Line data Source code
1 : /*
2 : * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3 : *
4 : * Use of this source code is governed by a BSD-style license
5 : * that can be found in the LICENSE file in the root of the source
6 : * tree. An additional intellectual property rights grant can be found
7 : * in the file PATENTS. All contributing project authors may
8 : * be found in the AUTHORS file in the root of the source tree.
9 : */
10 :
11 : #include <algorithm>
12 :
13 : #include "webrtc/modules/audio_device/audio_device_buffer.h"
14 :
15 : #include "webrtc/base/arraysize.h"
16 : #include "webrtc/base/bind.h"
17 : #include "webrtc/base/checks.h"
18 : #include "webrtc/base/logging.h"
19 : #include "webrtc/base/format_macros.h"
20 : #include "webrtc/base/timeutils.h"
21 : #include "webrtc/common_audio/signal_processing/include/signal_processing_library.h"
22 : #include "webrtc/modules/audio_device/audio_device_config.h"
23 : #include "webrtc/system_wrappers/include/metrics.h"
24 :
25 : namespace webrtc {
26 :
27 : static const char kTimerQueueName[] = "AudioDeviceBufferTimer";
28 :
29 : // Time between two sucessive calls to LogStats().
30 : static const size_t kTimerIntervalInSeconds = 10;
31 : static const size_t kTimerIntervalInMilliseconds =
32 : kTimerIntervalInSeconds * rtc::kNumMillisecsPerSec;
33 : // Min time required to qualify an audio session as a "call". If playout or
34 : // recording has been active for less than this time we will not store any
35 : // logs or UMA stats but instead consider the call as too short.
36 : static const size_t kMinValidCallTimeTimeInSeconds = 10;
37 : static const size_t kMinValidCallTimeTimeInMilliseconds =
38 : kMinValidCallTimeTimeInSeconds * rtc::kNumMillisecsPerSec;
39 :
40 0 : AudioDeviceBuffer::AudioDeviceBuffer()
41 : : task_queue_(kTimerQueueName),
42 : audio_transport_cb_(nullptr),
43 : rec_sample_rate_(0),
44 : play_sample_rate_(0),
45 : rec_channels_(0),
46 : play_channels_(0),
47 : playing_(false),
48 : recording_(false),
49 : current_mic_level_(0),
50 : new_mic_level_(0),
51 : typing_status_(false),
52 : play_delay_ms_(0),
53 : rec_delay_ms_(0),
54 : clock_drift_(0),
55 : num_stat_reports_(0),
56 : rec_callbacks_(0),
57 : last_rec_callbacks_(0),
58 : play_callbacks_(0),
59 : last_play_callbacks_(0),
60 : rec_samples_(0),
61 : last_rec_samples_(0),
62 : play_samples_(0),
63 : last_play_samples_(0),
64 : max_rec_level_(0),
65 : max_play_level_(0),
66 : last_timer_task_time_(0),
67 : rec_stat_count_(0),
68 : play_stat_count_(0),
69 : play_start_time_(0),
70 : rec_start_time_(0),
71 : only_silence_recorded_(true),
72 0 : log_stats_(false) {
73 0 : LOG(INFO) << "AudioDeviceBuffer::ctor";
74 0 : playout_thread_checker_.DetachFromThread();
75 0 : recording_thread_checker_.DetachFromThread();
76 0 : }
77 :
78 0 : AudioDeviceBuffer::~AudioDeviceBuffer() {
79 0 : RTC_DCHECK_RUN_ON(&main_thread_checker_);
80 0 : RTC_DCHECK(!playing_);
81 0 : RTC_DCHECK(!recording_);
82 0 : LOG(INFO) << "AudioDeviceBuffer::~dtor";
83 0 : }
84 :
85 0 : int32_t AudioDeviceBuffer::RegisterAudioCallback(
86 : AudioTransport* audio_callback) {
87 0 : RTC_DCHECK_RUN_ON(&main_thread_checker_);
88 0 : LOG(INFO) << __FUNCTION__;
89 0 : if (playing_ || recording_) {
90 0 : LOG(LS_ERROR) << "Failed to set audio transport since media was active";
91 0 : return -1;
92 : }
93 0 : audio_transport_cb_ = audio_callback;
94 0 : return 0;
95 : }
96 :
97 0 : void AudioDeviceBuffer::StartPlayout() {
98 0 : RTC_DCHECK_RUN_ON(&main_thread_checker_);
99 : // TODO(henrika): allow for usage of DCHECK(!playing_) here instead. Today the
100 : // ADM allows calling Start(), Start() by ignoring the second call but it
101 : // makes more sense to only allow one call.
