LCOV - code coverage report
Current view: top level - media/libvpx/libvpx/vpx_dsp - loopfilter.c (source / functions) Hit Total Coverage
Test: output.info Lines: 0 176 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 22 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  *  Copyright (c) 2015 The WebM project authors. All Rights Reserved.
       3             :  *
       4             :  *  Use of this source code is governed by a BSD-style license
       5             :  *  that can be found in the LICENSE file in the root of the source
       6             :  *  tree. An additional intellectual property rights grant can be found
       7             :  *  in the file PATENTS.  All contributing project authors may
       8             :  *  be found in the AUTHORS file in the root of the source tree.
       9             :  */
      10             : 
      11             : #include <stdlib.h>
      12             : 
      13             : #include "./vpx_config.h"
      14             : #include "./vpx_dsp_rtcd.h"
      15             : #include "vpx_dsp/vpx_dsp_common.h"
      16             : #include "vpx_ports/mem.h"
      17             : 
      18           0 : static INLINE int8_t signed_char_clamp(int t) {
      19           0 :   return (int8_t)clamp(t, -128, 127);
      20             : }
      21             : 
      22             : #if CONFIG_VP9_HIGHBITDEPTH
      23             : static INLINE int16_t signed_char_clamp_high(int t, int bd) {
      24             :   switch (bd) {
      25             :     case 10: return (int16_t)clamp(t, -128 * 4, 128 * 4 - 1);
      26             :     case 12: return (int16_t)clamp(t, -128 * 16, 128 * 16 - 1);
      27             :     case 8:
      28             :     default: return (int16_t)clamp(t, -128, 128 - 1);
      29             :   }
      30             : }
      31             : #endif
      32             : 
      33             : // Should we apply any filter at all: 11111111 yes, 00000000 no
      34           0 : static INLINE int8_t filter_mask(uint8_t limit, uint8_t blimit, uint8_t p3,
      35             :                                  uint8_t p2, uint8_t p1, uint8_t p0, uint8_t q0,
      36             :                                  uint8_t q1, uint8_t q2, uint8_t q3) {
      37           0 :   int8_t mask = 0;
      38           0 :   mask |= (abs(p3 - p2) > limit) * -1;
      39           0 :   mask |= (abs(p2 - p1) > limit) * -1;
      40           0 :   mask |= (abs(p1 - p0) > limit) * -1;
      41           0 :   mask |= (abs(q1 - q0) > limit) * -1;
      42           0 :   mask |= (abs(q2 - q1) > limit) * -1;
      43           0 :   mask |= (abs(q3 - q2) > limit) * -1;
      44           0 :   mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 > blimit) * -1;
      45           0 :   return ~mask;
      46             : }
      47             : 
      48           0 : static INLINE int8_t flat_mask4(uint8_t thresh, uint8_t p3, uint8_t p2,
      49             :                                 uint8_t p1, uint8_t p0, uint8_t q0, uint8_t q1,
      50             :                                 uint8_t q2, uint8_t q3) {
      51           0 :   int8_t mask = 0;
      52           0 :   mask |= (abs(p1 - p0) > thresh) * -1;
      53           0 :   mask |= (abs(q1 - q0) > thresh) * -1;
      54           0 :   mask |= (abs(p2 - p0) > thresh) * -1;
      55           0 :   mask |= (abs(q2 - q0) > thresh) * -1;
      56           0 :   mask |= (abs(p3 - p0) > thresh) * -1;
      57           0 :   mask |= (abs(q3 - q0) > thresh) * -1;
      58           0 :   return ~mask;
      59             : }
      60             : 
      61           0 : static INLINE int8_t flat_mask5(uint8_t thresh, uint8_t p4, uint8_t p3,
      62             :                                 uint8_t p2, uint8_t p1, uint8_t p0, uint8_t q0,
      63             :                                 uint8_t q1, uint8_t q2, uint8_t q3,
      64             :                                 uint8_t q4) {
      65           0 :   int8_t mask = ~flat_mask4(thresh, p3, p2, p1, p0, q0, q1, q2, q3);
      66           0 :   mask |= (abs(p4 - p0) > thresh) * -1;
      67           0 :   mask |= (abs(q4 - q0) > thresh) * -1;
      68           0 :   return ~mask;
      69             : }
      70             : 
      71             : // Is there high edge variance internal edge: 11111111 yes, 00000000 no
      72           0 : static INLINE int8_t hev_mask(uint8_t thresh, uint8_t p1, uint8_t p0,
      73             :                               uint8_t q0, uint8_t q1) {
      74           0 :   int8_t hev = 0;
      75           0 :   hev |= (abs(p1 - p0) > thresh) * -1;
      76           0 :   hev |= (abs(q1 - q0) > thresh) * -1;
      77           0 :   return hev;
      78             : }
      79             : 
      80           0 : static INLINE void filter4(int8_t mask, uint8_t thresh, uint8_t *op1,
      81             :                            uint8_t *op0, uint8_t *oq0, uint8_t *oq1) {
      82             :   int8_t filter1, filter2;
      83             : 
      84           0 :   const int8_t ps1 = (int8_t)*op1 ^ 0x80;
      85           0 :   const int8_t ps0 = (int8_t)*op0 ^ 0x80;
      86           0 :   const int8_t qs0 = (int8_t)*oq0 ^ 0x80;
      87           0 :   const int8_t qs1 = (int8_t)*oq1 ^ 0x80;
      88           0 :   const uint8_t hev = hev_mask(thresh, *op1, *op0, *oq0, *oq1);
      89             : 
      90             :   // add outer taps if we have high edge variance
      91           0 :   int8_t filter = signed_char_clamp(ps1 - qs1) & hev;
      92             : 
      93             :   // inner taps
      94           0 :   filter = signed_char_clamp(filter + 3 * (qs0 - ps0)) & mask;
      95             : 
      96             :   // save bottom 3 bits so that we round one side +4 and the other +3
      97             :   // if it equals 4 we'll set it to adjust by -1 to account for the fact
      98             :   // we'd round it by 3 the other way
      99           0 :   filter1 = signed_char_clamp(filter + 4) >> 3;
     100           0 :   filter2 = signed_char_clamp(filter + 3) >> 3;
     101             : 
     102           0 :   *oq0 = signed_char_clamp(qs0 - filter1) ^ 0x80;
     103           0 :   *op0 = signed_char_clamp(ps0 + filter2) ^ 0x80;
     104             : 
     105             :   // outer tap adjustments
     106           0 :   filter = ROUND_POWER_OF_TWO(filter1, 1) & ~hev;
     107             : 
     108           0 :   *oq1 = signed_char_clamp(qs1 - filter) ^ 0x80;
     109           0 :   *op1 = signed_char_clamp(ps1 + filter) ^ 0x80;
     110           0 : }
     111             : 
     112           0 : void vpx_lpf_horizontal_4_c(uint8_t *s, int p /* pitch */,
     113             :                             const uint8_t *blimit, const uint8_t *limit,
     114             :                             const uint8_t *thresh) {
     115             :   int i;
     116             : 
     117             :   // loop filter designed to work using chars so that we can make maximum use
     118             :   // of 8 bit simd instructions.
