LCOV - code coverage report
Current view: top level - layout/generic - nsIScrollableFrame.h (source / functions) Hit Total Coverage
Test: output.info Lines: 1 1 100.0 %
Date: 2017-07-14 16:53:18 Functions: 1 1 100.0 %
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          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : /*
       7             :  * interface that provides scroll APIs implemented by scrollable frames
       8             :  */
       9             : 
      10             : #ifndef nsIScrollFrame_h___
      11             : #define nsIScrollFrame_h___
      12             : 
      13             : #include "nsCoord.h"
      14             : #include "DisplayItemClip.h"
      15             : #include "ScrollbarStyles.h"
      16             : #include "mozilla/Maybe.h"
      17             : #include "mozilla/gfx/Point.h"
      18             : #include "nsIScrollbarMediator.h"
      19             : #include "Units.h"
      20             : #include "FrameMetrics.h"
      21             : 
      22             : #define NS_DEFAULT_VERTICAL_SCROLL_DISTANCE   3
      23             : #define NS_DEFAULT_HORIZONTAL_SCROLL_DISTANCE 5
      24             : 
      25             : class gfxContext;
      26             : class nsBoxLayoutState;
      27             : class nsIScrollPositionListener;
      28             : class nsIFrame;
      29             : class nsPresContext;
      30             : class nsIContent;
      31             : class nsIAtom;
      32             : class nsDisplayListBuilder;
      33             : 
      34             : namespace mozilla {
      35             : struct ContainerLayerParameters;
      36             : namespace layers {
      37             : class Layer;
      38             : } // namespace layers
      39             : } // namespace mozilla
      40             : 
      41             : /**
      42             :  * Interface for frames that are scrollable. This interface exposes
      43             :  * APIs for examining scroll state, observing changes to scroll state,
      44             :  * and triggering scrolling.
      45             :  */
      46          43 : class nsIScrollableFrame : public nsIScrollbarMediator {
      47             : public:
      48             :   typedef mozilla::CSSIntPoint CSSIntPoint;
      49             :   typedef mozilla::ContainerLayerParameters ContainerLayerParameters;
      50             :   typedef mozilla::layers::FrameMetrics FrameMetrics;
      51             :   typedef mozilla::layers::ScrollSnapInfo ScrollSnapInfo;
      52             : 
      53             :   NS_DECL_QUERYFRAME_TARGET(nsIScrollableFrame)
      54             : 
      55             :   /**
      56             :    * Get the frame for the content that we are scrolling within
      57             :    * this scrollable frame.
      58             :    */
      59             :   virtual nsIFrame* GetScrolledFrame() const = 0;
      60             : 
      61             :   /**
      62             :    * Get the styles (NS_STYLE_OVERFLOW_SCROLL, NS_STYLE_OVERFLOW_HIDDEN,
      63             :    * or NS_STYLE_OVERFLOW_AUTO) governing the horizontal and vertical
      64             :    * scrollbars for this frame.
      65             :    */
      66             :   virtual mozilla::ScrollbarStyles GetScrollbarStyles() const = 0;
      67             : 
      68             :   enum { HORIZONTAL = 0x01, VERTICAL = 0x02 };
      69             :   /**
      70             :    * Return the scrollbars which are visible. It's OK to call this during reflow
      71             :    * of the scrolled contents, in which case it will reflect the current
      72             :    * assumptions about scrollbar visibility.
      73             :    */
      74             :   virtual uint32_t GetScrollbarVisibility() const = 0;
      75             :   /**
      76             :    * Returns the directions in which scrolling is perceived to be allowed.
      77             :    * A direction is perceived to be allowed if there is a visible scrollbar
      78             :    * for that direction or if the scroll range is at least one device pixel.
      79             :    */
      80             :   uint32_t GetPerceivedScrollingDirections() const;
      81             :   /**
      82             :    * Return the actual sizes of all possible scrollbars. Returns 0 for scrollbar
      83             :    * positions that don't have a scrollbar or where the scrollbar is not visible.
      84             :    * Do not call this while this frame's descendants are being reflowed, it won't be
      85             :    * accurate.
      86             :    */
      87             :   virtual nsMargin GetActualScrollbarSizes() const = 0;
      88             :   /**
      89             :    * Return the sizes of all scrollbars assuming that any scrollbars that could
      90             :    * be visible due to overflowing content, are. This can be called during reflow
      91             :    * of the scrolled contents.