102 0 : if (playing_) {
103 0 : return;
104 : }
105 0 : LOG(INFO) << __FUNCTION__;
106 0 : playout_thread_checker_.DetachFromThread();
107 : // Clear members tracking playout stats and do it on the task queue.
108 0 : task_queue_.PostTask([this] { ResetPlayStats(); });
109 : // Start a periodic timer based on task queue if not already done by the
110 : // recording side.
111 0 : if (!recording_) {
112 0 : StartPeriodicLogging();
113 : }
114 0 : const int64_t now_time = rtc::TimeMillis();
115 : // Clear members that are only touched on the main (creating) thread.
116 0 : play_start_time_ = now_time;
117 0 : playing_ = true;
118 : }
119 :
120 0 : void AudioDeviceBuffer::StartRecording() {
121 0 : RTC_DCHECK_RUN_ON(&main_thread_checker_);
122 0 : if (recording_) {
123 0 : return;
124 : }
125 0 : LOG(INFO) << __FUNCTION__;
126 0 : recording_thread_checker_.DetachFromThread();
127 : // Clear members tracking recording stats and do it on the task queue.
128 0 : task_queue_.PostTask([this] { ResetRecStats(); });
129 : // Start a periodic timer based on task queue if not already done by the
130 : // playout side.
131 0 : if (!playing_) {
132 0 : StartPeriodicLogging();
133 : }
134 : // Clear members that will be touched on the main (creating) thread.
135 0 : rec_start_time_ = rtc::TimeMillis();
136 0 : recording_ = true;
137 : // And finally a member which can be modified on the native audio thread.
138 : // It is safe to do so since we know by design that the owning ADM has not
139 : // yet started the native audio recording.
140 0 : only_silence_recorded_ = true;
141 : }
142 :
143 0 : void AudioDeviceBuffer::StopPlayout() {
144 0 : RTC_DCHECK_RUN_ON(&main_thread_checker_);
145 0 : if (!playing_) {
146 0 : return;
147 : }
148 0 : LOG(INFO) << __FUNCTION__;
149 0 : playing_ = false;
150 : // Stop periodic logging if no more media is active.
151 0 : if (!recording_) {
152 0 : StopPeriodicLogging();
153 : }
154 0 : LOG(INFO) << "total playout time: " << rtc::TimeSince(play_start_time_);
155 : }
156 :
157 0 : void AudioDeviceBuffer::StopRecording() {
158 0 : RTC_DCHECK_RUN_ON(&main_thread_checker_);
159 0 : if (!recording_) {
160 0 : return;
161 : }
162 0 : LOG(INFO) << __FUNCTION__;
163 0 : recording_ = false;
164 : // Stop periodic logging if no more media is active.
165 0 : if (!playing_) {
166 0 : StopPeriodicLogging();
167 : }
168 : // Add UMA histogram to keep track of the case when only zeros have been
169 : // recorded. Measurements (max of absolute level) are taken twice per second,
170 : // which means that if e.g 10 seconds of audio has been recorded, a total of
171 : // 20 level estimates must all be identical to zero to trigger the histogram.
172 : // |only_silence_recorded_| can only be cleared on the native audio thread
173 : // that drives audio capture but we know by design that the audio has stopped
174 : // when this method is called, hence there should not be aby conflicts. Also,
175 : // the fact that |only_silence_recorded_| can be affected during the complete
176 : // call makes chances of conflicts with potentially one last callback very
177 : // small.
