, false);
     437           7 :   DECL_GFX_PREF(Live, "gfx.direct3d11.reuse-decoder-device",   Direct3D11ReuseDecoderDevice, int32_t, -1);
     438           7 :   DECL_GFX_PREF(Live, "gfx.direct3d11.allow-intel-mutex",      Direct3D11AllowIntelMutex, bool, true);
     439           7 :   DECL_GFX_PREF(Live, "gfx.direct3d11.use-double-buffering",   Direct3D11UseDoubleBuffering, bool, false);
     440           7 :   DECL_GFX_PREF(Live, "gfx.downloadable_fonts.keep_variation_tables", KeepVariationTables, bool, false);
     441           7 :   DECL_GFX_PREF(Live, "gfx.downloadable_fonts.otl_validation", ValidateOTLTables, bool, true);
     442          61 :   DECL_GFX_PREF(Live, "gfx.draw-color-bars",                   CompositorDrawColorBars, bool, false);
     443           6 :   DECL_GFX_PREF(Once, "gfx.e10s.hide-plugins-for-scroll",      HidePluginsForScroll, bool, true);
     444         121 :   DECL_GFX_PREF(Live, "gfx.layerscope.enabled",                LayerScopeEnabled, bool, false);
     445           7 :   DECL_GFX_PREF(Live, "gfx.layerscope.port",                   LayerScopePort, int32_t, 23456);
     446             :   // Note that        "gfx.logging.level" is defined in Logging.h.
     447          15 :   DECL_GFX_PREF(Live, "gfx.logging.level",                     GfxLoggingLevel, int32_t, mozilla::gfx::LOG_DEFAULT);
     448           9 :   DECL_GFX_PREF(Once, "gfx.logging.crash.length",              GfxLoggingCrashLength, uint32_t, 16);
     449         135 :   DECL_GFX_PREF(Live, "gfx.logging.painted-pixel-count.enabled",GfxLoggingPaintedPixelCountEnabled, bool, false);
     450             :   // The maximums here are quite conservative, we can tighten them if problems show up.
     451           6 :   DECL_GFX_PREF(Once, "gfx.logging.texture-usage.enabled",     GfxLoggingTextureUsageEnabled, bool, false);
     452           6 :   DECL_GFX_PREF(Once, "gfx.logging.peak-texture-usage.enabled",GfxLoggingPeakTextureUsageEnabled, bool, false);
     453             :   // Use gfxPlatform::MaxAllocSize instead of the pref directly
     454           9 :   DECL_GFX_PREF(Once, "gfx.max-alloc-size",                    MaxAllocSizeDoNotUseDirectly, int32_t, (int32_t)500000000);
     455             :   // Use gfxPlatform::MaxTextureSize instead of the pref directly
     456         165 :   DECL_GFX_PREF(Once, "gfx.max-texture-size",                  MaxTextureSizeDoNotUseDirectly, int32_t, (int32_t)32767);
     457           7 :   DECL_GFX_PREF(Live, "gfx.partialpresent.force",              PartialPresent, int32_t, 0);
     458           7 :   DECL_GFX_PREF(Live, "gfx.perf-warnings.enabled",             PerfWarnings, bool, false);
     459           7 :   DECL_GFX_PREF(Live, "gfx.SurfaceTexture.detach.enabled",     SurfaceTextureDetachEnabled, bool, true);
     460           7 :   DECL_GFX_PREF(Live, "gfx.testing.device-reset",              DeviceResetForTesting, int32_t, 0);
     461           7 :   DECL_GFX_PREF(Live, "gfx.testing.device-fail",               DeviceFailForTesting, bool, false);
     462          27 :   DECL_GFX_PREF(Once, "gfx.text.disable-aa",                   DisableAllTextAA, bool, false);
     463           7 :   DECL_GFX_PREF(Live, "gfx.ycbcr.accurate-conversion",         YCbCrAccurateConversion, bool, false);
     464             : 
     465             :   // Disable surface sharing due to issues with compatible FBConfigs on
     466             :   // NVIDIA drivers as described in bug 1193015.