     119           0 :   for (i = 0; i < 8; ++i) {
     120           0 :     const uint8_t p3 = s[-4 * p], p2 = s[-3 * p], p1 = s[-2 * p], p0 = s[-p];
     121           0 :     const uint8_t q0 = s[0 * p], q1 = s[1 * p], q2 = s[2 * p], q3 = s[3 * p];
     122           0 :     const int8_t mask =
     123           0 :         filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3);
     124           0 :     filter4(mask, *thresh, s - 2 * p, s - 1 * p, s, s + 1 * p);
     125           0 :     ++s;
     126             :   }
     127           0 : }
     128             : 
     129           0 : void vpx_lpf_horizontal_4_dual_c(uint8_t *s, int p, const uint8_t *blimit0,
     130             :                                  const uint8_t *limit0, const uint8_t *thresh0,
     131             :                                  const uint8_t *blimit1, const uint8_t *limit1,
     132             :                                  const uint8_t *thresh1) {
     133           0 :   vpx_lpf_horizontal_4_c(s, p, blimit0, limit0, thresh0);
     134           0 :   vpx_lpf_horizontal_4_c(s + 8, p, blimit1, limit1, thresh1);
     135           0 : }
     136             : 
     137           0 : void vpx_lpf_vertical_4_c(uint8_t *s, int pitch, const uint8_t *blimit,
     138             :                           const uint8_t *limit, const uint8_t *thresh) {
     139             :   int i;
     140             : 
     141             :   // loop filter designed to work using chars so that we can make maximum use
     142             :   // of 8 bit simd instructions.
     143           0 :   for (i = 0; i < 8; ++i) {
     144           0 :     const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
     145           0 :     const uint8_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3];
     146           0 :     const int8_t mask =
     147           0 :         filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3);
     148           0 :     filter4(mask, *thresh, s - 2, s - 1, s, s + 1);
     149           0 :     s += pitch;
     150             :   }
     151           0 : }
     152             : 
     153           0 : void vpx_lpf_vertical_4_dual_c(uint8_t *s, int pitch, const uint8_t *blimit0,
     154             :                                const uint8_t *limit0, const uint8_t *thresh0,
     155             :                                const uint8_t *blimit1, const uint8_t *limit1,
     156             :                                const uint8_t *thresh1) {
     157           0 :   vpx_lpf_vertical_4_c(s, pitch, blimit0, limit0, thresh0);
     158           0 :   vpx_lpf_vertical_4_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1);
     159           0 : }
     160             : 
     161           0 : static INLINE void filter8(int8_t mask, uint8_t thresh, uint8_t flat,
     162             :                            uint8_t *op3, uint8_t *op2, uint8_t *op1,
     163             :                            uint8_t *op0, uint8_t *oq0, uint8_t *oq1,
     164             :                            uint8_t *oq2, uint8_t *oq3) {
     165           0 :   if (flat && mask) {
     166           0 :     const uint8_t p3 = *op3, p2 = *op2, p1 = *op1, p0 = *op0;
     167           0 :     const uint8_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3;
     168             : 
     169             :     // 7-tap filter [1, 1, 1, 2, 1, 1, 1]
     170           0 :     *op2 = ROUND_POWER_OF_TWO(p3 + p3 + p3 + 2 * p2 + p1 + p0 + q0, 3);
     171           0 :     *op1 = ROUND_POWER_OF_TWO(p3 + p3 + p2 + 2 * p1 + p0 + q0 + q1, 3);
     172           0 :     *op0 = ROUND_POWER_OF_TWO(p3 + p2 + p1 + 2 * p0 + q0 + q1 + q2, 3);
     173           0 :     *oq0 = ROUND_POWER_OF_TWO(p2 + p1 + p0 + 2 * q0 + q1 + q2 + q3, 3);
     174           0 :     *oq1 = ROUND_POWER_OF_TWO(p1 + p0 + q0 + 2 * q1 + q2 + q3 + q3, 3);
     175           0 :     *oq2 = ROUND_POWER_OF_TWO(p0 + q0 + q1 + 2 * q2 + q3 + q3 + q3, 3);
     176             :   } else {
     177           0 :     filter4(mask, thresh, op1, op0, oq0, oq1);
     178             :   }
     179           0 : }
     180             : 
     181           0 : void vpx_lpf_horizontal_8_c(uint8_t *s, int p, const uint8_t *blimit,
     182             :                             const uint8_t *limit, const uint8_t *thresh) {
     183             :   int i;
     184             : 
     185             :   // loop filter designed to work using chars so that we can make maximum use
     186             :   // of 8 bit simd instructions.
