LCOV - code coverage report
Current view: top level - media/libvpx/libvpx/vpx_scale/generic - yv12config.c (source / functions) Hit Total Coverage
Test: output.info Lines: 0 118 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
       3             :  *
       4             :  *  Use of this source code is governed by a BSD-style license
       5             :  *  that can be found in the LICENSE file in the root of the source
       6             :  *  tree. An additional intellectual property rights grant can be found
       7             :  *  in the file PATENTS.  All contributing project authors may
       8             :  *  be found in the AUTHORS file in the root of the source tree.
       9             :  */
      10             : 
      11             : #include <assert.h>
      12             : 
      13             : #include "vpx_scale/yv12config.h"
      14             : #include "vpx_mem/vpx_mem.h"
      15             : #include "vpx_ports/mem.h"
      16             : 
      17             : /****************************************************************************
      18             : *  Exports
      19             : ****************************************************************************/
      20             : 
      21             : /****************************************************************************
      22             :  *
      23             :  ****************************************************************************/
      24             : #define yv12_align_addr(addr, align) \
      25             :   (void *)(((size_t)(addr) + ((align)-1)) & (size_t) - (align))
      26             : 
      27           0 : int vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf) {
      28           0 :   if (ybf) {
      29             :     // If libvpx is using frame buffer callbacks then buffer_alloc_sz must
      30             :     // not be set.
      31           0 :     if (ybf->buffer_alloc_sz > 0) {
      32           0 :       vpx_free(ybf->buffer_alloc);
      33             :     }
      34             : 
      35             :     /* buffer_alloc isn't accessed by most functions.  Rather y_buffer,
      36             :       u_buffer and v_buffer point to buffer_alloc and are used.  Clear out
      37             :       all of this so that a freed pointer isn't inadvertently used */
      38           0 :     memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG));
      39             :   } else {
      40           0 :     return -1;
      41             :   }
      42             : 
      43           0 :   return 0;
      44             : }
      45             : 
      46           0 : int vp8_yv12_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width,
      47             :                                   int height, int border) {
      48           0 :   if (ybf) {
      49           0 :     int aligned_width = (width + 15) & ~15;
      50           0 :     int aligned_height = (height + 15) & ~15;
      51           0 :     int y_stride = ((aligned_width + 2 * border) + 31) & ~31;
      52           0 :     int yplane_size = (aligned_height + 2 * border) * y_stride;
      53           0 :     int uv_width = aligned_width >> 1;
      54           0 :     int uv_height = aligned_height >> 1;
      55             :     /** There is currently a bunch of code which assumes
      56             :       *  uv_stride == y_stride/2, so enforce this here. */
      57           0 :     int uv_stride = y_stride >> 1;
      58           0 :     int uvplane_size = (uv_height + border) * uv_stride;
      59           0 :     const int frame_size = yplane_size + 2 * uvplane_size;
      60             : 
      61           0 :     if (!ybf->buffer_alloc) {
      62           0 :       ybf->buffer_alloc = (uint8_t *)vpx_memalign(32, frame_size);
      63           0 :       ybf->buffer_alloc_sz = frame_size;
      64             :     }
      65             : 
      66           0 :     if (!ybf->buffer_alloc || ybf->buffer_alloc_sz < frame_size) return -1;
      67             : 
      68             :     /* Only support allocating buffers that have a border that's a multiple
      69             :      * of 32. The border restriction is required to get 16-byte alignment of
      70             :      * the start of the chroma rows without introducing an arbitrary gap
      71             :      * between planes, which would break the semantics of things like
      72             :      * vpx_img_set_rect(). */
      73           0 :     if (border & 0x1f) return -3;
      74             : 
      75           0 :     ybf->y_crop_width = width;
      76           0 :     ybf->y_crop_height = height;
      77           0 :     ybf->y_width = aligned_width;
      78           0 :     ybf->y_height = aligned_height;
      79           0 :     ybf->y_stride = y_stride;
      80             : 
      81           0 :     ybf->uv_crop_width = (width + 1) / 2;
      82           0 :     ybf->uv_crop_height = (height + 1) / 2;
      83           0 :     ybf->uv_width = uv_width;
      84           0 :     ybf->uv_height = uv_height;
      85           0 :     ybf->uv_stride = uv_stride;
      86             : 
      87           0 :     ybf->alpha_width = 0;
      88           0 :     ybf->alpha_height = 0;
      89           0 :     ybf->alpha_stride = 0;
      90             : 
      91           0 :     ybf->border = border;
      92           0 :     ybf->frame_size = frame_size;
