Line data Source code
1 : /*
2 : * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
3 : *
4 : * Use of this source code is governed by a BSD-style license
5 : * that can be found in the LICENSE file in the root of the source
6 : * tree. An additional intellectual property rights grant can be found
7 : * in the file PATENTS. All contributing project authors may
8 : * be found in the AUTHORS file in the root of the source tree.
9 : */
10 : #include "webrtc/base/random.h"
11 :
12 : #include <math.h>
13 :
14 : #include "webrtc/base/checks.h"
15 :
16 : namespace webrtc {
17 :
18 0 : Random::Random(uint64_t seed) {
19 0 : RTC_DCHECK(seed != 0x0ull);
20 0 : state_ = seed;
21 0 : }
22 :
23 0 : uint32_t Random::Rand(uint32_t t) {
24 : // Casting the output to 32 bits will give an almost uniform number.
25 : // Pr[x=0] = (2^32-1) / (2^64-1)
26 : // Pr[x=k] = 2^32 / (2^64-1) for k!=0
27 : // Uniform would be Pr[x=k] = 2^32 / 2^64 for all 32-bit integers k.
28 0 : uint32_t x = NextOutput();
29 : // If x / 2^32 is uniform on [0,1), then x / 2^32 * (t+1) is uniform on
30 : // the interval [0,t+1), so the integer part is uniform on [0,t].
31 0 : uint64_t result = x * (static_cast<uint64_t>(t) + 1);
32 0 : result >>= 32;
33 0 : return result;
34 : }
35 :
36 0 : uint32_t Random::Rand(uint32_t low, uint32_t high) {
37 0 : RTC_DCHECK(low <= high);
38 0 : return Rand(high - low) + low;
39 : }
40 :
41 0 : int32_t Random::Rand(int32_t low, int32_t high) {
42 0 : RTC_DCHECK(low <= high);
43 : // We rely on subtraction (and addition) to be the same for signed and
44 : // unsigned numbers in two-complement representation. Thus, although
45 : // high - low might be negative as an int, it is the correct difference
46 : // when interpreted as an unsigned.
47 0 : return Rand(high - low) + low;
48 : }
49 :
50 : template <>
51 0 : float Random::Rand<float>() {
52 0 : double result = NextOutput() - 1;
53 0 : result = result / 0xFFFFFFFFFFFFFFFEull;
54 0 : return static_cast<float>(result);
55 : }
56 :
57 : template <>
58 0 : double Random::Rand<double>() {
59 0 : double result = NextOutput() - 1;
60 0 : result = result / 0xFFFFFFFFFFFFFFFEull;
61 0 : return result;
62 : }
63 :
64 : template <>
65 0 : bool Random::Rand<bool>() {
66 0 : return Rand(0, 1) == 1;
67 : }
68 :
69 0 : double Random::Gaussian(double mean, double standard_deviation) {
70 : // Creating a Normal distribution variable from two independent uniform
71 : // variables based on the Box-Muller transform, which is defined on the
72 : // interval (0, 1]. Note that we rely on NextOutput to generate integers
73 : // in the range [1, 2^64-1]. Normally this behavior is a bit frustrating,
74 : // but here it is exactly what we need.
75 0 : const double kPi = 3.14159265358979323846;
76 0 : double u1 = static_cast<double>(NextOutput()) / 0xFFFFFFFFFFFFFFFFull;
77 0 : double u2 = static_cast<double>(NextOutput()) / 0xFFFFFFFFFFFFFFFFull;
78 0 : return mean + standard_deviation * sqrt(-2 * log(u1)) * cos(2 * kPi * u2);
79 : }
80 :
81 0 : double Random::Exponential(double lambda) {
82 0 : double uniform = Rand<double>();
83 0 : return -log(uniform) / lambda;
84 : }
85 :
86 : } // namespace webrtc
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