     187           0 :   for (i = 0; i < 8; ++i) {
     188           0 :     const uint8_t p3 = s[-4 * p], p2 = s[-3 * p], p1 = s[-2 * p], p0 = s[-p];
     189           0 :     const uint8_t q0 = s[0 * p], q1 = s[1 * p], q2 = s[2 * p], q3 = s[3 * p];
     190             : 
     191           0 :     const int8_t mask =
     192           0 :         filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3);
     193           0 :     const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
     194           0 :     filter8(mask, *thresh, flat, s - 4 * p, s - 3 * p, s - 2 * p, s - 1 * p, s,
     195           0 :             s + 1 * p, s + 2 * p, s + 3 * p);
     196           0 :     ++s;
     197             :   }
     198           0 : }
     199             : 
     200           0 : void vpx_lpf_horizontal_8_dual_c(uint8_t *s, int p, const uint8_t *blimit0,
     201             :                                  const uint8_t *limit0, const uint8_t *thresh0,
     202             :                                  const uint8_t *blimit1, const uint8_t *limit1,
     203             :                                  const uint8_t *thresh1) {
     204           0 :   vpx_lpf_horizontal_8_c(s, p, blimit0, limit0, thresh0);
     205           0 :   vpx_lpf_horizontal_8_c(s + 8, p, blimit1, limit1, thresh1);
     206           0 : }
     207             : 
     208           0 : void vpx_lpf_vertical_8_c(uint8_t *s, int pitch, const uint8_t *blimit,
     209             :                           const uint8_t *limit, const uint8_t *thresh) {
     210             :   int i;
     211             : 
     212           0 :   for (i = 0; i < 8; ++i) {
     213           0 :     const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
     214           0 :     const uint8_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3];
     215           0 :     const int8_t mask =
     216           0 :         filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3);
     217           0 :     const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
     218           0 :     filter8(mask, *thresh, flat, s - 4, s - 3, s - 2, s - 1, s, s + 1, s + 2,
     219             :             s + 3);
     220           0 :     s += pitch;
     221             :   }
     222           0 : }
     223             : 
     224           0 : void vpx_lpf_vertical_8_dual_c(uint8_t *s, int pitch, const uint8_t *blimit0,
     225             :                                const uint8_t *limit0, const uint8_t *thresh0,
     226             :                                const uint8_t *blimit1, const uint8_t *limit1,
     227             :                                const uint8_t *thresh1) {
     228           0 :   vpx_lpf_vertical_8_c(s, pitch, blimit0, limit0, thresh0);
     229           0 :   vpx_lpf_vertical_8_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1);
     230           0 : }
     231             : 
     232           0 : static INLINE void filter16(int8_t mask, uint8_t thresh, uint8_t flat,
     233             :                             uint8_t flat2, uint8_t *op7, uint8_t *op6,
     234             :                             uint8_t *op5, uint8_t *op4, uint8_t *op3,
     235             :                             uint8_t *op2, uint8_t *op1, uint8_t *op0,
     236             :                             uint8_t *oq0, uint8_t *oq1, uint8_t *oq2,
     237             :                             uint8_t *oq3, uint8_t *oq4, uint8_t *oq5,
     238             :                             uint8_t *oq6, uint8_t *oq7) {
     239           0 :   if (flat2 && flat && mask) {
     240           0 :     const uint8_t p7 = *op7, p6 = *op6, p5 = *op5, p4 = *op4, p3 = *op3,
     241           0 :                   p2 = *op2, p1 = *op1, p0 = *op0;
     242             : 
     243           0 :     const uint8_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3, q4 = *oq4,
     244           0 :                   q5 = *oq5, q6 = *oq6, q7 = *oq7;
     245             : 
     246             :     // 15-tap filter [1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1]
     247           0 :     *op6 = ROUND_POWER_OF_TWO(
     248             :         p7 * 7 + p6 * 2 + p5 + p4 + p3 + p2 + p1 + p0 + q0, 4);
     249           0 :     *op5 = ROUND_POWER_OF_TWO(
     250             :         p7 * 6 + p6 + p5 * 2 + p4 + p3 + p2 + p1 + p0 + q0 + q1, 4);
     251           0 :     *op4 = ROUND_POWER_OF_TWO(
     252             :         p7 * 5 + p6 + p5 + p4 * 2 + p3 + p2 + p1 + p0 + q0 + q1 + q2, 4);
     253           0 :     *op3 = ROUND_POWER_OF_TWO(
     254             :         p7 * 4 + p6 + p5 + p4 + p3 * 2 + p2 + p1 + p0 + q0 + q1 + q2 + q3, 4);
     255           0 :     *op2 = ROUND_POWER_OF_TWO(
     256             :         p7 * 3 + p6 + p5 + p4 + p3 + p2 * 2 + p1 + p0 + q0 + q1 + q2 + q3 + q4,
     257             :         4);
     258           0 :     *op1 = ROUND_POWER_OF_TWO(p7 * 2 + p6 + p5 + p4 + p3 + p2 + p1 * 2 + p0 +
     259             :                                   q0 + q1 + q2 + q3 + q4 + q5,
     260             :                               4);
     261           0 :     *op0 = ROUND_POWER_OF_TWO(p7 + p6 + p5 + p4 + p3 + p2 + p1 + p0 * 2 + q0 +
     262             :                                   q1 + q2 + q3 + q4 + q5 + q6,
     263             :                               4);
     264           0 :     *oq0 = ROUND_POWER_OF_TWO(p6 + p5 + p4 + p3 + p2 + p1 + p0 + q0 * 2 + q1 +
     265             :                                   q2 + q3 + q4 + q5 + q6 + q7,
     266             :                               4);
