Line data Source code
1 : /*
2 : * Copyright (c) 2015 The WebM project authors. All Rights Reserved.
3 : *
4 : * Use of this source code is governed by a BSD-style license
5 : * that can be found in the LICENSE file in the root of the source
6 : * tree. An additional intellectual property rights grant can be found
7 : * in the file PATENTS. All contributing project authors may
8 : * be found in the AUTHORS file in the root of the source tree.
9 : */
10 :
11 : #ifndef VPX_PORTS_VPX_ONCE_H_
12 : #define VPX_PORTS_VPX_ONCE_H_
13 :
14 : #include "vpx_config.h"
15 :
16 : /* Implement a function wrapper to guarantee initialization
17 : * thread-safety for library singletons.
18 : *
19 : * NOTE: These functions use static locks, and can only be
20 : * used with one common argument per compilation unit. So
21 : *
22 : * file1.c:
23 : * vpx_once(foo);
24 : * ...
25 : * vpx_once(foo);
26 : *
27 : * file2.c:
28 : * vpx_once(bar);
29 : *
30 : * will ensure foo() and bar() are each called only once, but in
31 : *
32 : * file1.c:
33 : * vpx_once(foo);
34 : * vpx_once(bar):
35 : *
36 : * bar() will never be called because the lock is used up
37 : * by the call to foo().
38 : */
39 :
40 : #if CONFIG_MULTITHREAD && defined(_WIN32)
41 : #include <windows.h>
42 : #include <stdlib.h>
43 : /* Declare a per-compilation-unit state variable to track the progress
44 : * of calling func() only once. This must be at global scope because
45 : * local initializers are not thread-safe in MSVC prior to Visual
46 : * Studio 2015.
47 : *
48 : * As a static, once_state will be zero-initialized as program start.
49 : */
50 : static LONG once_state;
51 : static void once(void (*func)(void)) {
52 : /* Try to advance once_state from its initial value of 0 to 1.
53 : * Only one thread can succeed in doing so.
54 : */
55 : if (InterlockedCompareExchange(&once_state, 1, 0) == 0) {
56 : /* We're the winning thread, having set once_state to 1.
57 : * Call our function. */
58 : func();
59 : /* Now advance once_state to 2, unblocking any other threads. */
60 : InterlockedIncrement(&once_state);
61 : return;
62 : }
63 :
64 : /* We weren't the winning thread, but we want to block on
65 : * the state variable so we don't return before func()
66 : * has finished executing elsewhere.
67 : *
68 : * Try to advance once_state from 2 to 2, which is only possible
69 : * after the winning thead advances it from 1 to 2.
70 : */
71 : while (InterlockedCompareExchange(&once_state, 2, 2) != 2) {
72 : /* State isn't yet 2. Try again.
73 : *
74 : * We are used for singleton initialization functions,
75 : * which should complete quickly. Contention will likewise
76 : * be rare, so it's worthwhile to use a simple but cpu-
77 : * intensive busy-wait instead of successive backoff,
78 : * waiting on a kernel object, or another heavier-weight scheme.
79 : *
80 : * We can at least yield our timeslice.
81 : */
82 : Sleep(0);
83 : }
84 :
85 : /* We've seen once_state advance to 2, so we know func()
86 : * has been called. And we've left once_state as we found it,
87 : * so other threads will have the same experience.
88 : *
89 : * It's safe to return now.
90 : */
91 : return;
92 : }
93 :
94 : #elif CONFIG_MULTITHREAD && defined(__OS2__)
95 : #define INCL_DOS
96 : #include <os2.h>
97 : static void once(void (*func)(void)) {
98 : static int done;
99 :
100 : /* If the initialization is complete, return early. */
101 : if (done) return;
102 :
103 : /* Causes all other threads in the process to block themselves
104 : * and give up their time slice.
105 : */
106 : DosEnterCritSec();
107 :
108 : if (!done) {
109 : func();
110 : done = 1;
111 : }
112 :
113 : /* Restores normal thread dispatching for the current process. */
114 : DosExitCritSec();
115 : }
116 :
117 : #elif CONFIG_MULTITHREAD && HAVE_PTHREAD_H
118 : #include <pthread.h>
119 0 : static void once(void (*func)(void)) {
120 : static pthread_once_t lock = PTHREAD_ONCE_INIT;
121 0 : pthread_once(&lock, func);
122 0 : }
123 :
124 : #else
125 : /* No-op version that performs no synchronization. *_rtcd() is idempotent,
126 : * so as long as your platform provides atomic loads/stores of pointers
127 : * no synchronization is strictly necessary.
128 : */
129 :
130 : static void once(void (*func)(void)) {
131 : static int done;
132 :
133 : if (!done) {
134 : func();
135 : done = 1;
136 : }
137 : }
138 : #endif
139 :
140 : #endif // VPX_PORTS_VPX_ONCE_H_
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