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1 : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
2 : * This Source Code Form is subject to the terms of the Mozilla Public
3 : * License, v. 2.0. If a copy of the MPL was not distributed with this
4 : * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 :
6 : #ifndef GFX_QUAD_H
7 : #define GFX_QUAD_H
8 :
9 : #include "gfxTypes.h"
10 : #include "gfxRect.h"
11 : #include "gfxLineSegment.h"
12 : #include <algorithm>
13 :
14 : struct gfxQuad {
15 0 : gfxQuad(const gfxPoint& aOne, const gfxPoint& aTwo, const gfxPoint& aThree, const gfxPoint& aFour)
16 0 : {
17 0 : mPoints[0] = aOne;
18 0 : mPoints[1] = aTwo;
19 0 : mPoints[2] = aThree;
20 0 : mPoints[3] = aFour;
21 0 : }
22 :
23 0 : bool Contains(const gfxPoint& aPoint)
24 : {
25 0 : return (gfxLineSegment(mPoints[0], mPoints[1]).PointsOnSameSide(aPoint, mPoints[2]) &&
26 0 : gfxLineSegment(mPoints[1], mPoints[2]).PointsOnSameSide(aPoint, mPoints[3]) &&
27 0 : gfxLineSegment(mPoints[2], mPoints[3]).PointsOnSameSide(aPoint, mPoints[0]) &&
28 0 : gfxLineSegment(mPoints[3], mPoints[0]).PointsOnSameSide(aPoint, mPoints[1]));
29 : }
30 :
31 0 : gfxRect GetBounds()
32 : {
33 : gfxFloat min_x, max_x;
34 : gfxFloat min_y, max_y;
35 :
36 0 : min_x = max_x = mPoints[0].x;
37 0 : min_y = max_y = mPoints[0].y;
38 :
39 0 : for (int i=1; i<4; i++) {
40 0 : min_x = std::min(mPoints[i].x, min_x);
41 0 : max_x = std::max(mPoints[i].x, max_x);
42 0 : min_y = std::min(mPoints[i].y, min_y);
43 0 : max_y = std::max(mPoints[i].y, max_y);
44 : }
45 0 : return gfxRect(min_x, min_y, max_x - min_x, max_y - min_y);
46 : }
47 :
48 : gfxPoint mPoints[4];
49 : };
50 :
51 : #endif /* GFX_QUAD_H */
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