     267           0 :     *oq1 = ROUND_POWER_OF_TWO(p5 + p4 + p3 + p2 + p1 + p0 + q0 + q1 * 2 + q2 +
     268             :                                   q3 + q4 + q5 + q6 + q7 * 2,
     269             :                               4);
     270           0 :     *oq2 = ROUND_POWER_OF_TWO(
     271             :         p4 + p3 + p2 + p1 + p0 + q0 + q1 + q2 * 2 + q3 + q4 + q5 + q6 + q7 * 3,
     272             :         4);
     273           0 :     *oq3 = ROUND_POWER_OF_TWO(
     274             :         p3 + p2 + p1 + p0 + q0 + q1 + q2 + q3 * 2 + q4 + q5 + q6 + q7 * 4, 4);
     275           0 :     *oq4 = ROUND_POWER_OF_TWO(
     276             :         p2 + p1 + p0 + q0 + q1 + q2 + q3 + q4 * 2 + q5 + q6 + q7 * 5, 4);
     277           0 :     *oq5 = ROUND_POWER_OF_TWO(
     278             :         p1 + p0 + q0 + q1 + q2 + q3 + q4 + q5 * 2 + q6 + q7 * 6, 4);
     279           0 :     *oq6 = ROUND_POWER_OF_TWO(
     280             :         p0 + q0 + q1 + q2 + q3 + q4 + q5 + q6 * 2 + q7 * 7, 4);
     281             :   } else {
     282           0 :     filter8(mask, thresh, flat, op3, op2, op1, op0, oq0, oq1, oq2, oq3);
     283             :   }
     284           0 : }
     285             : 
     286           0 : static void mb_lpf_horizontal_edge_w(uint8_t *s, int p, const uint8_t *blimit,
     287             :                                      const uint8_t *limit,
     288             :                                      const uint8_t *thresh, int count) {
     289             :   int i;
     290             : 
     291             :   // loop filter designed to work using chars so that we can make maximum use
     292             :   // of 8 bit simd instructions.
     293           0 :   for (i = 0; i < 8 * count; ++i) {
     294           0 :     const uint8_t p3 = s[-4 * p], p2 = s[-3 * p], p1 = s[-2 * p], p0 = s[-p];
     295           0 :     const uint8_t q0 = s[0 * p], q1 = s[1 * p], q2 = s[2 * p], q3 = s[3 * p];
     296           0 :     const int8_t mask =
     297           0 :         filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3);
     298           0 :     const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
     299           0 :     const int8_t flat2 =
     300           0 :         flat_mask5(1, s[-8 * p], s[-7 * p], s[-6 * p], s[-5 * p], p0, q0,
     301           0 :                    s[4 * p], s[5 * p], s[6 * p], s[7 * p]);
     302             : 
     303           0 :     filter16(mask, *thresh, flat, flat2, s - 8 * p, s - 7 * p, s - 6 * p,
     304           0 :              s - 5 * p, s - 4 * p, s - 3 * p, s - 2 * p, s - 1 * p, s,
     305           0 :              s + 1 * p, s + 2 * p, s + 3 * p, s + 4 * p, s + 5 * p, s + 6 * p,
     306           0 :              s + 7 * p);
     307           0 :     ++s;
     308             :   }
     309           0 : }
     310             : 
     311           0 : void vpx_lpf_horizontal_16_c(uint8_t *s, int p, const uint8_t *blimit,
     312             :                              const uint8_t *limit, const uint8_t *thresh) {
     313           0 :   mb_lpf_horizontal_edge_w(s, p, blimit, limit, thresh, 1);
     314           0 : }
     315             : 
     316           0 : void vpx_lpf_horizontal_16_dual_c(uint8_t *s, int p, const uint8_t *blimit,
     317             :                                   const uint8_t *limit, const uint8_t *thresh) {
     318           0 :   mb_lpf_horizontal_edge_w(s, p, blimit, limit, thresh, 2);
     319           0 : }
     320             : 
     321           0 : static void mb_lpf_vertical_edge_w(uint8_t *s, int p, const uint8_t *blimit,
     322             :                                    const uint8_t *limit, const uint8_t *thresh,
     323             :                                    int count) {
     324             :   int i;
     325             : 
     326           0 :   for (i = 0; i < count; ++i) {
     327           0 :     const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
     328           0 :     const uint8_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3];
     329           0 :     const int8_t mask =
     330           0 :         filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3);
     331           0 :     const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
     332           0 :     const int8_t flat2 = flat_mask5(1, s[-8], s[-7], s[-6], s[-5], p0, q0, s[4],
     333           0 :                                     s[5], s[6], s[7]);
     334             : 
     335           0 :     filter16(mask, *thresh, flat, flat2, s - 8, s - 7, s - 6, s - 5, s - 4,
     336             :              s - 3, s - 2, s - 1, s, s + 1, s + 2, s + 3, s + 4, s + 5, s + 6,
     337             :              s + 7);
     338           0 :     s += p;
     339             :   }
     340           0 : }
     341             : 
     342           0 : void vpx_lpf_vertical_16_c(uint8_t *s, int p, const uint8_t *blimit,
     343             :                            const uint8_t *limit, const uint8_t *thresh) {
     344           0 :   mb_lpf_vertical_edge_w(s, p, blimit, limit, thresh, 8);
     345           0 : }
     346             : 
     347           0 : void vpx_lpf_vertical_16_dual_c(uint8_t *s, int p, const uint8_t *blimit,
     348             :                                 const uint8_t *limit, const uint8_t *thresh) {
     349           0 :   mb_lpf_vertical_edge_w(s, p, blimit, limit, thresh, 16);
     350           0 : }
     351             : 
     352             : #if CONFIG_VP9_HIGHBITDEPTH
     353             : // Should we apply any filter at all: 11111111 yes, 00000000 no ?