     467           7 :   DECL_GFX_PREF(Live, "gfx.use-glx-texture-from-pixmap",       UseGLXTextureFromPixmap, bool, false);
     468             : 
     469           6 :   DECL_GFX_PREF(Once, "gfx.use-iosurface-textures",            UseIOSurfaceTextures, bool, false);
     470             : 
     471             :   // These times should be in milliseconds
     472           6 :   DECL_GFX_PREF(Once, "gfx.touch.resample.delay-threshold",    TouchResampleVsyncDelayThreshold, int32_t, 20);
     473           6 :   DECL_GFX_PREF(Once, "gfx.touch.resample.max-predict",        TouchResampleMaxPredict, int32_t, 8);
     474           6 :   DECL_GFX_PREF(Once, "gfx.touch.resample.min-delta",          TouchResampleMinDelta, int32_t, 2);
     475           6 :   DECL_GFX_PREF(Once, "gfx.touch.resample.old-touch-threshold",TouchResampleOldTouchThreshold, int32_t, 17);
     476           6 :   DECL_GFX_PREF(Once, "gfx.touch.resample.vsync-adjust",       TouchVsyncSampleAdjust, int32_t, 5);
     477             : 
     478          36 :   DECL_GFX_PREF(Live, "gfx.vsync.collect-scroll-transforms",   CollectScrollTransforms, bool, false);
     479         129 :   DECL_GFX_PREF(Once, "gfx.vsync.compositor.unobserve-count",  CompositorUnobserveCount, int32_t, 10);
     480           7 :   DECL_OVERRIDE_PREF(Live, "gfx.webrender.omta.enabled",       WebRenderOMTAEnabled, gfxPrefs::OverrideBase_WebRender());
     481           9 :   DECL_GFX_PREF(Live, "gfx.webrender.profiler.enabled",        WebRenderProfilerEnabled, bool, false);
     482          51 :   DECL_GFX_PREF(Live, "gfx.webrender.layers-free",             WebRenderLayersFree, bool, false);
     483           7 :   DECL_GFX_PREF(Live, "gfx.webrendest.enabled",                WebRendestEnabled, bool, false);
     484             :   // Use vsync events generated by hardware
     485           6 :   DECL_GFX_PREF(Once, "gfx.work-around-driver-bugs",           WorkAroundDriverBugs, bool, true);
     486           6 :   DECL_GFX_PREF(Once, "gfx.screen-mirroring.enabled",          ScreenMirroringEnabled, bool, false);
     487             : 
     488           7 :   DECL_GFX_PREF(Live, "gl.ignore-dx-interop2-blacklist",       IgnoreDXInterop2Blacklist, bool, false);
     489           7 :   DECL_GFX_PREF(Live, "gl.msaa-level",                         MSAALevel, uint32_t, 2);
     490             : #if defined(XP_MACOSX)
     491             :   DECL_GFX_PREF(Live, "gl.multithreaded",                      GLMultithreaded, bool, false);
     492             : #endif
     493           7 :   DECL_GFX_PREF(Live, "gl.require-hardware",                   RequireHardwareGL, bool, false);
     494           7 :   DECL_GFX_PREF(Live, "gl.use-tls-is-current",                 UseTLSIsCurrent, int32_t, 0);
     495             : 
     496           9 :   DECL_GFX_PREF(Once, "image.cache.size",                      ImageCacheSize, int32_t, 5*1024*1024);
     497           9 :   DECL_GFX_PREF(Once, "image.cache.timeweight",                ImageCacheTimeWeight, int32_t, 500);
     498          48 :   DECL_GFX_PREF(Live, "image.decode-immediately.enabled",      ImageDecodeImmediatelyEnabled, bool, false);
     499          99 :   DECL_GFX_PREF(Live, "image.downscale-during-decode.enabled", ImageDownscaleDuringDecodeEnabled, bool, true);
     500           7 :   DECL_GFX_PREF(Live, "image.infer-src-animation.threshold-ms", ImageInferSrcAnimationThresholdMS, uint32_t, 2000);
     501           9 :   DECL_GFX_PREF(Once, "image.mem.decode_bytes_at_a_time",      ImageMemDecodeBytesAtATime, uint32_t, 200000);
     502          48 :   DECL_GFX_PREF(Live, "image.mem.discardable",                 ImageMemDiscardable, bool, false);
     503          42 :   DECL_GFX_PREF(Once, "image.mem.animated.discardable",        ImageMemAnimatedDiscardable, bool, false);
     504          21 :   DECL_GFX_PREF(Live, "image.mem.shared",                      ImageMemShared, bool, false);
     505           9 :   DECL_GFX_PREF(Once, "image.mem.surfacecache.discard_factor", ImageMemSurfaceCacheDiscardFactor, uint32_t, 1);
     506           9 :   DECL_GFX_PREF(Once, "image.mem.surfacecache.max_size_kb",    ImageMemSurfaceCacheMaxSizeKB, uint32_t, 100 * 1024);
     507           9 :   DECL_GFX_PREF(Once, "image.mem.surfacecache.min_expiration_ms", ImageMemSurfaceCacheMinExpirationMS, uint32_t, 60*1000);
     508           9 :   DECL_GFX_PREF(Once, "image.mem.surfacecache.size_factor",    ImageMemSurfaceCacheSizeFactor, uint32_t, 64);
     509           9 :   DECL_GFX_PREF(Once, "image.multithreaded_decoding.limit",    ImageMTDecodingLimit, int32_t, -1);
     510             : 
     511           9 :   DECL_GFX_PREF(Once, "layers.acceleration.disabled",          LayersAccelerationDisabledDoNotUseDirectly, bool, false);
     512         508 :   DECL_GFX_PREF(Live, "layers.acceleration.draw-fps",          LayersDrawFPS, bool, false);
     513           7 :   DECL_GFX_PREF(Live, "layers.acceleration.draw-fps.print-histogram",  FPSPrintHistogram, bool, false);
     514           7 :   DECL_GFX_PREF(Live, "layers.acceleration.draw-fps.write-to-file", WriteFPSToFile, bool, false);
     515          13 :   DECL_GFX_PREF(Once, "layers.acceleration.force-enabled",     LayersAccelerationForceEnabledDoNotUseDirectly, bool, false);
     516         162 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.background-color",        LayersAllowBackgroundColorLayers, gfxPrefs::OverrideBase_WebRender());
     517         199 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.background-image",        LayersAllowBackgroundImage, gfxPrefs::OverrideBase_WebRendest());
