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1 : // © 2016 and later: Unicode, Inc. and others.
2 : // License & terms of use: http://www.unicode.org/copyright.html
3 : /*
4 : ******************************************************************************
5 : * Copyright (C) 2015, International Business Machines Corporation and
6 : * others. All Rights Reserved.
7 : ******************************************************************************
8 : *
9 : * File unistrappender.h
10 : ******************************************************************************
11 : */
12 :
13 : #ifndef __UNISTRAPPENDER_H__
14 : #define __UNISTRAPPENDER_H__
15 :
16 : #include "unicode/unistr.h"
17 : #include "unicode/uobject.h"
18 : #include "unicode/utf16.h"
19 : #include "unicode/utypes.h"
20 : #include "cmemory.h"
21 :
22 : U_NAMESPACE_BEGIN
23 :
24 : /**
25 : * An optimization for the slowness of calling UnicodeString::append()
26 : * one character at a time in a loop. It stores appends in a buffer while
27 : * never actually calling append on the unicode string unless the buffer
28 : * fills up or is flushed.
29 : *
30 : * proper usage:
31 : * {
32 : * UnicodeStringAppender appender(astring);
33 : * for (int32_t i = 0; i < 100; ++i) {
34 : * appender.append((UChar) i);
35 : * }
36 : * // appender flushed automatically when it goes out of scope.
37 : * }
38 : */
39 : class UnicodeStringAppender : public UMemory {
40 : public:
41 :
42 : /**
43 : * dest is the UnicodeString being appended to. It must always
44 : * exist while this instance exists.
45 : */
46 0 : UnicodeStringAppender(UnicodeString &dest) : fDest(&dest), fIdx(0) { }
47 :
48 0 : inline void append(UChar x) {
49 0 : if (fIdx == UPRV_LENGTHOF(fBuffer)) {
50 0 : fDest->append(fBuffer, 0, fIdx);
51 0 : fIdx = 0;
52 : }
53 0 : fBuffer[fIdx++] = x;
54 0 : }
55 :
56 0 : inline void append(UChar32 x) {
57 0 : if (fIdx >= UPRV_LENGTHOF(fBuffer) - 1) {
58 0 : fDest->append(fBuffer, 0, fIdx);
59 0 : fIdx = 0;
60 : }
61 0 : U16_APPEND_UNSAFE(fBuffer, fIdx, x);
62 0 : }
63 :
64 : /**
65 : * Ensures that all appended characters have been written out to dest.
66 : */
67 0 : inline void flush() {
68 0 : if (fIdx) {
69 0 : fDest->append(fBuffer, 0, fIdx);
70 : }
71 0 : fIdx = 0;
72 0 : }
73 :
74 : /**
75 : * flush the buffer when we go out of scope.
76 : */
77 0 : ~UnicodeStringAppender() {
78 0 : flush();
79 0 : }
80 : private:
81 : UnicodeString *fDest;
82 : int32_t fIdx;
83 : UChar fBuffer[32];
84 : UnicodeStringAppender(const UnicodeStringAppender &other);
85 : UnicodeStringAppender &operator=(const UnicodeStringAppender &other);
86 : };
87 :
88 : U_NAMESPACE_END
89 :
90 : #endif
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