     354             : static INLINE int8_t highbd_filter_mask(uint8_t limit, uint8_t blimit,
     355             :                                         uint16_t p3, uint16_t p2, uint16_t p1,
     356             :                                         uint16_t p0, uint16_t q0, uint16_t q1,
     357             :                                         uint16_t q2, uint16_t q3, int bd) {
     358             :   int8_t mask = 0;
     359             :   int16_t limit16 = (uint16_t)limit << (bd - 8);
     360             :   int16_t blimit16 = (uint16_t)blimit << (bd - 8);
     361             :   mask |= (abs(p3 - p2) > limit16) * -1;
     362             :   mask |= (abs(p2 - p1) > limit16) * -1;
     363             :   mask |= (abs(p1 - p0) > limit16) * -1;
     364             :   mask |= (abs(q1 - q0) > limit16) * -1;
     365             :   mask |= (abs(q2 - q1) > limit16) * -1;
     366             :   mask |= (abs(q3 - q2) > limit16) * -1;
     367             :   mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 > blimit16) * -1;
     368             :   return ~mask;
     369             : }
     370             : 
     371             : static INLINE int8_t highbd_flat_mask4(uint8_t thresh, uint16_t p3, uint16_t p2,
     372             :                                        uint16_t p1, uint16_t p0, uint16_t q0,
     373             :                                        uint16_t q1, uint16_t q2, uint16_t q3,
     374             :                                        int bd) {
     375             :   int8_t mask = 0;
     376             :   int16_t thresh16 = (uint16_t)thresh << (bd - 8);
     377             :   mask |= (abs(p1 - p0) > thresh16) * -1;
     378             :   mask |= (abs(q1 - q0) > thresh16) * -1;
     379             :   mask |= (abs(p2 - p0) > thresh16) * -1;
     380             :   mask |= (abs(q2 - q0) > thresh16) * -1;
     381             :   mask |= (abs(p3 - p0) > thresh16) * -1;
     382             :   mask |= (abs(q3 - q0) > thresh16) * -1;
     383             :   return ~mask;
     384             : }
     385             : 
     386             : static INLINE int8_t highbd_flat_mask5(uint8_t thresh, uint16_t p4, uint16_t p3,
     387             :                                        uint16_t p2, uint16_t p1, uint16_t p0,
     388             :                                        uint16_t q0, uint16_t q1, uint16_t q2,
     389             :                                        uint16_t q3, uint16_t q4, int bd) {
     390             :   int8_t mask = ~highbd_flat_mask4(thresh, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     391             :   int16_t thresh16 = (uint16_t)thresh << (bd - 8);
     392             :   mask |= (abs(p4 - p0) > thresh16) * -1;
     393             :   mask |= (abs(q4 - q0) > thresh16) * -1;
     394             :   return ~mask;
     395             : }
     396             : 
     397             : // Is there high edge variance internal edge:
     398             : // 11111111_11111111 yes, 00000000_00000000 no ?
     399             : static INLINE int16_t highbd_hev_mask(uint8_t thresh, uint16_t p1, uint16_t p0,
     400             :                                       uint16_t q0, uint16_t q1, int bd) {
     401             :   int16_t hev = 0;
     402             :   int16_t thresh16 = (uint16_t)thresh << (bd - 8);
     403             :   hev |= (abs(p1 - p0) > thresh16) * -1;
     404             :   hev |= (abs(q1 - q0) > thresh16) * -1;
     405             :   return hev;
     406             : }
     407             : 
     408             : static INLINE void highbd_filter4(int8_t mask, uint8_t thresh, uint16_t *op1,
     409             :                                   uint16_t *op0, uint16_t *oq0, uint16_t *oq1,
     410             :                                   int bd) {
     411             :   int16_t filter1, filter2;
     412             :   // ^0x80 equivalent to subtracting 0x80 from the values to turn them
     413             :   // into -128 to +127 instead of 0 to 255.
     414             :   int shift = bd - 8;
     415             :   const int16_t ps1 = (int16_t)*op1 - (0x80 << shift);
     416             :   const int16_t ps0 = (int16_t)*op0 - (0x80 << shift);
     417             :   const int16_t qs0 = (int16_t)*oq0 - (0x80 << shift);
     418             :   const int16_t qs1 = (int16_t)*oq1 - (0x80 << shift);
     419             :   const uint16_t hev = highbd_hev_mask(thresh, *op1, *op0, *oq0, *oq1, bd);
     420             : 
     421             :   // Add outer taps if we have high edge variance.
     422             :   int16_t filter = signed_char_clamp_high(ps1 - qs1, bd) & hev;
     423             : 
     424             :   // Inner taps.
     425             :   filter = signed_char_clamp_high(filter + 3 * (qs0 - ps0), bd) & mask;
     426             : 
     427             :   // Save bottom 3 bits so that we round one side +4 and the other +3
     428             :   // if it equals 4 we'll set it to adjust by -1 to account for the fact
     429             :   // we'd round it by 3 the other way.
     430             :   filter1 = signed_char_clamp_high(filter + 4, bd) >> 3;
     431             :   filter2 = signed_char_clamp_high(filter + 3, bd) >> 3;
     432             : 
     433             :   *oq0 = signed_char_clamp_high(qs0 - filter1, bd) + (0x80 << shift);
     434             :   *op0 = signed_char_clamp_high(ps0 + filter2, bd) + (0x80 << shift);
     435             : 
     436             :   // Outer tap adjustments.
     437             :   filter = ROUND_POWER_OF_TWO(filter1, 1) & ~hev;
     438             : 
     439             :   *oq1 = signed_char_clamp_high(qs1 - filter, bd) + (0x80 << shift);
     440             :   *op1 = signed_char_clamp_high(ps1 + filter, bd) + (0x80 << shift);
     441             : }
     442             : 
     443             : void vpx_highbd_lpf_horizontal_4_c(uint16_t *s, int p /* pitch */,
     444             :                                    const uint8_t *blimit, const uint8_t *limit,
     445             :                                    const uint8_t *thresh, int bd) {
     446             :   int i;
     447             : 
     448             :   // loop filter designed to work using chars so that we can make maximum use
     449             :   // of 8 bit simd instructions.