     518         832 :   DECL_GFX_PREF(Live, "layers.advanced.basic-layer.enabled",          LayersAdvancedBasicLayerEnabled, bool, false);
     519         186 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.border-layers",           LayersAllowBorderLayers, gfxPrefs::OverrideBase_WebRendest());
     520          31 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.boxshadow-inset-layers",  LayersAllowInsetBoxShadow, gfxPrefs::OverrideBase_WebRender());
     521          55 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.boxshadow-outer-layers",  LayersAllowOuterBoxShadow, gfxPrefs::OverrideBase_WebRender());
     522           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.bullet-layers",           LayersAllowBulletLayers, gfxPrefs::OverrideBase_WebRender());
     523           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.button-foreground-layers", LayersAllowButtonForegroundLayers, gfxPrefs::OverrideBase_WebRender());
     524           9 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.canvas-background-color", LayersAllowCanvasBackgroundColorLayers, gfxPrefs::OverrideBase_WebRender());
     525           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.caret-layers",            LayersAllowCaretLayers, gfxPrefs::OverrideBase_WebRender());
     526           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.columnRule-layers",       LayersAllowColumnRuleLayers, gfxPrefs::OverrideBase_WebRender());
     527           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.displaybuttonborder-layers", LayersAllowDisplayButtonBorder, gfxPrefs::OverrideBase_WebRender());
     528           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.filter-layers",           LayersAllowFilterLayers, gfxPrefs::OverrideBase_WebRender());
     529           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.image-layers",            LayersAllowImageLayers, gfxPrefs::OverrideBase_WebRender());
     530           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.outline-layers",          LayersAllowOutlineLayers, gfxPrefs::OverrideBase_WebRender());
     531          33 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.solid-color",             LayersAllowSolidColorLayers, gfxPrefs::OverrideBase_WebRender());
     532           7 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.table",                   LayersAllowTable, gfxPrefs::OverrideBase_WebRendest());
     533          80 :   DECL_OVERRIDE_PREF(Live, "layers.advanced.text-layers",             LayersAllowTextLayers, gfxPrefs::OverrideBase_WebRendest());
     534           9 :   DECL_GFX_PREF(Once, "layers.amd-switchable-gfx.enabled",     LayersAMDSwitchableGfxEnabled, bool, false);
     535         655 :   DECL_GFX_PREF(Once, "layers.async-pan-zoom.enabled",         AsyncPanZoomEnabledDoNotUseDirectly, bool, true);
     536           6 :   DECL_GFX_PREF(Once, "layers.async-pan-zoom.separate-event-thread", AsyncPanZoomSeparateEventThread, bool, false);
     537           7 :   DECL_GFX_PREF(Live, "layers.bench.enabled",                  LayersBenchEnabled, bool, false);
     538          83 :   DECL_GFX_PREF(Once, "layers.bufferrotation.enabled",         BufferRotationEnabled, bool, true);
     539           7 :   DECL_GFX_PREF(Live, "layers.child-process-shutdown",         ChildProcessShutdown, bool, true);
     540             : #ifdef MOZ_GFX_OPTIMIZE_MOBILE
     541             :   // If MOZ_GFX_OPTIMIZE_MOBILE is defined, we force component alpha off
     542             :   // and ignore the preference.
     543             :   DECL_GFX_PREF(Skip, "layers.componentalpha.enabled",         ComponentAlphaEnabled, bool, false);
     544             : #else
     545             :   // If MOZ_GFX_OPTIMIZE_MOBILE is not defined, we actually take the
     546             :   // preference value, defaulting to true.
     547           6 :   DECL_GFX_PREF(Once, "layers.componentalpha.enabled",         ComponentAlphaEnabled, bool, true);
     548             : #endif
     549           7 :   DECL_GFX_PREF(Live, "layers.composer2d.enabled",             Composer2DCompositionEnabled, bool, false);
     550           9 :   DECL_GFX_PREF(Once, "layers.d3d11.force-warp",               LayersD3D11ForceWARP, bool, false);
     551           7 :   DECL_GFX_PREF(Live, "layers.deaa.enabled",                   LayersDEAAEnabled, bool, false);
     552          36 :   DECL_GFX_PREF(Live, "layers.draw-bigimage-borders",          DrawBigImageBorders, bool, false);
     553          36 :   DECL_GFX_PREF(Live, "layers.draw-borders",                   DrawLayerBorders, bool, false);
     554          36 :   DECL_GFX_PREF(Live, "layers.draw-tile-borders",              DrawTileBorders, bool, false);
     555         148 :   DECL_GFX_PREF(Live, "layers.draw-layer-info",                DrawLayerInfo, bool, false);
     556          34 :   DECL_GFX_PREF(Live, "layers.dump",                           LayersDump, bool, false);
     557           7 :   DECL_GFX_PREF(Live, "layers.dump-texture",                   LayersDumpTexture, bool, false);
     558             : #ifdef MOZ_DUMP_PAINTING
     559          51 :   DECL_GFX_PREF(Live, "layers.dump-client-layers",             DumpClientLayers, bool, false);
     560        2983 :   DECL_GFX_PREF(Live, "layers.dump-decision",                  LayersDumpDecision, bool, false);
     561          36 :   DECL_GFX_PREF(Live, "layers.dump-host-layers",               DumpHostLayers, bool, false);
     562             : #endif
     563             : 
     564             :   // 0 is "no change" for contrast, positive values increase it, negative values
     565             :   // decrease it until we hit mid gray at -1 contrast, after that it gets weird.
