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1 : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 : // Copyright (c) 2008 The Chromium Authors. All rights reserved.
4 : // Use of this source code is governed by a BSD-style license that can be
5 : // found in the LICENSE file.
6 :
7 : #ifndef BASE_SCOPED_NSAUTORELEASE_POOL_H_
8 : #define BASE_SCOPED_NSAUTORELEASE_POOL_H_
9 :
10 : #include "base/basictypes.h"
11 :
12 : #if defined(OS_MACOSX)
13 : #if defined(__OBJC__)
14 : @class NSAutoreleasePool;
15 : #else // __OBJC__
16 : class NSAutoreleasePool;
17 : #endif // __OBJC__
18 : #endif // OS_MACOSX
19 :
20 : namespace base {
21 :
22 : // On the Mac, ScopedNSAutoreleasePool allocates an NSAutoreleasePool when
23 : // instantiated and sends it a -drain message when destroyed. This allows an
24 : // autorelease pool to be maintained in ordinary C++ code without bringing in
25 : // any direct Objective-C dependency.
26 : //
27 : // On other platforms, ScopedNSAutoreleasePool is an empty object with no
28 : // effects. This allows it to be used directly in cross-platform code without
29 : // ugly #ifdefs.
30 : class ScopedNSAutoreleasePool {
31 : public:
32 : #if !defined(OS_MACOSX)
33 3285 : ScopedNSAutoreleasePool() {}
34 1356 : void Recycle() { }
35 : #else // OS_MACOSX
36 : ScopedNSAutoreleasePool();
37 : ~ScopedNSAutoreleasePool();
38 :
39 : // Clear out the pool in case its position on the stack causes it to be
40 : // alive for long periods of time (such as the entire length of the app).
41 : // Only use then when you're certain the items currently in the pool are
42 : // no longer needed.
43 : void Recycle();
44 : private:
45 : NSAutoreleasePool* autorelease_pool_;
46 : #endif // OS_MACOSX
47 :
48 : private:
49 : DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool);
50 : };
51 :
52 : } // namespace base
53 :
54 : #endif // BASE_SCOPED_NSAUTORELEASE_POOL_H_
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