178 0 : const size_t time_since_start = rtc::TimeSince(rec_start_time_);
179 0 : if (time_since_start > kMinValidCallTimeTimeInMilliseconds) {
180 0 : const int only_zeros = static_cast<int>(only_silence_recorded_);
181 0 : RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.RecordedOnlyZeros", only_zeros);
182 0 : LOG(INFO) << "HISTOGRAM(WebRTC.Audio.RecordedOnlyZeros): " << only_zeros;
183 : }
184 0 : LOG(INFO) << "total recording time: " << time_since_start;
185 : }
186 :
187 0 : int32_t AudioDeviceBuffer::SetRecordingSampleRate(uint32_t fsHz) {
188 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
189 0 : LOG(INFO) << "SetRecordingSampleRate(" << fsHz << ")";
190 0 : rec_sample_rate_ = fsHz;
191 0 : return 0;
192 : }
193 :
194 0 : int32_t AudioDeviceBuffer::SetPlayoutSampleRate(uint32_t fsHz) {
195 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
196 0 : LOG(INFO) << "SetPlayoutSampleRate(" << fsHz << ")";
197 0 : play_sample_rate_ = fsHz;
198 0 : return 0;
199 : }
200 :
201 0 : int32_t AudioDeviceBuffer::RecordingSampleRate() const {
202 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
203 0 : return rec_sample_rate_;
204 : }
205 :
206 0 : int32_t AudioDeviceBuffer::PlayoutSampleRate() const {
207 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
208 0 : return play_sample_rate_;
209 : }
210 :
211 0 : int32_t AudioDeviceBuffer::SetRecordingChannels(size_t channels) {
212 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
213 0 : LOG(INFO) << "SetRecordingChannels(" << channels << ")";
214 0 : rec_channels_ = channels;
215 0 : return 0;
216 : }
217 :
218 0 : int32_t AudioDeviceBuffer::SetPlayoutChannels(size_t channels) {
219 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
220 0 : LOG(INFO) << "SetPlayoutChannels(" << channels << ")";
221 0 : play_channels_ = channels;
222 0 : return 0;
223 : }
224 :
225 0 : int32_t AudioDeviceBuffer::SetRecordingChannel(
226 : const AudioDeviceModule::ChannelType channel) {
227 0 : LOG(INFO) << "SetRecordingChannel(" << channel << ")";
228 0 : LOG(LS_WARNING) << "Not implemented";
229 : // Add DCHECK to ensure that user does not try to use this API with a non-
230 : // default parameter.
231 0 : RTC_DCHECK_EQ(channel, AudioDeviceModule::kChannelBoth);
232 0 : return -1;
233 : }
234 :
235 0 : int32_t AudioDeviceBuffer::RecordingChannel(
236 : AudioDeviceModule::ChannelType& channel) const {
237 0 : LOG(LS_WARNING) << "Not implemented";
238 0 : return -1;
239 : }
240 :
241 0 : size_t AudioDeviceBuffer::RecordingChannels() const {
242 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
243 0 : return rec_channels_;
244 : }
245 :
246 0 : size_t AudioDeviceBuffer::PlayoutChannels() const {
247 0 : RTC_DCHECK(main_thread_checker_.CalledOnValidThread());
248 0 : return play_channels_;
249 : }
250 :
251 0 : int32_t AudioDeviceBuffer::SetCurrentMicLevel(uint32_t level) {
252 : #if !defined(WEBRTC_WIN)
253 : // Windows uses a dedicated thread for volume APIs.
254 0 : RTC_DCHECK_RUN_ON(&recording_thread_checker_);
255 : #endif
256 0 : current_mic_level_ = level;
257 0 : return 0;
258 : }
259 :
260 0 : int32_t AudioDeviceBuffer::SetTypingStatus(bool typing_status) {
261 0 : RTC_DCHECK_RUN_ON(&recording_thread_checker_);
262 0 : typing_status_ = typing_status;
263 0 : return 0;
264 : }
265 :
266 0 : uint32_t AudioDeviceBuffer::NewMicLevel() const {
267 0 : RTC_DCHECK_RUN_ON(&recording_thread_checker_);
268 0 : return new_mic_level_;
269 : }
270 :
271 0 : void AudioDeviceBuffer::SetVQEData(int play_delay_ms,
272 : int rec_delay_ms,
273 : int clock_drift) {
274 0 : RTC_DCHECK_RUN_ON(&recording_thread_checker_);
275 0 : play_delay_ms_ = play_delay_ms;
276 0 : rec_delay_ms_ = rec_delay_ms;
277 0 : clock_drift_ = clock_drift;
278 0 : }
279 :
280 0 : int32_t AudioDeviceBuffer::StartInputFileRecording(
281 : const char fileName[kAdmMaxFileNameSize]) {
282 0 : LOG(LS_WARNING) << "Not implemented";
283 0 : return 0;
284 : }
285 :
286 0 : int32_t AudioDeviceBuffer::StopInputFileRecording() {
287 0 : LOG(LS_WARNING) << "Not implemented";
288 0 : return 0;
289 : }
290 :
291 0 : int32_t AudioDeviceBuffer::StartOutputFileRecording(
292 : const char fileName[kAdmMaxFileNameSize]) {
293 0 : LOG(LS_WARNING) << "Not implemented";
294 0 : return 0;
295 : }
296 :
297 0 : int32_t AudioDeviceBuffer::StopOutputFileRecording() {
298 0 : LOG(LS_WARNING) << "Not implemented";
299 0 : return 0;
300 : }
301 :
302 0 : int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
303 : size_t samples_per_channel) {
304 0 : RTC_DCHECK_RUN_ON(&recording_thread_checker_);
305 : // Copy the complete input buffer to the local buffer.