      93             : 
      94           0 :     ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border;
      95           0 :     ybf->u_buffer =
      96           0 :         ybf->buffer_alloc + yplane_size + (border / 2 * uv_stride) + border / 2;
      97           0 :     ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size +
      98           0 :                     (border / 2 * uv_stride) + border / 2;
      99           0 :     ybf->alpha_buffer = NULL;
     100             : 
     101           0 :     ybf->corrupted = 0; /* assume not currupted by errors */
     102           0 :     return 0;
     103             :   }
     104           0 :   return -2;
     105             : }
     106             : 
     107           0 : int vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
     108             :                                 int border) {
     109           0 :   if (ybf) {
     110           0 :     vp8_yv12_de_alloc_frame_buffer(ybf);
     111           0 :     return vp8_yv12_realloc_frame_buffer(ybf, width, height, border);
     112             :   }
     113           0 :   return -2;
     114             : }
     115             : 
     116             : #if CONFIG_VP9
     117             : // TODO(jkoleszar): Maybe replace this with struct vpx_image
     118             : 
     119           0 : int vpx_free_frame_buffer(YV12_BUFFER_CONFIG *ybf) {
     120           0 :   if (ybf) {
     121           0 :     if (ybf->buffer_alloc_sz > 0) {
     122           0 :       vpx_free(ybf->buffer_alloc);
     123             :     }
     124             : 
     125             :     /* buffer_alloc isn't accessed by most functions.  Rather y_buffer,
     126             :       u_buffer and v_buffer point to buffer_alloc and are used.  Clear out
     127             :       all of this so that a freed pointer isn't inadvertently used */
     128           0 :     memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG));
     129             :   } else {
     130           0 :     return -1;
     131             :   }
     132             : 
     133           0 :   return 0;
     134             : }
     135             : 
     136           0 : int vpx_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
     137             :                              int ss_x, int ss_y,
     138             : #if CONFIG_VP9_HIGHBITDEPTH
     139             :                              int use_highbitdepth,
     140             : #endif
     141             :                              int border, int byte_alignment,
     142             :                              vpx_codec_frame_buffer_t *fb,
     143             :                              vpx_get_frame_buffer_cb_fn_t cb, void *cb_priv) {
     144           0 :   if (ybf) {
     145           0 :     const int vp9_byte_align = (byte_alignment == 0) ? 1 : byte_alignment;
     146           0 :     const int aligned_width = (width + 7) & ~7;
     147           0 :     const int aligned_height = (height + 7) & ~7;
     148           0 :     const int y_stride = ((aligned_width + 2 * border) + 31) & ~31;
     149           0 :     const uint64_t yplane_size =
     150           0 :         (aligned_height + 2 * border) * (uint64_t)y_stride + byte_alignment;
     151           0 :     const int uv_width = aligned_width >> ss_x;
     152           0 :     const int uv_height = aligned_height >> ss_y;
     153           0 :     const int uv_stride = y_stride >> ss_x;
     154           0 :     const int uv_border_w = border >> ss_x;
     155           0 :     const int uv_border_h = border >> ss_y;
     156           0 :     const uint64_t uvplane_size =
     157           0 :         (uv_height + 2 * uv_border_h) * (uint64_t)uv_stride + byte_alignment;
     158             : 
     159             : #if CONFIG_VP9_HIGHBITDEPTH
     160             :     const uint64_t frame_size =
     161             :         (1 + use_highbitdepth) * (yplane_size + 2 * uvplane_size);
     162             : #else
     163           0 :     const uint64_t frame_size = yplane_size + 2 * uvplane_size;
     164             : #endif  // CONFIG_VP9_HIGHBITDEPTH
     165             : 
     166           0 :     uint8_t *buf = NULL;
     167             : 
     168           0 :     if (cb != NULL) {
     169           0 :       const int align_addr_extra_size = 31;
     170           0 :       const uint64_t external_frame_size = frame_size + align_addr_extra_size;
     171             : 
     172           0 :       assert(fb != NULL);
     173             : 
     174             :       if (external_frame_size != (size_t)external_frame_size) return -1;
     175             : 
     176             :       // Allocation to hold larger frame, or first allocation.
     177           0 :       if (cb(cb_priv, (size_t)external_frame_size, fb) < 0) return -1;
     178             : 
     179           0 :       if (fb->data == NULL || fb->size < external_frame_size) return -1;
     180             : 
     181           0 :       ybf->buffer_alloc = (uint8_t *)yv12_align_addr(fb->data, 32);
     182             : 
     183             : #if defined(__has_feature)
     184             : #if __has_feature(memory_sanitizer)
     185             :       // This memset is needed for fixing the issue of using uninitialized
     186             :       // value in msan test. It will cause a perf loss, so only do this for
     187             :       // msan test.