      92             :    */
      93             :   virtual nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState) = 0;
      94             :   /**
      95             :    * Return the sizes of all scrollbars assuming that any scrollbars that could
      96             :    * be visible due to overflowing content, are. This can be called during reflow
      97             :    * of the scrolled contents.
      98             :    */
      99             :   virtual nsMargin GetDesiredScrollbarSizes(nsPresContext* aPresContext,
     100             :                                             gfxContext* aRC) = 0;
     101             :   /**
     102             :    * Return the width for non-disappearing scrollbars.
     103             :    */
     104             :   virtual nscoord
     105             :   GetNondisappearingScrollbarWidth(nsPresContext* aPresContext,
     106             :                                    gfxContext* aRC,
     107             :                                    mozilla::WritingMode aWM) = 0;
     108             :   /**
     109             :    * GetScrolledRect is designed to encapsulate deciding which
     110             :    * directions of overflow should be reachable by scrolling and which
     111             :    * should not.  Callers should NOT depend on it having any particular
     112             :    * behavior (although nsXULScrollFrame currently does).
     113             :    *
     114             :    * This should only be called when the scrolled frame has been
     115             :    * reflowed with the scroll port size given in mScrollPort.
     116             :    *
     117             :    * Currently it allows scrolling down and to the right for
     118             :    * nsHTMLScrollFrames with LTR directionality and for all
     119             :    * nsXULScrollFrames, and allows scrolling down and to the left for
     120             :    * nsHTMLScrollFrames with RTL directionality.
     121             :    */
     122             :   virtual nsRect GetScrolledRect() const = 0;
     123             :   /**
     124             :    * Get the area of the scrollport relative to the origin of this frame's
     125             :    * border-box.
     126             :    * This is the area of this frame minus border and scrollbars.
     127             :    */
     128             :   virtual nsRect GetScrollPortRect() const = 0;
     129             :   /**
     130             :    * Get the offset of the scrollport origin relative to the scrolled
     131             :    * frame origin. Typically the position will be non-negative.
     132             :    * This will always be a multiple of device pixels.
     133             :    */
     134             :   virtual nsPoint GetScrollPosition() const = 0;
     135             :   /**
     136             :    * As GetScrollPosition(), but uses the top-right as origin for RTL frames.
     137             :    */
     138             :   virtual nsPoint GetLogicalScrollPosition() const = 0;
     139             :   /**
     140             :    * Get the area that must contain the scroll position. Typically
     141             :    * (but not always, e.g. for RTL content) x and y will be 0, and
     142             :    * width or height will be nonzero if the content can be scrolled in
     143             :    * that direction. Since scroll positions must be a multiple of
     144             :    * device pixels, the range extrema will also be a multiple of
     145             :    * device pixels.
     146             :    */
     147             :   virtual nsRect GetScrollRange() const = 0;
     148             :   /**
     149             :    * Get the size of the scroll port to use when clamping the scroll
     150             :    * position.
     151             :    */
     152             :   virtual nsSize GetScrollPositionClampingScrollPortSize() const = 0;
     153             :   /**
     154             :    * Return how much we would try to scroll by in each direction if
     155             :    * asked to scroll by one "line" vertically and horizontally.
     156             :    */
     157             :   virtual nsSize GetLineScrollAmount() const = 0;
     158             :   /**
     159             :    * Return how much we would try to scroll by in each direction if
     160             :    * asked to scroll by one "page" vertically and horizontally.
     161             :    */
     162             :   virtual nsSize GetPageScrollAmount() const = 0;
     163             : 
     164             :   /**
     165             :    * When a scroll operation is requested, we ask for instant, smooth,
     166             :    * smooth msd, or normal scrolling.
     167             :    *
     168             :    * SMOOTH scrolls have a symmetrical acceleration and deceleration curve
     169             :    * modeled with a set of splines that guarantee that the destination will be
     170             :    * reached over a fixed time interval.  SMOOTH will only be smooth if smooth
     171             :    * scrolling is actually enabled.  This behavior is utilized by keyboard and
     172             :    * mouse wheel scrolling events.
