LCOV - code coverage report
Current view: top level - layout/svg - nsSVGFilterPaintCallback.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 1 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 1 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef __NS_SVGFILTERPAINTCALLBACK_H__
       7             : #define __NS_SVGFILTERPAINTCALLBACK_H__
       8             : 
       9             : #include "nsRect.h"
      10             : 
      11             : class nsIFrame;
      12             : class gfxContext;
      13             : 
      14           0 : class nsSVGFilterPaintCallback {
      15             : public:
      16             :   typedef mozilla::image::imgDrawingParams imgDrawingParams;
      17             : 
      18             :   /**
      19             :    * Paint the frame contents.
      20             :    * SVG frames will have had matrix propagation set to false already.
      21             :    * Non-SVG frames have to do their own thing.
      22             :    * The caller will do a Save()/Restore() as necessary so feel free
      23             :    * to mess with context state.
      24             :    * The context will be configured to use the "user space" coordinate
      25             :    * system.
      26             :    * @param aDirtyRect the dirty rect *in user space pixels*
      27             :    * @param aTransformRoot the outermost frame whose transform should be taken
      28             :    *                       into account when painting an SVG glyph
      29             :    */
      30             :   virtual void Paint(gfxContext& aContext, nsIFrame *aTarget,
      31             :                     const gfxMatrix& aTransform, const nsIntRect *aDirtyRect,
      32             :                     imgDrawingParams& aImgParams) = 0;
      33             : };
      34             : 
      35             : #endif

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