     450             :   for (i = 0; i < 8; ++i) {
     451             :     const uint16_t p3 = s[-4 * p];
     452             :     const uint16_t p2 = s[-3 * p];
     453             :     const uint16_t p1 = s[-2 * p];
     454             :     const uint16_t p0 = s[-p];
     455             :     const uint16_t q0 = s[0 * p];
     456             :     const uint16_t q1 = s[1 * p];
     457             :     const uint16_t q2 = s[2 * p];
     458             :     const uint16_t q3 = s[3 * p];
     459             :     const int8_t mask =
     460             :         highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     461             :     highbd_filter4(mask, *thresh, s - 2 * p, s - 1 * p, s, s + 1 * p, bd);
     462             :     ++s;
     463             :   }
     464             : }
     465             : 
     466             : void vpx_highbd_lpf_horizontal_4_dual_c(
     467             :     uint16_t *s, int p, const uint8_t *blimit0, const uint8_t *limit0,
     468             :     const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1,
     469             :     const uint8_t *thresh1, int bd) {
     470             :   vpx_highbd_lpf_horizontal_4_c(s, p, blimit0, limit0, thresh0, bd);
     471             :   vpx_highbd_lpf_horizontal_4_c(s + 8, p, blimit1, limit1, thresh1, bd);
     472             : }
     473             : 
     474             : void vpx_highbd_lpf_vertical_4_c(uint16_t *s, int pitch, const uint8_t *blimit,
     475             :                                  const uint8_t *limit, const uint8_t *thresh,
     476             :                                  int bd) {
     477             :   int i;
     478             : 
     479             :   // loop filter designed to work using chars so that we can make maximum use
     480             :   // of 8 bit simd instructions.
     481             :   for (i = 0; i < 8; ++i) {
     482             :     const uint16_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
     483             :     const uint16_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3];
     484             :     const int8_t mask =
     485             :         highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     486             :     highbd_filter4(mask, *thresh, s - 2, s - 1, s, s + 1, bd);
     487             :     s += pitch;
     488             :   }
     489             : }
     490             : 
     491             : void vpx_highbd_lpf_vertical_4_dual_c(
     492             :     uint16_t *s, int pitch, const uint8_t *blimit0, const uint8_t *limit0,
     493             :     const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1,
     494             :     const uint8_t *thresh1, int bd) {
     495             :   vpx_highbd_lpf_vertical_4_c(s, pitch, blimit0, limit0, thresh0, bd);
     496             :   vpx_highbd_lpf_vertical_4_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1,
     497             :                               bd);
     498             : }
     499             : 
     500             : static INLINE void highbd_filter8(int8_t mask, uint8_t thresh, uint8_t flat,
     501             :                                   uint16_t *op3, uint16_t *op2, uint16_t *op1,
     502             :                                   uint16_t *op0, uint16_t *oq0, uint16_t *oq1,
     503             :                                   uint16_t *oq2, uint16_t *oq3, int bd) {
     504             :   if (flat && mask) {
     505             :     const uint16_t p3 = *op3, p2 = *op2, p1 = *op1, p0 = *op0;
     506             :     const uint16_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3;
     507             : 
     508             :     // 7-tap filter [1, 1, 1, 2, 1, 1, 1]
     509             :     *op2 = ROUND_POWER_OF_TWO(p3 + p3 + p3 + 2 * p2 + p1 + p0 + q0, 3);
     510             :     *op1 = ROUND_POWER_OF_TWO(p3 + p3 + p2 + 2 * p1 + p0 + q0 + q1, 3);
     511             :     *op0 = ROUND_POWER_OF_TWO(p3 + p2 + p1 + 2 * p0 + q0 + q1 + q2, 3);
     512             :     *oq0 = ROUND_POWER_OF_TWO(p2 + p1 + p0 + 2 * q0 + q1 + q2 + q3, 3);
     513             :     *oq1 = ROUND_POWER_OF_TWO(p1 + p0 + q0 + 2 * q1 + q2 + q3 + q3, 3);
     514             :     *oq2 = ROUND_POWER_OF_TWO(p0 + q0 + q1 + 2 * q2 + q3 + q3 + q3, 3);
     515             :   } else {
     516             :     highbd_filter4(mask, thresh, op1, op0, oq0, oq1, bd);
     517             :   }
     518             : }
     519             : 
     520             : void vpx_highbd_lpf_horizontal_8_c(uint16_t *s, int p, const uint8_t *blimit,
     521             :                                    const uint8_t *limit, const uint8_t *thresh,
     522             :                                    int bd) {
     523             :   int i;
     524             : 
     525             :   // loop filter designed to work using chars so that we can make maximum use
     526             :   // of 8 bit simd instructions.
