Line data Source code
1 : /*
2 : * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
3 : *
4 : * Use of this source code is governed by a BSD-style license
5 : * that can be found in the LICENSE file in the root of the source
6 : * tree. An additional intellectual property rights grant can be found
7 : * in the file PATENTS. All contributing project authors may
8 : * be found in the AUTHORS file in the root of the source tree.
9 : */
10 :
11 : #ifndef WEBRTC_COMMON_AUDIO_LAPPED_TRANSFORM_H_
12 : #define WEBRTC_COMMON_AUDIO_LAPPED_TRANSFORM_H_
13 :
14 : #include <complex>
15 : #include <memory>
16 :
17 : #include "webrtc/common_audio/blocker.h"
18 : #include "webrtc/common_audio/real_fourier.h"
19 : #include "webrtc/system_wrappers/include/aligned_array.h"
20 :
21 : namespace webrtc {
22 :
23 : // Helper class for audio processing modules which operate on frequency domain
24 : // input derived from the windowed time domain audio stream.
25 : //
26 : // The input audio chunk is sliced into possibly overlapping blocks, multiplied
27 : // by a window and transformed with an FFT implementation. The transformed data
28 : // is supplied to the given callback for processing. The processed output is
29 : // then inverse transformed into the time domain and spliced back into a chunk
30 : // which constitutes the final output of this processing module.
31 0 : class LappedTransform {
32 : public:
33 0 : class Callback {
34 : public:
35 0 : virtual ~Callback() {}
36 :
37 : virtual void ProcessAudioBlock(const std::complex<float>* const* in_block,
38 : size_t num_in_channels, size_t frames,
39 : size_t num_out_channels,
40 : std::complex<float>* const* out_block) = 0;
41 : };
42 :
43 : // Construct a transform instance. |chunk_length| is the number of samples in
44 : // each channel. |window| defines the window, owned by the caller (a copy is
45 : // made internally); |window| should have length equal to |block_length|.
46 : // |block_length| defines the length of a block, in samples.
47 : // |shift_amount| is in samples. |callback| is the caller-owned audio
48 : // processing function called for each block of the input chunk.
49 : LappedTransform(size_t num_in_channels,
50 : size_t num_out_channels,
51 : size_t chunk_length,
52 : const float* window,
53 : size_t block_length,
54 : size_t shift_amount,
55 : Callback* callback);
56 : ~LappedTransform();
57 :
58 : // Main audio processing helper method. Internally slices |in_chunk| into
59 : // blocks, transforms them to frequency domain, calls the callback for each
60 : // block and returns a de-blocked time domain chunk of audio through
61 : // |out_chunk|. Both buffers are caller-owned.
62 : void ProcessChunk(const float* const* in_chunk, float* const* out_chunk);
63 :
64 : // Get the chunk length.
65 : //
66 : // The chunk length is the number of samples per channel that must be passed
67 : // to ProcessChunk via the parameter in_chunk.
68 : //
69 : // Returns the same chunk_length passed to the LappedTransform constructor.
70 : size_t chunk_length() const { return chunk_length_; }
71 :
72 : // Get the number of input channels.
73 : //
74 : // This is the number of arrays that must be passed to ProcessChunk via
75 : // in_chunk.
76 : //
77 : // Returns the same num_in_channels passed to the LappedTransform constructor.
78 : size_t num_in_channels() const { return num_in_channels_; }
79 :
80 : // Get the number of output channels.
81 : //
82 : // This is the number of arrays that must be passed to ProcessChunk via
83 : // out_chunk.
84 : //
85 : // Returns the same num_out_channels passed to the LappedTransform
86 : // constructor.
87 : size_t num_out_channels() const { return num_out_channels_; }
88 :
89 : // Returns the initial delay.
90 : //
91 : // This is the delay introduced by the |blocker_| to be able to get and return
92 : // chunks of |chunk_length|, but process blocks of |block_length|.
93 : size_t initial_delay() const { return blocker_.initial_delay(); }
94 :
95 : private:
96 : // Internal middleware callback, given to the blocker. Transforms each block
97 : // and hands it over to the processing method given at construction time.
98 0 : class BlockThunk : public BlockerCallback {
99 : public:
100 0 : explicit BlockThunk(LappedTransform* parent) : parent_(parent) {}
101 :
102 : void ProcessBlock(const float* const* input,
103 : size_t num_frames,
104 : size_t num_input_channels,
105 : size_t num_output_channels,
106 : float* const* output) override;
107 :
108 : private:
109 : LappedTransform* const parent_;
110 : } blocker_callback_;
111 :
112 : const size_t num_in_channels_;
113 : const size_t num_out_channels_;
114 :
115 : const size_t block_length_;
116 : const size_t chunk_length_;
117 :
118 : Callback* const block_processor_;
119 : Blocker blocker_;
120 :
121 : std::unique_ptr<RealFourier> fft_;
122 : const size_t cplx_length_;
123 : AlignedArray<float> real_buf_;
124 : AlignedArray<std::complex<float> > cplx_pre_;
125 : AlignedArray<std::complex<float> > cplx_post_;
126 : };
127 :
128 : } // namespace webrtc
129 :
130 : #endif // WEBRTC_COMMON_AUDIO_LAPPED_TRANSFORM_H_
131 :
|