     566          34 :   DECL_GFX_PREF(Live, "layers.effect.contrast",                LayersEffectContrast, float, 0.0f);
     567          34 :   DECL_GFX_PREF(Live, "layers.effect.grayscale",               LayersEffectGrayscale, bool, false);
     568          34 :   DECL_GFX_PREF(Live, "layers.effect.invert",                  LayersEffectInvert, bool, false);
     569         287 :   DECL_GFX_PREF(Once, "layers.enable-tiles",                   LayersTilesEnabled, bool, false);
     570          36 :   DECL_GFX_PREF(Live, "layers.flash-borders",                  FlashLayerBorders, bool, false);
     571           9 :   DECL_GFX_PREF(Once, "layers.force-shmem-tiles",              ForceShmemTiles, bool, false);
     572           6 :   DECL_GFX_PREF(Once, "layers.gpu-process.allow-software",     GPUProcessAllowSoftware, bool, false);
     573           7 :   DECL_GFX_PREF(Once, "layers.gpu-process.enabled",            GPUProcessEnabled, bool, false);
     574           7 :   DECL_GFX_PREF(Once, "layers.gpu-process.force-enabled",      GPUProcessForceEnabled, bool, false);
     575           6 :   DECL_GFX_PREF(Once, "layers.gpu-process.ipc_reply_timeout_ms", GPUProcessIPCReplyTimeoutMs, int32_t, 10000);
     576           7 :   DECL_GFX_PREF(Live, "layers.gpu-process.max_restarts",       GPUProcessMaxRestarts, int32_t, 1);
     577             :   // Note: This pref will only be used if it is less than layers.gpu-process.max_restarts.
     578           7 :   DECL_GFX_PREF(Live, "layers.gpu-process.max_restarts_with_decoder", GPUProcessMaxRestartsWithDecoder, int32_t, 0);
     579           6 :   DECL_GFX_PREF(Once, "layers.gpu-process.startup_timeout_ms", GPUProcessTimeoutMs, int32_t, 5000);
     580        1294 :   DECL_GFX_PREF(Live, "layers.low-precision-buffer",           UseLowPrecisionBuffer, bool, false);
     581           7 :   DECL_GFX_PREF(Live, "layers.low-precision-opacity",          LowPrecisionOpacity, float, 1.0f);
     582           7 :   DECL_GFX_PREF(Live, "layers.low-precision-resolution",       LowPrecisionResolution, float, 0.25f);
     583         246 :   DECL_GFX_PREF(Live, "layers.max-active",                     MaxActiveLayers, int32_t, -1);
     584           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.dev-enabled",              AdvancedLayersEnabledDoNotUseDirectly, bool, false);
     585           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.enable-buffer-cache",      AdvancedLayersEnableBufferCache, bool, true);
     586           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.enable-buffer-sharing",    AdvancedLayersEnableBufferSharing, bool, true);
     587           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.enable-clear-view",        AdvancedLayersEnableClearView, bool, true);
     588           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.enable-cpu-occlusion",     AdvancedLayersEnableCPUOcclusion, bool, true);
     589           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.enable-depth-buffer",      AdvancedLayersEnableDepthBuffer, bool, false);
     590           7 :   DECL_GFX_PREF(Live, "layers.mlgpu.enable-invalidation",      AdvancedLayersUseInvalidation, bool, true);
     591           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.enable-on-windows7",       AdvancedLayersEnableOnWindows7, bool, false);
     592           6 :   DECL_GFX_PREF(Once, "layers.mlgpu.enable-container-resizing", AdvancedLayersEnableContainerResizing, bool, true);
     593           6 :   DECL_GFX_PREF(Once, "layers.offmainthreadcomposition.force-disabled", LayersOffMainThreadCompositionForceDisabled, bool, false);
     594          37 :   DECL_GFX_PREF(Live, "layers.offmainthreadcomposition.frame-rate", LayersCompositionFrameRate, int32_t,-1);
     595           7 :   DECL_GFX_PREF(Live, "layers.omtp.force-sync",                LayersOMTPForceSync, bool, true);
     596           7 :   DECL_GFX_PREF(Live, "layers.orientation.sync.timeout",       OrientationSyncMillis, uint32_t, (uint32_t)0);
     597           6 :   DECL_GFX_PREF(Once, "layers.prefer-opengl",                  LayersPreferOpenGL, bool, false);
     598           9 :   DECL_GFX_PREF(Live, "layers.progressive-paint",              ProgressivePaint, bool, false);
     599           7 :   DECL_GFX_PREF(Live, "layers.shared-buffer-provider.enabled", PersistentBufferProviderSharedEnabled, bool, false);
     600           7 :   DECL_GFX_PREF(Live, "layers.single-tile.enabled",            LayersSingleTileEnabled, bool, true);
     601           6 :   DECL_GFX_PREF(Once, "layers.stereo-video.enabled",           StereoVideoEnabled, bool, false);
     602           7 :   DECL_GFX_PREF(Live, "layers.force-synchronous-resize",       LayersForceSynchronousResize, bool, false);
     603             : 
     604             :   // We allow for configurable and rectangular tile size to avoid wasting memory on devices whose
     605             :   // screen size does not align nicely to the default tile size. Although layers can be any size,
     606             :   // they are often the same size as the screen, especially for width.