     188             :       memset(ybf->buffer_alloc, 0, (int)frame_size);
     189             : #endif
     190             : #endif
     191           0 :     } else if (frame_size > (size_t)ybf->buffer_alloc_sz) {
     192             :       // Allocation to hold larger frame, or first allocation.
     193           0 :       vpx_free(ybf->buffer_alloc);
     194           0 :       ybf->buffer_alloc = NULL;
     195             : 
     196             :       if (frame_size != (size_t)frame_size) return -1;
     197             : 
     198           0 :       ybf->buffer_alloc = (uint8_t *)vpx_memalign(32, (size_t)frame_size);
     199           0 :       if (!ybf->buffer_alloc) return -1;
     200             : 
     201           0 :       ybf->buffer_alloc_sz = (int)frame_size;
     202             : 
     203             :       // This memset is needed for fixing valgrind error from C loop filter
     204             :       // due to access uninitialized memory in frame border. It could be
     205             :       // removed if border is totally removed.
     206           0 :       memset(ybf->buffer_alloc, 0, ybf->buffer_alloc_sz);
     207             :     }
     208             : 
     209             :     /* Only support allocating buffers that have a border that's a multiple
     210             :      * of 32. The border restriction is required to get 16-byte alignment of
     211             :      * the start of the chroma rows without introducing an arbitrary gap
     212             :      * between planes, which would break the semantics of things like
     213             :      * vpx_img_set_rect(). */
     214           0 :     if (border & 0x1f) return -3;
     215             : 
     216           0 :     ybf->y_crop_width = width;
     217           0 :     ybf->y_crop_height = height;
     218           0 :     ybf->y_width = aligned_width;
     219           0 :     ybf->y_height = aligned_height;
     220           0 :     ybf->y_stride = y_stride;
     221             : 
     222           0 :     ybf->uv_crop_width = (width + ss_x) >> ss_x;
     223           0 :     ybf->uv_crop_height = (height + ss_y) >> ss_y;
     224           0 :     ybf->uv_width = uv_width;
     225           0 :     ybf->uv_height = uv_height;
     226           0 :     ybf->uv_stride = uv_stride;
     227             : 
     228           0 :     ybf->border = border;
     229           0 :     ybf->frame_size = (int)frame_size;
     230           0 :     ybf->subsampling_x = ss_x;
     231           0 :     ybf->subsampling_y = ss_y;
     232             : 
     233           0 :     buf = ybf->buffer_alloc;
     234             : #if CONFIG_VP9_HIGHBITDEPTH
     235             :     if (use_highbitdepth) {
     236             :       // Store uint16 addresses when using 16bit framebuffers
     237             :       buf = CONVERT_TO_BYTEPTR(ybf->buffer_alloc);
     238             :       ybf->flags = YV12_FLAG_HIGHBITDEPTH;
     239             :     } else {
     240             :       ybf->flags = 0;
     241             :     }
     242             : #endif  // CONFIG_VP9_HIGHBITDEPTH
     243             : 
     244           0 :     ybf->y_buffer = (uint8_t *)yv12_align_addr(
     245             :         buf + (border * y_stride) + border, vp9_byte_align);
     246           0 :     ybf->u_buffer = (uint8_t *)yv12_align_addr(
     247             :         buf + yplane_size + (uv_border_h * uv_stride) + uv_border_w,
     248             :         vp9_byte_align);
     249           0 :     ybf->v_buffer =
     250           0 :         (uint8_t *)yv12_align_addr(buf + yplane_size + uvplane_size +
     251             :                                        (uv_border_h * uv_stride) + uv_border_w,
     252             :                                    vp9_byte_align);
     253             : 
     254           0 :     ybf->corrupted = 0; /* assume not corrupted by errors */
     255           0 :     return 0;
     256             :   }
     257           0 :   return -2;
     258             : }
     259             : 
     260           0 : int vpx_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
     261             :                            int ss_x, int ss_y,
     262             : #if CONFIG_VP9_HIGHBITDEPTH
     263             :                            int use_highbitdepth,
     264             : #endif
     265             :                            int border, int byte_alignment) {
     266           0 :   if (ybf) {
     267           0 :     vpx_free_frame_buffer(ybf);
     268           0 :     return vpx_realloc_frame_buffer(ybf, width, height, ss_x, ss_y,
     269             : #if CONFIG_VP9_HIGHBITDEPTH
     270             :                                     use_highbitdepth,
     271             : #endif
     272             :                                     border, byte_alignment, NULL, NULL, NULL);
     273             :   }
     274           0 :   return -2;
     275             : }
     276             : #endif

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