306 0 : const size_t old_size = rec_buffer_.size();
307 0 : rec_buffer_.SetData(static_cast<const int16_t*>(audio_buffer),
308 0 : rec_channels_ * samples_per_channel);
309 : // Keep track of the size of the recording buffer. Only updated when the
310 : // size changes, which is a rare event.
311 0 : if (old_size != rec_buffer_.size()) {
312 0 : LOG(LS_INFO) << "Size of recording buffer: " << rec_buffer_.size();
313 : }
314 :
315 : // Derive a new level value twice per second and check if it is non-zero.
316 0 : int16_t max_abs = 0;
317 0 : RTC_DCHECK_LT(rec_stat_count_, 50);
318 0 : if (++rec_stat_count_ >= 50) {
319 : // Returns the largest absolute value in a signed 16-bit vector.
320 0 : max_abs = WebRtcSpl_MaxAbsValueW16(rec_buffer_.data(), rec_buffer_.size());
321 0 : rec_stat_count_ = 0;
322 : // Set |only_silence_recorded_| to false as soon as at least one detection
323 : // of a non-zero audio packet is found. It can only be restored to true
324 : // again by restarting the call.
325 0 : if (max_abs > 0) {
326 0 : only_silence_recorded_ = false;
327 : }
328 : }
329 : // Update some stats but do it on the task queue to ensure that the members
330 : // are modified and read on the same thread. Note that |max_abs| will be
331 : // zero in most calls and then have no effect of the stats. It is only updated
332 : // approximately two times per second and can then change the stats.
333 0 : task_queue_.PostTask([this, max_abs, samples_per_channel] {
334 0 : UpdateRecStats(max_abs, samples_per_channel);
335 0 : });
336 0 : return 0;
337 : }
338 :
339 0 : int32_t AudioDeviceBuffer::DeliverRecordedData() {
340 0 : RTC_DCHECK_RUN_ON(&recording_thread_checker_);
341 0 : if (!audio_transport_cb_) {
342 0 : LOG(LS_WARNING) << "Invalid audio transport";
343 0 : return 0;
344 : }
345 0 : const size_t frames = rec_buffer_.size() / rec_channels_;
346 0 : const size_t bytes_per_frame = rec_channels_ * sizeof(int16_t);
347 0 : uint32_t new_mic_level(0);
348 0 : uint32_t total_delay_ms = play_delay_ms_ + rec_delay_ms_;
349 0 : int32_t res = audio_transport_cb_->RecordedDataIsAvailable(
350 0 : rec_buffer_.data(), frames, bytes_per_frame, rec_channels_,
351 : rec_sample_rate_, total_delay_ms, clock_drift_, current_mic_level_,
352 0 : typing_status_, new_mic_level);
353 0 : if (res != -1) {
354 0 : new_mic_level_ = new_mic_level;
355 : } else {
356 0 : LOG(LS_ERROR) << "RecordedDataIsAvailable() failed";
357 : }
358 0 : return 0;
359 : }
360 :
361 0 : int32_t AudioDeviceBuffer::RequestPlayoutData(size_t samples_per_channel) {
362 0 : RTC_DCHECK_RUN_ON(&playout_thread_checker_);
363 : // The consumer can change the requested size on the fly and we therefore
364 : // resize the buffer accordingly. Also takes place at the first call to this
365 : // method.