     173             :    *
     174             :    * SMOOTH_MSD implements a physically based model that approximates the
     175             :    * behavior of a mass-spring-damper system.  SMOOTH_MSD scrolls have a
     176             :    * non-symmetrical acceleration and deceleration curve, can potentially
     177             :    * overshoot the destination on intermediate frames, and complete over a
     178             :    * variable time interval.  SMOOTH_MSD will only be smooth if cssom-view
     179             :    * smooth-scrolling is enabled.
     180             :    *
     181             :    * INSTANT is always synchronous, NORMAL can be asynchronous.
     182             :    *
     183             :    * If an INSTANT scroll request happens while a SMOOTH or async scroll is
     184             :    * already in progress, the async scroll is interrupted and we instantly
     185             :    * scroll to the destination.
     186             :    *
     187             :    * If an INSTANT or SMOOTH scroll request happens while a SMOOTH_MSD scroll
     188             :    * is already in progress, the SMOOTH_MSD scroll is interrupted without
     189             :    * first scrolling to the destination.
     190             :    */
     191             :   enum ScrollMode { INSTANT, SMOOTH, SMOOTH_MSD, NORMAL };
     192             :   /**
     193             :    * Some platforms (OSX) may generate additional scrolling events even
     194             :    * after the user has stopped scrolling, simulating a momentum scrolling
     195             :    * effect resulting from fling gestures.
     196             :    * SYNTHESIZED_MOMENTUM_EVENT indicates that the scrolling is being requested
     197             :    * by such a synthesized event and may be ignored if another scroll has
     198             :    * been started since the last actual user input.
     199             :    */
     200             :   enum ScrollMomentum { NOT_MOMENTUM, SYNTHESIZED_MOMENTUM_EVENT };
     201             :   /**
     202             :    * @note This method might destroy the frame, pres shell and other objects.
     203             :    * Clamps aScrollPosition to GetScrollRange and sets the scroll position
     204             :    * to that value.
     205             :    * @param aRange If non-null, specifies area which contains aScrollPosition
     206             :    * and can be used for choosing a performance-optimized scroll position.
     207             :    * Any point within this area can be chosen.
     208             :    * The choosen point will be as close as possible to aScrollPosition.
     209             :    */
     210             :   virtual void ScrollTo(nsPoint aScrollPosition, ScrollMode aMode,
     211             :                         const nsRect* aRange = nullptr,
     212             :                         nsIScrollbarMediator::ScrollSnapMode aSnap
     213             :                           = nsIScrollbarMediator::DISABLE_SNAP) = 0;
     214             :   /**
     215             :    * @note This method might destroy the frame, pres shell and other objects.
     216             :    * Scrolls to a particular position in integer CSS pixels.
     217             :    * Keeps the exact current horizontal or vertical position if the current
     218             :    * position, rounded to CSS pixels, matches aScrollPosition. If
     219             :    * aScrollPosition.x/y is different from the current CSS pixel position,
     220             :    * makes sure we only move in the direction given by the difference.
     221             :    *
     222             :    * When aMode is SMOOTH, INSTANT, or NORMAL, GetScrollPositionCSSPixels (the
     223             :    * scroll position after rounding to CSS pixels) will be exactly
     224             :    * aScrollPosition at the end of the scroll animation.
     225             :    *
     226             :    * When aMode is SMOOTH_MSD, intermediate animation frames may be outside the
     227             :    * range and / or moving in any direction; GetScrollPositionCSSPixels will be
     228             :    * exactly aScrollPosition at the end of the scroll animation unless the
     229             :    * SMOOTH_MSD animation is interrupted.
     230             :    */
     231             :   virtual void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
     232             :                                  nsIScrollableFrame::ScrollMode aMode
     233             :                                    = nsIScrollableFrame::INSTANT) = 0;
     234             :   /**
     235             :    * @note This method might destroy the frame, pres shell and other objects.
     236             :    * Scrolls to a particular position in float CSS pixels.
     237             :    * This does not guarantee that GetScrollPositionCSSPixels equals
     238             :    * aScrollPosition afterward. It tries to scroll as close to
     239             :    * aScrollPosition as possible while scrolling by an integer
     240             :    * number of layer pixels (so the operation is fast and looks clean).