     607           7 :   DECL_GFX_PREF(Once, "layers.tile-width",                     LayersTileWidth, int32_t, 256);
     608           7 :   DECL_GFX_PREF(Once, "layers.tile-height",                    LayersTileHeight, int32_t, 256);
     609           6 :   DECL_GFX_PREF(Once, "layers.tile-initial-pool-size",         LayersTileInitialPoolSize, uint32_t, (uint32_t)50);
     610           6 :   DECL_GFX_PREF(Once, "layers.tile-pool-unused-size",          LayersTilePoolUnusedSize, uint32_t, (uint32_t)10);
     611           6 :   DECL_GFX_PREF(Once, "layers.tile-pool-shrink-timeout",       LayersTilePoolShrinkTimeout, uint32_t, (uint32_t)50);
     612           6 :   DECL_GFX_PREF(Once, "layers.tile-pool-clear-timeout",        LayersTilePoolClearTimeout, uint32_t, (uint32_t)5000);
     613           7 :   DECL_GFX_PREF(Once, "layers.tiles.adjust",                   LayersTilesAdjust, bool, true);
     614           6 :   DECL_GFX_PREF(Once, "layers.tiles.edge-padding",             TileEdgePaddingEnabled, bool, true);
     615           7 :   DECL_GFX_PREF(Live, "layers.tiles.fade-in.enabled",          LayerTileFadeInEnabled, bool, false);
     616           7 :   DECL_GFX_PREF(Live, "layers.tiles.fade-in.duration-ms",      LayerTileFadeInDuration, uint32_t, 250);
     617           7 :   DECL_GFX_PREF(Live, "layers.transaction.warning-ms",         LayerTransactionWarning, uint32_t, 200);
     618         147 :   DECL_GFX_PREF(Once, "layers.uniformity-info",                UniformityInfo, bool, false);
     619           6 :   DECL_GFX_PREF(Once, "layers.use-image-offscreen-surfaces",   UseImageOffscreenSurfaces, bool, true);
     620          12 :   DECL_GFX_PREF(Live, "layers.draw-mask-debug",                DrawMaskLayer, bool, false);
     621             : 
     622           7 :   DECL_GFX_PREF(Live, "layers.geometry.opengl.enabled",        OGLLayerGeometry, bool, false);
     623          95 :   DECL_GFX_PREF(Live, "layers.geometry.basic.enabled",         BasicLayerGeometry, bool, false);
     624           7 :   DECL_GFX_PREF(Live, "layers.geometry.d3d11.enabled",         D3D11LayerGeometry, bool, false);
     625             : 
     626           7 :   DECL_GFX_PREF(Live, "layout.animation.prerender.partial", PartiallyPrerenderAnimatedContent, bool, false);
     627           7 :   DECL_GFX_PREF(Live, "layout.animation.prerender.viewport-ratio-limit-x", AnimationPrerenderViewportRatioLimitX, float, 1.125f);
     628           7 :   DECL_GFX_PREF(Live, "layout.animation.prerender.viewport-ratio-limit-y", AnimationPrerenderViewportRatioLimitY, float, 1.125f);
     629           7 :   DECL_GFX_PREF(Live, "layout.animation.prerender.absolute-limit-x", AnimationPrerenderAbsoluteLimitX, uint32_t, 4096);
     630           7 :   DECL_GFX_PREF(Live, "layout.animation.prerender.absolute-limit-y", AnimationPrerenderAbsoluteLimitY, uint32_t, 4096);
     631             : 
     632           7 :   DECL_GFX_PREF(Live, "layout.css.scroll-behavior.damping-ratio", ScrollBehaviorDampingRatio, float, 1.0f);
     633           7 :   DECL_GFX_PREF(Live, "layout.css.scroll-behavior.enabled",    ScrollBehaviorEnabled, bool, true);
     634           7 :   DECL_GFX_PREF(Live, "layout.css.scroll-behavior.spring-constant", ScrollBehaviorSpringConstant, float, 250.0f);
     635           7 :   DECL_GFX_PREF(Live, "layout.css.scroll-snap.prediction-max-velocity", ScrollSnapPredictionMaxVelocity, int32_t, 2000);
     636           7 :   DECL_GFX_PREF(Live, "layout.css.scroll-snap.prediction-sensitivity", ScrollSnapPredictionSensitivity, float, 0.750f);
     637           7 :   DECL_GFX_PREF(Live, "layout.css.scroll-snap.proximity-threshold", ScrollSnapProximityThreshold, int32_t, 200);
     638          12 :   DECL_GFX_PREF(Live, "layout.css.touch_action.enabled",       TouchActionEnabled, bool, false);
     639         442 :   DECL_GFX_PREF(Live, "layout.display-list.dump",              LayoutDumpDisplayList, bool, false);
     640         442 :   DECL_GFX_PREF(Live, "layout.display-list.dump-content",      LayoutDumpDisplayListContent, bool, false);
     641        3427 :   DECL_GFX_PREF(Live, "layout.event-regions.enabled",          LayoutEventRegionsEnabledDoNotUseDirectly, bool, false);
     642          11 :   DECL_GFX_PREF(Once, "layout.frame_rate",                     LayoutFrameRate, int32_t, -1);
     643           7 :   DECL_GFX_PREF(Live, "layout.min-active-layer-size",          LayoutMinActiveLayerSize, int, 64);
     644          90 :   DECL_GFX_PREF(Once, "layout.paint_rects_separately",         LayoutPaintRectsSeparately, bool, true);
     645             : 
     646             :   // This and code dependent on it should be removed once containerless scrolling looks stable.