366 0 : const size_t total_samples = play_channels_ * samples_per_channel;
367 0 : if (play_buffer_.size() != total_samples) {
368 0 : play_buffer_.SetSize(total_samples);
369 0 : LOG(LS_INFO) << "Size of playout buffer: " << play_buffer_.size();
370 : }
371 :
372 0 : size_t num_samples_out(0);
373 : // It is currently supported to start playout without a valid audio
374 : // transport object. Leads to warning and silence.
375 0 : if (!audio_transport_cb_) {
376 0 : LOG(LS_WARNING) << "Invalid audio transport";
377 0 : return 0;
378 : }
379 :
380 : // Retrieve new 16-bit PCM audio data using the audio transport instance.
381 0 : int64_t elapsed_time_ms = -1;
382 0 : int64_t ntp_time_ms = -1;
383 0 : const size_t bytes_per_frame = play_channels_ * sizeof(int16_t);
384 0 : uint32_t res = audio_transport_cb_->NeedMorePlayData(
385 : samples_per_channel, bytes_per_frame, play_channels_, play_sample_rate_,
386 0 : play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
387 0 : if (res != 0) {
388 0 : LOG(LS_ERROR) << "NeedMorePlayData() failed";
389 : }
390 :
391 : // Derive a new level value twice per second.
392 0 : int16_t max_abs = 0;
393 0 : RTC_DCHECK_LT(play_stat_count_, 50);
394 0 : if (++play_stat_count_ >= 50) {
395 : // Returns the largest absolute value in a signed 16-bit vector.
396 : max_abs =
397 0 : WebRtcSpl_MaxAbsValueW16(play_buffer_.data(), play_buffer_.size());
398 0 : play_stat_count_ = 0;
399 : }
400 : // Update some stats but do it on the task queue to ensure that the members
401 : // are modified and read on the same thread. Note that |max_abs| will be
402 : // zero in most calls and then have no effect of the stats. It is only updated
403 : // approximately two times per second and can then change the stats.
404 0 : task_queue_.PostTask([this, max_abs, num_samples_out] {
405 0 : UpdatePlayStats(max_abs, num_samples_out);
406 0 : });
407 0 : return static_cast<int32_t>(num_samples_out);
408 : }
409 :
410 0 : int32_t AudioDeviceBuffer::GetPlayoutData(void* audio_buffer) {
411 0 : RTC_DCHECK_RUN_ON(&playout_thread_checker_);
412 0 : RTC_DCHECK_GT(play_buffer_.size(), 0);
413 0 : const size_t bytes_per_sample = sizeof(int16_t);
414 0 : memcpy(audio_buffer, play_buffer_.data(),
415 0 : play_buffer_.size() * bytes_per_sample);
416 : // Return samples per channel or number of frames.
417 0 : return static_cast<int32_t>(play_buffer_.size() / play_channels_);
418 : }
419 :
420 0 : void AudioDeviceBuffer::StartPeriodicLogging() {
421 0 : task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
422 0 : AudioDeviceBuffer::LOG_START));
423 0 : }
424 :
425 0 : void AudioDeviceBuffer::StopPeriodicLogging() {
426 0 : task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
427 0 : AudioDeviceBuffer::LOG_STOP));
428 0 : }
429 :
430 0 : void AudioDeviceBuffer::LogStats(LogState state) {
431 0 : RTC_DCHECK_RUN_ON(&task_queue_);
432 0 : int64_t now_time = rtc::TimeMillis();
433 :
434 0 : if (state == AudioDeviceBuffer::LOG_START) {
435 : // Reset counters at start. We will not add any logging in this state but
436 : // the timer will started by posting a new (delayed) task.
437 0 : num_stat_reports_ = 0;
438 0 : last_timer_task_time_ = now_time;
439 0 : log_stats_ = true;
440 0 : } else if (state == AudioDeviceBuffer::LOG_STOP) {
441 : // Stop logging and posting new tasks.
442 0 : log_stats_ = false;
443 : } else if (state == AudioDeviceBuffer::LOG_ACTIVE) {
444 : // Keep logging unless logging was disabled while task was posted.
445 : }
446 :
447 : // Avoid adding more logs since we are in STOP mode.