     241             :    */
     242             :   virtual void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition,
     243             :                                             nsIAtom *aOrigin = nullptr) = 0;
     244             : 
     245             :   /**
     246             :    * Returns the scroll position in integer CSS pixels, rounded to the nearest
     247             :    * pixel.
     248             :    */
     249             :   virtual CSSIntPoint GetScrollPositionCSSPixels() = 0;
     250             :   /**
     251             :    * When scrolling by a relative amount, we can choose various units.
     252             :    */
     253             :   enum ScrollUnit { DEVICE_PIXELS, LINES, PAGES, WHOLE };
     254             :   /**
     255             :    * @note This method might destroy the frame, pres shell and other objects.
     256             :    * Modifies the current scroll position by aDelta units given by aUnit,
     257             :    * clamping it to GetScrollRange. If WHOLE is specified as the unit,
     258             :    * content is scrolled all the way in the direction(s) given by aDelta.
     259             :    * @param aOverflow if non-null, returns the amount that scrolling
     260             :    * was clamped by in each direction (how far we moved the scroll position
     261             :    * to bring it back into the legal range). This is never negative. The
     262             :    * values are in device pixels.
     263             :    */
     264             :   virtual void ScrollBy(nsIntPoint aDelta, ScrollUnit aUnit, ScrollMode aMode,
     265             :                         nsIntPoint* aOverflow = nullptr,
     266             :                         nsIAtom* aOrigin = nullptr,
     267             :                         ScrollMomentum aMomentum = NOT_MOMENTUM,
     268             :                         nsIScrollbarMediator::ScrollSnapMode aSnap
     269             :                           = nsIScrollbarMediator::DISABLE_SNAP) = 0;
     270             : 
     271             :   /**
     272             :    * Perform scroll snapping, possibly resulting in a smooth scroll to
     273             :    * maintain the scroll snap position constraints.  Velocity sampled from
     274             :    * main thread scrolling is used to determine best matching snap point
     275             :    * when called after a fling gesture on a trackpad or mouse wheel.
     276             :    */
     277             :   virtual void ScrollSnap() = 0;
     278             : 
     279             :   /**
     280             :    * @note This method might destroy the frame, pres shell and other objects.
     281             :    * This tells the scroll frame to try scrolling to the scroll
     282             :    * position that was restored from the history. This must be called
     283             :    * at least once after state has been restored. It is called by the
     284             :    * scrolled frame itself during reflow, but sometimes state can be
     285             :    * restored after reflows are done...
     286             :    * XXX should we take an aMode parameter here? Currently it's instant.
     287             :    */
     288             :   virtual void ScrollToRestoredPosition() = 0;
     289             : 
     290             :   /**
     291             :    * Add a scroll position listener. This listener must be removed
     292             :    * before it is destroyed.
     293             :    */
     294             :   virtual void AddScrollPositionListener(nsIScrollPositionListener* aListener) = 0;
     295             :   /**
     296             :    * Remove a scroll position listener.
     297             :    */
     298             :   virtual void RemoveScrollPositionListener(nsIScrollPositionListener* aListener) = 0;
     299             : 
     300             :   /**
     301             :    * Internal method used by scrollbars to notify their scrolling
     302             :    * container of changes.
     303             :    */
     304             :   virtual void CurPosAttributeChanged(nsIContent* aChild) = 0;
     305             : 
     306             :   /**
     307             :    * Allows the docshell to request that the scroll frame post an event
     308             :    * after being restored from history.
     309             :    */
     310             :   NS_IMETHOD PostScrolledAreaEventForCurrentArea() = 0;
     311             : 
     312             :   /**
     313             :    * Returns true if this scrollframe is being "actively scrolled".
     314             :    * This basically means that we should allocate resources in the
     315             :    * expectation that scrolling is going to happen.
     316             :    */
     317             :   virtual bool IsScrollingActive(nsDisplayListBuilder* aBuilder) = 0;
     318             :   /**
     319             :    * Returns true if the scrollframe is currently processing an async
     320             :    * or smooth scroll.
     321             :    */
     322             :   virtual bool IsProcessingAsyncScroll() = 0;
     323             :   /**
     324             :    * Call this when the layer(s) induced by active scrolling are being
     325             :    * completely redrawn.
