Line data Source code
1 : // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef BASE_LOCK_H_
6 : #define BASE_LOCK_H_
7 :
8 : #include "base/basictypes.h"
9 : #include "base/lock_impl.h"
10 : #include "base/platform_thread.h"
11 : #include "build/build_config.h"
12 :
13 : // A convenient wrapper for an OS specific critical section.
14 : class Lock {
15 : public:
16 : // Optimized wrapper implementation
17 929 : Lock() : lock_() {}
18 786 : ~Lock() {}
19 18144 : void Acquire() { lock_.Lock(); }
20 18148 : void Release() { lock_.Unlock(); }
21 :
22 : // If the lock is not held, take it and return true. If the lock is already
23 : // held by another thread, immediately return false. This must not be called
24 : // by a thread already holding the lock (what happens is undefined and an
25 : // assertion may fail).
26 0 : bool Try() { return lock_.Try(); }
27 :
28 : // Null implementation if not debug.
29 15008 : void AssertAcquired() const {}
30 :
31 : // Whether Lock mitigates priority inversion when used from different thread
32 : // priorities.
33 : static bool HandlesMultipleThreadPriorities() {
34 : #if defined(OS_POSIX)
35 : // POSIX mitigates priority inversion by setting the priority of a thread
36 : // holding a Lock to the maximum priority of any other thread waiting on it.
37 : return base::internal::LockImpl::PriorityInheritanceAvailable();
38 : #elif defined(OS_WIN)
39 : // Windows mitigates priority inversion by randomly boosting the priority of
40 : // ready threads.
41 : // https://msdn.microsoft.com/library/windows/desktop/ms684831.aspx
42 : return true;
43 : #else
44 : #error Unsupported platform
45 : #endif
46 : }
47 :
48 : #if defined(OS_POSIX) || defined(OS_WIN)
49 : // Both Windows and POSIX implementations of ConditionVariable need to be
50 : // able to see our lock and tweak our debugging counters, as they release and
51 : // acquire locks inside of their condition variable APIs.
52 : friend class ConditionVariable;
53 : #endif
54 :
55 : private:
56 : // Platform specific underlying lock implementation.
57 : ::base::internal::LockImpl lock_;
58 :
59 : DISALLOW_COPY_AND_ASSIGN(Lock);
60 : };
61 :
62 : // A helper class that acquires the given Lock while the AutoLock is in scope.
63 : class AutoLock {
64 : public:
65 : struct AlreadyAcquired {};
66 :
67 15003 : explicit AutoLock(Lock& lock) : lock_(lock) {
68 15003 : lock_.Acquire();
69 15008 : }
70 :
71 : AutoLock(Lock& lock, const AlreadyAcquired&) : lock_(lock) {
72 : lock_.AssertAcquired();
73 : }
74 :
75 30017 : ~AutoLock() {
76 15008 : lock_.AssertAcquired();
77 15007 : lock_.Release();
78 15009 : }
79 :
80 : private:
81 : Lock& lock_;
82 : DISALLOW_COPY_AND_ASSIGN(AutoLock);
83 : };
84 :
85 : // AutoUnlock is a helper that will Release() the |lock| argument in the
86 : // constructor, and re-Acquire() it in the destructor.
87 : class AutoUnlock {
88 : public:
89 : explicit AutoUnlock(Lock& lock) : lock_(lock) {
90 : // We require our caller to have the lock.
91 : lock_.AssertAcquired();
92 : lock_.Release();
93 : }
94 :
95 : ~AutoUnlock() {
96 : lock_.Acquire();
97 : }
98 :
99 : private:
100 : Lock& lock_;
101 : DISALLOW_COPY_AND_ASSIGN(AutoUnlock);
102 : };
103 :
104 : #endif // BASE_LOCK_H_
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