     647         569 :   DECL_GFX_PREF(Once, "layout.scroll.root-frame-containers",   LayoutUseContainersForRootFrames, bool, true);
     648             :   // This pref is to be set by test code only.
     649           7 :   DECL_GFX_PREF(Live, "layout.scrollbars.always-layerize-track", AlwaysLayerizeScrollbarTrackTestOnly, bool, false);
     650         127 :   DECL_GFX_PREF(Live, "layout.smaller-painted-layers",         LayoutSmallerPaintedLayers, bool, false);
     651             : 
     652           6 :   DECL_GFX_PREF(Once, "media.hardware-video-decoding.force-enabled",
     653             :                                                                HardwareVideoDecodingForceEnabled, bool, false);
     654             : #ifdef XP_WIN
     655             :   DECL_GFX_PREF(Live, "media.windows-media-foundation.allow-d3d11-dxva", PDMWMFAllowD3D11, bool, true);
     656             :   DECL_GFX_PREF(Live, "media.windows-media-foundation.max-dxva-videos", PDMWMFMaxDXVAVideos, uint32_t, 8);
     657             :   DECL_GFX_PREF(Live, "media.windows-media-foundation.use-nv12-format", PDMWMFUseNV12Format, bool, true);
     658             :   DECL_GFX_PREF(Once, "media.windows-media-foundation.use-sync-texture", PDMWMFUseSyncTexture, bool, true);
     659             :   DECL_GFX_PREF(Live, "media.wmf.low-latency.enabled", PDMWMFLowLatencyEnabled, bool, false);
     660             :   DECL_GFX_PREF(Live, "media.wmf.skip-blacklist", PDMWMFSkipBlacklist, bool, false);
     661             : #endif
     662             : 
     663             :   // These affect how line scrolls from wheel events will be accelerated.
     664           7 :   DECL_GFX_PREF(Live, "mousewheel.acceleration.factor",        MouseWheelAccelerationFactor, int32_t, -1);
     665           7 :   DECL_GFX_PREF(Live, "mousewheel.acceleration.start",         MouseWheelAccelerationStart, int32_t, -1);
     666             : 
     667             :   // This affects whether events will be routed through APZ or not.
     668           7 :   DECL_GFX_PREF(Live, "mousewheel.system_scroll_override_on_root_content.enabled",
     669             :                                                                MouseWheelHasRootScrollDeltaOverride, bool, false);
     670           7 :   DECL_GFX_PREF(Live, "mousewheel.system_scroll_override_on_root_content.horizontal.factor",
     671             :                                                                MouseWheelRootScrollHorizontalFactor, int32_t, 0);
     672           7 :   DECL_GFX_PREF(Live, "mousewheel.system_scroll_override_on_root_content.vertical.factor",
     673             :                                                                MouseWheelRootScrollVerticalFactor, int32_t, 0);
     674           7 :   DECL_GFX_PREF(Live, "mousewheel.transaction.ignoremovedelay",MouseWheelIgnoreMoveDelayMs, int32_t, (int32_t)100);
     675           7 :   DECL_GFX_PREF(Live, "mousewheel.transaction.timeout",        MouseWheelTransactionTimeoutMs, int32_t, (int32_t)1500);
     676             : 
     677          34 :   DECL_GFX_PREF(Live, "nglayout.debug.widget_update_flashing", WidgetUpdateFlashing, bool, false);
     678             : 
     679           6 :   DECL_GFX_PREF(Once, "slider.snapMultiplier",                 SliderSnapMultiplier, int32_t, 0);
     680             : 
     681           7 :   DECL_GFX_PREF(Live, "test.events.async.enabled",             TestEventsAsyncEnabled, bool, false);
     682           7 :   DECL_GFX_PREF(Live, "test.mousescroll",                      MouseScrollTestingEnabled, bool, false);
     683             : 
     684           7 :   DECL_GFX_PREF(Live, "toolkit.scrollbox.horizontalScrollDistance", ToolkitHorizontalScrollDistance, int32_t, 5);
     685           7 :   DECL_GFX_PREF(Live, "toolkit.scrollbox.verticalScrollDistance",   ToolkitVerticalScrollDistance, int32_t, 3);
     686             : 
     687           7 :   DECL_GFX_PREF(Live, "ui.click_hold_context_menus.delay",     UiClickHoldContextMenusDelay, int32_t, 500);
     688             : 
     689             :   // WebGL (for pref access from Worker threads)
     690           7 :   DECL_GFX_PREF(Live, "webgl.all-angle-options",               WebGLAllANGLEOptions, bool, false);
     691          10 :   DECL_GFX_PREF(Live, "webgl.angle.force-d3d11",               WebGLANGLEForceD3D11, bool, false);