     527             :   for (i = 0; i < 8; ++i) {
     528             :     const uint16_t p3 = s[-4 * p], p2 = s[-3 * p], p1 = s[-2 * p], p0 = s[-p];
     529             :     const uint16_t q0 = s[0 * p], q1 = s[1 * p], q2 = s[2 * p], q3 = s[3 * p];
     530             : 
     531             :     const int8_t mask =
     532             :         highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     533             :     const int8_t flat =
     534             :         highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     535             :     highbd_filter8(mask, *thresh, flat, s - 4 * p, s - 3 * p, s - 2 * p,
     536             :                    s - 1 * p, s, s + 1 * p, s + 2 * p, s + 3 * p, bd);
     537             :     ++s;
     538             :   }
     539             : }
     540             : 
     541             : void vpx_highbd_lpf_horizontal_8_dual_c(
     542             :     uint16_t *s, int p, const uint8_t *blimit0, const uint8_t *limit0,
     543             :     const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1,
     544             :     const uint8_t *thresh1, int bd) {
     545             :   vpx_highbd_lpf_horizontal_8_c(s, p, blimit0, limit0, thresh0, bd);
     546             :   vpx_highbd_lpf_horizontal_8_c(s + 8, p, blimit1, limit1, thresh1, bd);
     547             : }
     548             : 
     549             : void vpx_highbd_lpf_vertical_8_c(uint16_t *s, int pitch, const uint8_t *blimit,
     550             :                                  const uint8_t *limit, const uint8_t *thresh,
     551             :                                  int bd) {
     552             :   int i;
     553             : 
     554             :   for (i = 0; i < 8; ++i) {
     555             :     const uint16_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
     556             :     const uint16_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3];
     557             :     const int8_t mask =
     558             :         highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     559             :     const int8_t flat =
     560             :         highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     561             :     highbd_filter8(mask, *thresh, flat, s - 4, s - 3, s - 2, s - 1, s, s + 1,
     562             :                    s + 2, s + 3, bd);
     563             :     s += pitch;
     564             :   }
     565             : }
     566             : 
     567             : void vpx_highbd_lpf_vertical_8_dual_c(
     568             :     uint16_t *s, int pitch, const uint8_t *blimit0, const uint8_t *limit0,
     569             :     const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1,
     570             :     const uint8_t *thresh1, int bd) {
     571             :   vpx_highbd_lpf_vertical_8_c(s, pitch, blimit0, limit0, thresh0, bd);
     572             :   vpx_highbd_lpf_vertical_8_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1,
     573             :                               bd);
     574             : }
     575             : 
     576             : static INLINE void highbd_filter16(int8_t mask, uint8_t thresh, uint8_t flat,
     577             :                                    uint8_t flat2, uint16_t *op7, uint16_t *op6,
     578             :                                    uint16_t *op5, uint16_t *op4, uint16_t *op3,
     579             :                                    uint16_t *op2, uint16_t *op1, uint16_t *op0,
     580             :                                    uint16_t *oq0, uint16_t *oq1, uint16_t *oq2,
     581             :                                    uint16_t *oq3, uint16_t *oq4, uint16_t *oq5,
     582             :                                    uint16_t *oq6, uint16_t *oq7, int bd) {
     583             :   if (flat2 && flat && mask) {
     584             :     const uint16_t p7 = *op7;
     585             :     const uint16_t p6 = *op6;
     586             :     const uint16_t p5 = *op5;
     587             :     const uint16_t p4 = *op4;
     588             :     const uint16_t p3 = *op3;
     589             :     const uint16_t p2 = *op2;
     590             :     const uint16_t p1 = *op1;
     591             :     const uint16_t p0 = *op0;
     592             :     const uint16_t q0 = *oq0;
     593             :     const uint16_t q1 = *oq1;
     594             :     const uint16_t q2 = *oq2;
     595             :     const uint16_t q3 = *oq3;
     596             :     const uint16_t q4 = *oq4;
     597             :     const uint16_t q5 = *oq5;
     598             :     const uint16_t q6 = *oq6;
     599             :     const uint16_t q7 = *oq7;
     600             : 
     601             :     // 15-tap filter [1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1]
     602             :     *op6 = ROUND_POWER_OF_TWO(
     603             :         p7 * 7 + p6 * 2 + p5 + p4 + p3 + p2 + p1 + p0 + q0, 4);
     604             :     *op5 = ROUND_POWER_OF_TWO(
     605             :         p7 * 6 + p6 + p5 * 2 + p4 + p3 + p2 + p1 + p0 + q0 + q1, 4);
     606             :     *op4 = ROUND_POWER_OF_TWO(
     607             :         p7 * 5 + p6 + p5 + p4 * 2 + p3 + p2 + p1 + p0 + q0 + q1 + q2, 4);
     608             :     *op3 = ROUND_POWER_OF_TWO(
     609             :         p7 * 4 + p6 + p5 + p4 + p3 * 2 + p2 + p1 + p0 + q0 + q1 + q2 + q3, 4);
     610             :     *op2 = ROUND_POWER_OF_TWO(
     611             :         p7 * 3 + p6 + p5 + p4 + p3 + p2 * 2 + p1 + p0 + q0 + q1 + q2 + q3 + q4,
     612             :         4);
     613             :     *op1 = ROUND_POWER_OF_TWO(p7 * 2 + p6 + p5 + p4 + p3 + p2 + p1 * 2 + p0 +
     614             :                                   q0 + q1 + q2 + q3 + q4 + q5,
     615             :                               4);
     616             :     *op0 = ROUND_POWER_OF_TWO(p7 + p6 + p5 + p4 + p3 + p2 + p1 + p0 * 2 + q0 +
     617             :                                   q1 + q2 + q3 + q4 + q5 + q6,
     618             :                               4);
     619             :     *oq0 = ROUND_POWER_OF_TWO(p6 + p5 + p4 + p3 + p2 + p1 + p0 + q0 * 2 + q1 +
     620             :                                   q2 + q3 + q4 + q5 + q6 + q7,
     621             :                               4);
     622             :     *oq1 = ROUND_POWER_OF_TWO(p5 + p4 + p3 + p2 + p1 + p0 + q0 + q1 * 2 + q2 +
     623             :                                   q3 + q4 + q5 + q6 + q7 * 2,
     624             :                               4);
     625             :     *oq2 = ROUND_POWER_OF_TWO(
     626             :         p4 + p3 + p2 + p1 + p0 + q0 + q1 + q2 * 2 + q3 + q4 + q5 + q6 + q7 * 3,
     627             :         4);
     628             :     *oq3 = ROUND_POWER_OF_TWO(
     629             :         p3 + p2 + p1 + p0 + q0 + q1 + q2 + q3 * 2 + q4 + q5 + q6 + q7 * 4, 4);
     630             :     *oq4 = ROUND_POWER_OF_TWO(
     631             :         p2 + p1 + p0 + q0 + q1 + q2 + q3 + q4 * 2 + q5 + q6 + q7 * 5, 4);
     632             :     *oq5 = ROUND_POWER_OF_TWO(
     633             :         p1 + p0 + q0 + q1 + q2 + q3 + q4 + q5 * 2 + q6 + q7 * 6, 4);
     634             :     *oq6 = ROUND_POWER_OF_TWO(
     635             :         p0 + q0 + q1 + q2 + q3 + q4 + q5 + q6 * 2 + q7 * 7, 4);
     636             :   } else {
     637             :     highbd_filter8(mask, thresh, flat, op3, op2, op1, op0, oq0, oq1, oq2, oq3,
     638             :                    bd);
     639             :   }
     640             : }
     641             : 
     642             : static void highbd_mb_lpf_horizontal_edge_w(uint16_t *s, int p,
     643             :                                             const uint8_t *blimit,
     644             :                                             const uint8_t *limit,
     645             :                                             const uint8_t *thresh, int count,
     646             :                                             int bd) {
     647             :   int i;
     648             : 
     649             :   // loop filter designed to work using chars so that we can make maximum use
     650             :   // of 8 bit simd instructions.