     326             :    */
     327             :   virtual void ResetScrollPositionForLayerPixelAlignment() = 0;
     328             :   /**
     329             :    * Was the current presentation state for this frame restored from history?
     330             :    */
     331             :   virtual bool DidHistoryRestore() const = 0;
     332             :   /**
     333             :    * Clear the flag so that DidHistoryRestore() returns false until the next
     334             :    * RestoreState call.
     335             :    * @see nsIStatefulFrame::RestoreState
     336             :    */
     337             :   virtual void ClearDidHistoryRestore() = 0;
     338             :   /**
     339             :    * Determine if the passed in rect is nearly visible according to the frame
     340             :    * visibility heuristics for how close it is to the visible scrollport.
     341             :    */
     342             :   virtual bool IsRectNearlyVisible(const nsRect& aRect) = 0;
     343             :  /**
     344             :   * Expand the given rect taking into account which directions we can scroll
     345             :   * and how far we want to expand for frame visibility purposes.
     346             :   */
     347             :   virtual nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const = 0;
     348             :   /**
     349             :    * Returns the origin that triggered the last instant scroll. Will equal
     350             :    * nsGkAtoms::apz when the compositor's replica frame metrics includes the
     351             :    * latest instant scroll.
     352             :    */
     353             :   virtual nsIAtom* LastScrollOrigin() = 0;
     354             :   /**
     355             :    * Sets a flag on the scrollframe that indicates the current scroll origin
     356             :    * has been sent over in a layers transaction, and subsequent changes to
     357             :    * the scroll position by "weaker" origins are permitted to overwrite the
     358             :    * the scroll origin. Scroll origins that nsLayoutUtils::CanScrollOriginClobberApz
     359             :    * returns false for are considered "weaker" than scroll origins for which
     360             :    * that function returns true.
     361             :    */
     362             :   virtual void AllowScrollOriginDowngrade() = 0;
     363             :   /**
     364             :    * Returns the origin that triggered the last smooth scroll.
     365             :    * Will equal nsGkAtoms::apz when the compositor's replica frame
     366             :    * metrics includes the latest smooth scroll.  The compositor will always
     367             :    * perform an instant scroll prior to instantiating any smooth scrolls
     368             :    * if LastScrollOrigin and LastSmoothScrollOrigin indicate that
     369             :    * an instant scroll and a smooth scroll have occurred since the last
     370             :    * replication of the frame metrics.
     371             :    *
     372             :    * This is set to nullptr to when the compositor thread acknowledges that
     373             :    * the smooth scroll has been started.  If the smooth scroll has been stomped
     374             :    * by an instant scroll before the smooth scroll could be started by the
     375             :    * compositor, this is set to nullptr to clear the smooth scroll.
     376             :    */
     377             :   virtual nsIAtom* LastSmoothScrollOrigin() = 0;
     378             :   /**
     379             :    * Returns the current generation counter for the scroll. This counter
     380             :    * increments every time the scroll position is set.
     381             :    */
     382             :   virtual uint32_t CurrentScrollGeneration() = 0;
     383             :   /**
     384             :    * LastScrollDestination returns the destination of the most recently
     385             :    * requested smooth scroll animation.
     386             :    */
     387             :   virtual nsPoint LastScrollDestination() = 0;
     388             :   /**
     389             :    * Clears the "origin of last scroll" property stored in this frame, if
     390             :    * the generation counter passed in matches the current scroll generation
     391             :    * counter.
     392             :    */
     393             :   virtual void ResetScrollInfoIfGeneration(uint32_t aGeneration) = 0;
     394             :   /**
     395             :    * Determine whether it is desirable to be able to asynchronously scroll this
     396             :    * scroll frame.
     397             :    */
     398             :   virtual bool WantAsyncScroll() const = 0;
     399             :   /**
     400             :    * aLayer's animated geometry root is this frame. If there needs to be a
     401             :    * ScrollMetadata contributed by this frame, append it to aOutput.
     402             :    */
     403             :   virtual mozilla::Maybe<mozilla::layers::ScrollMetadata> ComputeScrollMetadata(
     404             :     mozilla::layers::Layer* aLayer,
     405             :     nsIFrame* aContainerReferenceFrame,
     406             :     const ContainerLayerParameters& aParameters,
     407             :     const mozilla::DisplayItemClip* aClip) const = 0;
     408             : 
     409             :   /**
     410             :    * If this scroll frame is ignoring viewporting clipping
     411             :    */
     412             :   virtual bool IsIgnoringViewportClipping() const = 0;
     413             : 
     414             :   /**
     415             :    * Mark the scrollbar frames for reflow.