     692           7 :   DECL_GFX_PREF(Live, "webgl.angle.try-d3d11",                 WebGLANGLETryD3D11, bool, false);
     693          10 :   DECL_GFX_PREF(Live, "webgl.angle.force-warp",                WebGLANGLEForceWARP, bool, false);
     694           7 :   DECL_GFX_PREF(Live, "webgl.bypass-shader-validation",        WebGLBypassShaderValidator, bool, true);
     695           7 :   DECL_GFX_PREF(Live, "webgl.can-lose-context-in-foreground",  WebGLCanLoseContextInForeground, bool, true);
     696           7 :   DECL_GFX_PREF(Live, "webgl.default-no-alpha",                WebGLDefaultNoAlpha, bool, false);
     697          10 :   DECL_GFX_PREF(Live, "webgl.disable-angle",                   WebGLDisableANGLE, bool, false);
     698           7 :   DECL_GFX_PREF(Live, "webgl.disable-wgl",                     WebGLDisableWGL, bool, false);
     699           7 :   DECL_GFX_PREF(Live, "webgl.disable-extensions",              WebGLDisableExtensions, bool, false);
     700          10 :   DECL_GFX_PREF(Live, "webgl.dxgl.enabled",                    WebGLDXGLEnabled, bool, false);
     701           7 :   DECL_GFX_PREF(Live, "webgl.dxgl.needs-finish",               WebGLDXGLNeedsFinish, bool, false);
     702             : 
     703           7 :   DECL_GFX_PREF(Live, "webgl.disable-fail-if-major-performance-caveat",
     704             :                 WebGLDisableFailIfMajorPerformanceCaveat, bool, false);
     705           7 :   DECL_GFX_PREF(Live, "webgl.disable-DOM-blit-uploads",
     706             :                 WebGLDisableDOMBlitUploads, bool, false);
     707             : 
     708          10 :   DECL_GFX_PREF(Live, "webgl.disabled",                        WebGLDisabled, bool, false);
     709             : 
     710           7 :   DECL_GFX_PREF(Live, "webgl.enable-draft-extensions",         WebGLDraftExtensionsEnabled, bool, false);
     711           7 :   DECL_GFX_PREF(Live, "webgl.enable-privileged-extensions",    WebGLPrivilegedExtensionsEnabled, bool, false);
     712           7 :   DECL_GFX_PREF(Live, "webgl.enable-webgl2",                   WebGL2Enabled, bool, true);
     713          10 :   DECL_GFX_PREF(Live, "webgl.force-enabled",                   WebGLForceEnabled, bool, false);
     714           9 :   DECL_GFX_PREF(Once, "webgl.force-layers-readback",           WebGLForceLayersReadback, bool, false);
     715           7 :   DECL_GFX_PREF(Live, "webgl.force-index-validation",          WebGLForceIndexValidation, bool, false);
     716           7 :   DECL_GFX_PREF(Live, "webgl.lose-context-on-memory-pressure", WebGLLoseContextOnMemoryPressure, bool, false);
     717           7 :   DECL_GFX_PREF(Live, "webgl.max-warnings-per-context",        WebGLMaxWarningsPerContext, uint32_t, 32);
     718           7 :   DECL_GFX_PREF(Live, "webgl.min_capability_mode",             WebGLMinCapabilityMode, bool, false);
     719          10 :   DECL_GFX_PREF(Live, "webgl.msaa-force",                      WebGLForceMSAA, bool, false);
     720           7 :   DECL_GFX_PREF(Live, "webgl.prefer-16bpp",                    WebGLPrefer16bpp, bool, false);
     721           7 :   DECL_GFX_PREF(Live, "webgl.restore-context-when-visible",    WebGLRestoreWhenVisible, bool, true);
     722           7 :   DECL_GFX_PREF(Live, "webgl.allow-immediate-queries",         WebGLImmediateQueries, bool, false);
     723           7 :   DECL_GFX_PREF(Live, "webgl.allow-fb-invalidation",           WebGLFBInvalidation, bool, false);
     724             : 
     725           7 :   DECL_GFX_PREF(Live, "webgl.perf.max-warnings",                    WebGLMaxPerfWarnings, int32_t, 0);
     726           7 :   DECL_GFX_PREF(Live, "webgl.perf.max-acceptable-fb-status-invals", WebGLMaxAcceptableFBStatusInvals, int32_t, 0);
     727             : 
     728           7 :   DECL_GFX_PREF(Live, "webgl.webgl2-compat-mode",              WebGL2CompatMode, bool, false);
     729           7 :   DECL_GFX_PREF(Live, "webrender.blob-images",                 WebRenderBlobImages, bool, false);
     730           7 :   DECL_GFX_PREF(Live, "webrender.highlight-painted-layers",    WebRenderHighlightPaintedLayers, bool, false);
     731             : 
     732           7 :   DECL_GFX_PREF(Live, "widget.window-transforms.disabled",     WindowTransformsDisabled, bool, false);
     733             : 
     734             :   // WARNING:
     735             :   // Please make sure that you've added your new preference to the list above in alphabetical order.
