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1 : // © 2016 and later: Unicode, Inc. and others.
2 : // License & terms of use: http://www.unicode.org/copyright.html
3 : /*
4 : **********************************************************************
5 : * Copyright (C) 2005-2014, International Business Machines
6 : * Corporation and others. All Rights Reserved.
7 : **********************************************************************
8 : */
9 :
10 : #include "unicode/utypes.h"
11 :
12 : #if !UCONFIG_NO_CONVERSION
13 :
14 : #include "csrutf8.h"
15 : #include "csmatch.h"
16 :
17 : U_NAMESPACE_BEGIN
18 :
19 0 : CharsetRecog_UTF8::~CharsetRecog_UTF8()
20 : {
21 : // nothing to do
22 0 : }
23 :
24 0 : const char *CharsetRecog_UTF8::getName() const
25 : {
26 0 : return "UTF-8";
27 : }
28 :
29 0 : UBool CharsetRecog_UTF8::match(InputText* input, CharsetMatch *results) const {
30 0 : bool hasBOM = FALSE;
31 0 : int32_t numValid = 0;
32 0 : int32_t numInvalid = 0;
33 0 : const uint8_t *inputBytes = input->fRawInput;
34 : int32_t i;
35 0 : int32_t trailBytes = 0;
36 : int32_t confidence;
37 :
38 0 : if (input->fRawLength >= 3 &&
39 0 : inputBytes[0] == 0xEF && inputBytes[1] == 0xBB && inputBytes[2] == 0xBF) {
40 0 : hasBOM = TRUE;
41 : }
42 :
43 : // Scan for multi-byte sequences
44 0 : for (i=0; i < input->fRawLength; i += 1) {
45 0 : int32_t b = inputBytes[i];
46 :
47 0 : if ((b & 0x80) == 0) {
48 0 : continue; // ASCII
49 : }
50 :
51 : // Hi bit on char found. Figure out how long the sequence should be
52 0 : if ((b & 0x0E0) == 0x0C0) {
53 0 : trailBytes = 1;
54 0 : } else if ((b & 0x0F0) == 0x0E0) {
55 0 : trailBytes = 2;
56 0 : } else if ((b & 0x0F8) == 0xF0) {
57 0 : trailBytes = 3;
58 : } else {
59 0 : numInvalid += 1;
60 0 : continue;
61 : }
62 :
63 : // Verify that we've got the right number of trail bytes in the sequence
64 : for (;;) {
65 0 : i += 1;
66 :
67 0 : if (i >= input->fRawLength) {
68 0 : break;
69 : }
70 :
71 0 : b = inputBytes[i];
72 :
73 0 : if ((b & 0xC0) != 0x080) {
74 0 : numInvalid += 1;
75 0 : break;
76 : }
77 :
78 0 : if (--trailBytes == 0) {
79 0 : numValid += 1;
80 0 : break;
81 : }
82 : }
83 :
84 : }
85 :
86 : // Cook up some sort of confidence score, based on presence of a BOM
87 : // and the existence of valid and/or invalid multi-byte sequences.
88 0 : confidence = 0;
89 0 : if (hasBOM && numInvalid == 0) {
90 0 : confidence = 100;
91 0 : } else if (hasBOM && numValid > numInvalid*10) {
92 0 : confidence = 80;
93 0 : } else if (numValid > 3 && numInvalid == 0) {
94 0 : confidence = 100;
95 0 : } else if (numValid > 0 && numInvalid == 0) {
96 0 : confidence = 80;
97 0 : } else if (numValid == 0 && numInvalid == 0) {
98 : // Plain ASCII. Confidence must be > 10, it's more likely than UTF-16, which
99 : // accepts ASCII with confidence = 10.
100 0 : confidence = 15;
101 0 : } else if (numValid > numInvalid*10) {
102 : // Probably corruput utf-8 data. Valid sequences aren't likely by chance.
103 0 : confidence = 25;
104 : }
105 :
106 0 : results->set(input, this, confidence);
107 0 : return (confidence > 0);
108 : }
109 :
110 : U_NAMESPACE_END
111 : #endif
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