     416             :    */
     417             :   virtual void MarkScrollbarsDirtyForReflow() const = 0;
     418             : 
     419             :   virtual void SetTransformingByAPZ(bool aTransforming) = 0;
     420             :   virtual bool IsTransformingByAPZ() const = 0;
     421             : 
     422             :   /**
     423             :    * Notify this scroll frame that it can be scrolled by APZ. In particular,
     424             :    * this is called *after* the APZ code has created an APZC for this scroll
     425             :    * frame and verified that it is not a scrollinfo layer. Therefore, setting an
     426             :    * async transform on it is actually user visible.
     427             :    */
     428             :   virtual void SetScrollableByAPZ(bool aScrollable) = 0;
     429             : 
     430             :   /**
     431             :    * Notify this scroll frame that it can be zoomed by APZ.
     432             :    */
     433             :   virtual void SetZoomableByAPZ(bool aZoomable) = 0;
     434             : 
     435             :   /**
     436             :    * Whether or not this frame uses containerful scrolling.
     437             :    */
     438             :   virtual bool UsesContainerScrolling() const = 0;
     439             : 
     440             :   /**
     441             :    * Determine if we should build a scrollable layer for this scroll frame and
     442             :    * return the result. It will also record this result on the scroll frame.
     443             :    * Pass the dirty rect in aDirtyRect. On return it will be set to the
     444             :    * displayport if there is one (ie the dirty rect that should be used).
     445             :    * This function may create a display port where one did not exist before if
     446             :    * aAllowCreateDisplayPort is true. It is only allowed to be false if there
     447             :    * has been a call with it set to true before on the same paint.
     448             :    */
     449             :   virtual bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
     450             :                                      nsRect* aDirtyRect,
     451             :                                      bool aAllowCreateDisplayPort) = 0;
     452             : 
     453             :   /**
     454             :    * Notification that this scroll frame is getting its frame visibility updated.
     455             :    * aIgnoreDisplayPort indicates that the display port was ignored (because
     456             :    * there was no suitable base rect)
     457             :    */
     458             :   virtual void NotifyApproximateFrameVisibilityUpdate(bool aIgnoreDisplayPort) = 0;
     459             : 
     460             :   /**
     461             :    * Returns true if this scroll frame had a display port at the last frame
     462             :    * visibility update and fills in aDisplayPort with that displayport. Returns
     463             :    * false otherwise, and doesn't touch aDisplayPort.
     464             :    */
     465             :   virtual bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(nsRect* aDisplayPort) = 0;
     466             : 
     467             :   /**
     468             :    * This is called when a descendant scrollframe's has its displayport expired.
     469             :    * This function will check to see if this scrollframe may safely expire its
     470             :    * own displayport and schedule a timer to do that if it is safe.
     471             :    */
     472             :   virtual void TriggerDisplayPortExpiration() = 0;
     473             : 
     474             :   /**
     475             :    * Returns information required to determine where to snap to after a scroll.
     476             :    */
     477             :   virtual ScrollSnapInfo GetScrollSnapInfo() const = 0;
     478             : 
     479             :   /**
     480             :    * Given the drag event aEvent, determine whether the mouse is near the edge
     481             :    * of the scrollable area, and scroll the view in the direction of that edge
     482             :    * if so. If scrolling occurred, true is returned. When false is returned, the
     483             :    * caller should look for an ancestor to scroll.
     484             :    */
     485             :   virtual bool DragScroll(mozilla::WidgetEvent* aEvent) = 0;
     486             : 
     487             :   virtual void AsyncScrollbarDragRejected() = 0;
     488             : 
     489             :   /**
     490             :    * Returns whether this scroll frame is the root scroll frame of the document
     491             :    * that it is in. Note that some documents don't have root scroll frames at
     492             :    * all (ie XUL documents) even though they may contain other scroll frames.
     493             :    */
     494             :   virtual bool IsRootScrollFrameOfDocument() const = 0;
     495             : };
     496             : 
     497             : #endif

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