     736             :   // Please do not just append it to the end of the list.
     737             : 
     738             : public:
     739             :   // Manage the singleton:
     740       16453 :   static gfxPrefs& GetSingleton()
     741             :   {
     742       16453 :     MOZ_ASSERT(!sInstanceHasBeenDestroyed, "Should never recreate a gfxPrefs instance!");
     743       16453 :     if (!sInstance) {
     744           3 :       sGfxPrefList = new nsTArray<Pref*>();
     745           3 :       sInstance = new gfxPrefs;
     746           3 :       sInstance->Init();
     747             :     }
     748       16453 :     MOZ_ASSERT(SingletonExists());
     749       16453 :     return *sInstance;
     750             :   }
     751             :   static void DestroySingleton();
     752             :   static bool SingletonExists();
     753             : 
     754             : private:
     755             :   static gfxPrefs* sInstance;
     756             :   static bool sInstanceHasBeenDestroyed;
     757             :   static nsTArray<Pref*>* sGfxPrefList;
     758             : 
     759             : private:
     760             :   // The constructor cannot access GetSingleton(), since sInstance (necessarily)
     761             :   // has not been assigned yet. Follow-up initialization that needs GetSingleton()
     762             :   // must be added to Init().
     763             :   void Init();
     764             : 
     765             :   static bool IsPrefsServiceAvailable();
     766             :   static bool IsParentProcess();
     767             :   // Creating these to avoid having to include Preferences.h in the .h
     768             :   static void PrefAddVarCache(bool*, const char*, bool);
     769             :   static void PrefAddVarCache(int32_t*, const char*, int32_t);
     770             :   static void PrefAddVarCache(uint32_t*, const char*, uint32_t);
     771             :   static void PrefAddVarCache(float*, const char*, float);
     772             :   static void PrefAddVarCache(std::string*, const char*, std::string);
     773             :   static bool PrefGet(const char*, bool);
     774             :   static int32_t PrefGet(const char*, int32_t);
     775             :   static uint32_t PrefGet(const char*, uint32_t);
     776             :   static float PrefGet(const char*, float);
     777             :   static std::string PrefGet(const char*, std::string);
     778             :   static void PrefSet(const char* aPref, bool aValue);
     779             :   static void PrefSet(const char* aPref, int32_t aValue);
     780             :   static void PrefSet(const char* aPref, uint32_t aValue);
     781             :   static void PrefSet(const char* aPref, float aValue);
     782             :   static void PrefSet(const char* aPref, std::string aValue);
     783             :   static void WatchChanges(const char* aPrefname, Pref* aPref);
     784             :   static void UnwatchChanges(const char* aPrefname, Pref* aPref);
     785             :   // Creating these to avoid having to include PGPU.h in the .h
     786             :   static void CopyPrefValue(const bool* aValue, GfxPrefValue* aOutValue);
     787             :   static void CopyPrefValue(const int32_t* aValue, GfxPrefValue* aOutValue);
     788             :   static void CopyPrefValue(const uint32_t* aValue, GfxPrefValue* aOutValue);
     789             :   static void CopyPrefValue(const float* aValue, GfxPrefValue* aOutValue);
     790             :   static void CopyPrefValue(const std::string* aValue, GfxPrefValue* aOutValue);
     791             :   static void CopyPrefValue(const GfxPrefValue* aValue, bool* aOutValue);
     792             :   static void CopyPrefValue(const GfxPrefValue* aValue, int32_t* aOutValue);
     793             :   static void CopyPrefValue(const GfxPrefValue* aValue, uint32_t* aOutValue);
     794             :   static void CopyPrefValue(const GfxPrefValue* aValue, float* aOutValue);
     795             :   static void CopyPrefValue(const GfxPrefValue* aValue, std::string* aOutValue);
     796             : 
     797             :   static void AssertMainThread();
     798             : 
     799             :   // Some wrapper functions for the DECL_OVERRIDE_PREF prefs' base values, so
     800             :   // that we don't to include all sorts of header files into this gfxPrefs.h
     801             :   // file.
     802             :   static bool OverrideBase_WebRender();
     803             :   static bool OverrideBase_WebRendest();
     804             : 
     805             :   gfxPrefs();
     806             :   ~gfxPrefs();
     807             :   gfxPrefs(const gfxPrefs&) = delete;
     808             :   gfxPrefs& operator=(const gfxPrefs&) = delete;
     809             : };
     810             : 
     811             : #undef DECL_GFX_PREF /* Don't need it outside of this file */
     812             : 
     813             : #endif /* GFX_PREFS_H */

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