     651             :   for (i = 0; i < 8 * count; ++i) {
     652             :     const uint16_t p3 = s[-4 * p];
     653             :     const uint16_t p2 = s[-3 * p];
     654             :     const uint16_t p1 = s[-2 * p];
     655             :     const uint16_t p0 = s[-p];
     656             :     const uint16_t q0 = s[0 * p];
     657             :     const uint16_t q1 = s[1 * p];
     658             :     const uint16_t q2 = s[2 * p];
     659             :     const uint16_t q3 = s[3 * p];
     660             :     const int8_t mask =
     661             :         highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     662             :     const int8_t flat =
     663             :         highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     664             :     const int8_t flat2 =
     665             :         highbd_flat_mask5(1, s[-8 * p], s[-7 * p], s[-6 * p], s[-5 * p], p0, q0,
     666             :                           s[4 * p], s[5 * p], s[6 * p], s[7 * p], bd);
     667             : 
     668             :     highbd_filter16(mask, *thresh, flat, flat2, s - 8 * p, s - 7 * p, s - 6 * p,
     669             :                     s - 5 * p, s - 4 * p, s - 3 * p, s - 2 * p, s - 1 * p, s,
     670             :                     s + 1 * p, s + 2 * p, s + 3 * p, s + 4 * p, s + 5 * p,
     671             :                     s + 6 * p, s + 7 * p, bd);
     672             :     ++s;
     673             :   }
     674             : }
     675             : 
     676             : void vpx_highbd_lpf_horizontal_16_c(uint16_t *s, int p, const uint8_t *blimit,
     677             :                                     const uint8_t *limit, const uint8_t *thresh,
     678             :                                     int bd) {
     679             :   highbd_mb_lpf_horizontal_edge_w(s, p, blimit, limit, thresh, 1, bd);
     680             : }
     681             : 
     682             : void vpx_highbd_lpf_horizontal_16_dual_c(uint16_t *s, int p,
     683             :                                          const uint8_t *blimit,
     684             :                                          const uint8_t *limit,
     685             :                                          const uint8_t *thresh, int bd) {
     686             :   highbd_mb_lpf_horizontal_edge_w(s, p, blimit, limit, thresh, 2, bd);
     687             : }
     688             : 
     689             : static void highbd_mb_lpf_vertical_edge_w(uint16_t *s, int p,
     690             :                                           const uint8_t *blimit,
     691             :                                           const uint8_t *limit,
     692             :                                           const uint8_t *thresh, int count,
     693             :                                           int bd) {
     694             :   int i;
     695             : 
     696             :   for (i = 0; i < count; ++i) {
     697             :     const uint16_t p3 = s[-4];
     698             :     const uint16_t p2 = s[-3];
     699             :     const uint16_t p1 = s[-2];
     700             :     const uint16_t p0 = s[-1];
     701             :     const uint16_t q0 = s[0];
     702             :     const uint16_t q1 = s[1];
     703             :     const uint16_t q2 = s[2];
     704             :     const uint16_t q3 = s[3];
     705             :     const int8_t mask =
     706             :         highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     707             :     const int8_t flat =
     708             :         highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd);
     709             :     const int8_t flat2 = highbd_flat_mask5(1, s[-8], s[-7], s[-6], s[-5], p0,
     710             :                                            q0, s[4], s[5], s[6], s[7], bd);
     711             : 
     712             :     highbd_filter16(mask, *thresh, flat, flat2, s - 8, s - 7, s - 6, s - 5,
     713             :                     s - 4, s - 3, s - 2, s - 1, s, s + 1, s + 2, s + 3, s + 4,
     714             :                     s + 5, s + 6, s + 7, bd);
     715             :     s += p;
     716             :   }
     717             : }
     718             : 
     719             : void vpx_highbd_lpf_vertical_16_c(uint16_t *s, int p, const uint8_t *blimit,
     720             :                                   const uint8_t *limit, const uint8_t *thresh,
     721             :                                   int bd) {
     722             :   highbd_mb_lpf_vertical_edge_w(s, p, blimit, limit, thresh, 8, bd);
     723             : }
     724             : 
     725             : void vpx_highbd_lpf_vertical_16_dual_c(uint16_t *s, int p,
     726             :                                        const uint8_t *blimit,
     727             :                                        const uint8_t *limit,
     728             :                                        const uint8_t *thresh, int bd) {
     729             :   highbd_mb_lpf_vertical_edge_w(s, p, blimit, limit, thresh, 16, bd);
     730             : }
     731             : #endif  // CONFIG_VP9_HIGHBITDEPTH

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