448 0 : if (!log_stats_) {
449 0 : return;
450 : }
451 :
452 0 : int64_t next_callback_time = now_time + kTimerIntervalInMilliseconds;
453 0 : int64_t time_since_last = rtc::TimeDiff(now_time, last_timer_task_time_);
454 0 : last_timer_task_time_ = now_time;
455 :
456 : // Log the latest statistics but skip the first round just after state was
457 : // set to LOG_START. Hence, first printed log will be after ~10 seconds.
458 0 : if (++num_stat_reports_ > 1 && time_since_last > 0) {
459 0 : uint32_t diff_samples = rec_samples_ - last_rec_samples_;
460 0 : float rate = diff_samples / (static_cast<float>(time_since_last) / 1000.0);
461 0 : LOG(INFO) << "[REC : " << time_since_last << "msec, "
462 0 : << rec_sample_rate_ / 1000
463 0 : << "kHz] callbacks: " << rec_callbacks_ - last_rec_callbacks_
464 : << ", "
465 0 : << "samples: " << diff_samples << ", "
466 0 : << "rate: " << static_cast<int>(rate + 0.5) << ", "
467 0 : << "level: " << max_rec_level_;
468 :
469 0 : diff_samples = play_samples_ - last_play_samples_;
470 0 : rate = diff_samples / (static_cast<float>(time_since_last) / 1000.0);
471 0 : LOG(INFO) << "[PLAY: " << time_since_last << "msec, "
472 0 : << play_sample_rate_ / 1000
473 0 : << "kHz] callbacks: " << play_callbacks_ - last_play_callbacks_
474 : << ", "
475 0 : << "samples: " << diff_samples << ", "
476 0 : << "rate: " << static_cast<int>(rate + 0.5) << ", "
477 0 : << "level: " << max_play_level_;
478 : }
479 :
480 0 : last_rec_callbacks_ = rec_callbacks_;
481 0 : last_play_callbacks_ = play_callbacks_;
482 0 : last_rec_samples_ = rec_samples_;
483 0 : last_play_samples_ = play_samples_;
484 0 : max_rec_level_ = 0;
485 0 : max_play_level_ = 0;
486 :
487 0 : int64_t time_to_wait_ms = next_callback_time - rtc::TimeMillis();
488 0 : RTC_DCHECK_GT(time_to_wait_ms, 0) << "Invalid timer interval";
489 :
490 : // Keep posting new (delayed) tasks until state is changed to kLogStop.
491 0 : task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
492 0 : AudioDeviceBuffer::LOG_ACTIVE),
493 0 : time_to_wait_ms);
494 : }
495 :
496 0 : void AudioDeviceBuffer::ResetRecStats() {
497 0 : RTC_DCHECK_RUN_ON(&task_queue_);
498 0 : rec_callbacks_ = 0;
499 0 : last_rec_callbacks_ = 0;
500 0 : rec_samples_ = 0;
501 0 : last_rec_samples_ = 0;
502 0 : max_rec_level_ = 0;
503 0 : }
504 :
505 0 : void AudioDeviceBuffer::ResetPlayStats() {
506 0 : RTC_DCHECK_RUN_ON(&task_queue_);
507 0 : play_callbacks_ = 0;
508 0 : last_play_callbacks_ = 0;
509 0 : play_samples_ = 0;
510 0 : last_play_samples_ = 0;
511 0 : max_play_level_ = 0;
512 0 : }
513 :
514 0 : void AudioDeviceBuffer::UpdateRecStats(int16_t max_abs,
515 : size_t samples_per_channel) {
516 0 : RTC_DCHECK_RUN_ON(&task_queue_);
517 0 : ++rec_callbacks_;
518 0 : rec_samples_ += samples_per_channel;
519 0 : if (max_abs > max_rec_level_) {
520 0 : max_rec_level_ = max_abs;
521 : }
522 0 : }
523 :
524 0 : void AudioDeviceBuffer::UpdatePlayStats(int16_t max_abs,
525 : size_t samples_per_channel) {
526 0 : RTC_DCHECK_RUN_ON(&task_queue_);
527 0 : ++play_callbacks_;
528 0 : play_samples_ += samples_per_channel;
529 0 : if (max_abs > max_play_level_) {
530 0 : max_play_level_ = max_abs;
531 : }
532 0 : }
533 :
534 : } // namespace webrtc
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