LCOV - code coverage report
Current view: top level - media/webrtc/trunk/webrtc/modules/audio_device - audio_device_buffer.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 1 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 1 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
       3             :  *
       4             :  *  Use of this source code is governed by a BSD-style license
       5             :  *  that can be found in the LICENSE file in the root of the source
       6             :  *  tree. An additional intellectual property rights grant can be found
       7             :  *  in the file PATENTS.  All contributing project authors may
       8             :  *  be found in the AUTHORS file in the root of the source tree.
       9             :  */
      10             : 
      11             : #ifndef WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_
      12             : #define WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_
      13             : 
      14             : #include "webrtc/base/buffer.h"
      15             : #include "webrtc/base/task_queue.h"
      16             : #include "webrtc/base/thread_annotations.h"
      17             : #include "webrtc/base/thread_checker.h"
      18             : #include "webrtc/modules/audio_device/include/audio_device.h"
      19             : #include "webrtc/system_wrappers/include/file_wrapper.h"
      20             : #include "webrtc/typedefs.h"
      21             : 
      22             : namespace webrtc {
      23             : // Delta times between two successive playout callbacks are limited to this
      24             : // value before added to an internal array.
      25             : const size_t kMaxDeltaTimeInMs = 500;
      26             : // TODO(henrika): remove when no longer used by external client.
      27             : const size_t kMaxBufferSizeBytes = 3840;  // 10ms in stereo @ 96kHz
      28             : 
      29             : class AudioDeviceObserver;
      30             : 
      31             : class AudioDeviceBuffer {
      32             :  public:
      33             :   enum LogState {
      34             :     LOG_START = 0,
      35             :     LOG_STOP,
      36             :     LOG_ACTIVE,
      37             :   };
      38             : 
      39             :   AudioDeviceBuffer();
      40             :   virtual ~AudioDeviceBuffer();
      41             : 
      42           0 :   void SetId(uint32_t id) {};
      43             :   int32_t RegisterAudioCallback(AudioTransport* audio_callback);
      44             : 
      45             :   void StartPlayout();
      46             :   void StartRecording();
      47             :   void StopPlayout();
      48             :   void StopRecording();
      49             : 
      50             :   int32_t SetRecordingSampleRate(uint32_t fsHz);
      51             :   int32_t SetPlayoutSampleRate(uint32_t fsHz);
      52             :   int32_t RecordingSampleRate() const;
      53             :   int32_t PlayoutSampleRate() const;
      54             : 
      55             :   int32_t SetRecordingChannels(size_t channels);
      56             :   int32_t SetPlayoutChannels(size_t channels);
      57             :   size_t RecordingChannels() const;
      58             :   size_t PlayoutChannels() const;
      59             :   int32_t SetRecordingChannel(const AudioDeviceModule::ChannelType channel);
      60             :   int32_t RecordingChannel(AudioDeviceModule::ChannelType& channel) const;
      61             : 
      62             :   virtual int32_t SetRecordedBuffer(const void* audio_buffer,
      63             :                                     size_t samples_per_channel);
      64             :   int32_t SetCurrentMicLevel(uint32_t level);
      65             :   virtual void SetVQEData(int play_delay_ms, int rec_delay_ms, int clock_drift);
      66             :   virtual int32_t DeliverRecordedData();
      67             :   uint32_t NewMicLevel() const;
      68             : 
      69             :   virtual int32_t RequestPlayoutData(size_t samples_per_channel);
      70             :   virtual int32_t GetPlayoutData(void* audio_buffer);
      71             : 
      72             :   // TODO(henrika): these methods should not be used and does not contain any
      73             :   // valid implementation. Investigate the possibility to either remove them
      74             :   // or add a proper implementation if needed.
      75             :   int32_t StartInputFileRecording(const char fileName[kAdmMaxFileNameSize]);
      76             :   int32_t StopInputFileRecording();
      77             :   int32_t StartOutputFileRecording(const char fileName[kAdmMaxFileNameSize]);
      78             :   int32_t StopOutputFileRecording();
      79             : 
      80             :   int32_t SetTypingStatus(bool typing_status);
      81             : 
      82             :  private:
      83             :   // Starts/stops periodic logging of audio stats.
      84             :   void StartPeriodicLogging();
      85             :   void StopPeriodicLogging();
      86             : 
      87             :   // Called periodically on the internal thread created by the TaskQueue.
      88             :   // Updates some stats but dooes it on the task queue to ensure that access of
      89             :   // members is serialized hence avoiding usage of locks.
      90             :   // state = LOG_START => members are initialized and the timer starts.
      91             :   // state = LOG_STOP => no logs are printed and the timer stops.
      92             :   // state = LOG_ACTIVE => logs are printed and the timer is kept alive.
      93             :   void LogStats(LogState state);
      94             : 
      95             :   // Updates counters in each play/record callback but does it on the task
      96             :   // queue to ensure that they can be read by LogStats() without any locks since
      97             :   // each task is serialized by the task queue.
      98             :   void UpdateRecStats(int16_t max_abs, size_t samples_per_channel);
      99             :   void UpdatePlayStats(int16_t max_abs, size_t samples_per_channel);
     100             : 
     101             :   // Clears all members tracking stats for recording and playout.
     102             :   // These methods both run on the task queue.
     103             :   void ResetRecStats();
     104             :   void ResetPlayStats();
     105             : 
     106             :   // This object lives on the main (creating) thread and most methods are
     107             :   // called on that same thread. When audio has started some methods will be
     108             :   // called on either a native audio thread for playout or a native thread for
     109             :   // recording. Some members are not annotated since they are "protected by
     110             :   // design" and adding e.g. a race checker can cause failuries for very few
     111             :   // edge cases and it is IMHO not worth the risk to use them in this class.
     112             :   // TODO(henrika): see if it is possible to refactor and annotate all members.
     113             : 
     114             :   // Main thread on which this object is created.
     115             :   rtc::ThreadChecker main_thread_checker_;
     116             : 
     117             :   // Native (platform specific) audio thread driving the playout side.
     118             :   rtc::ThreadChecker playout_thread_checker_;
     119             : 
     120             :   // Native (platform specific) audio thread driving the recording side.
     121             :   rtc::ThreadChecker recording_thread_checker_;
     122             : 
     123             :   // Task queue used to invoke LogStats() periodically. Tasks are executed on a
     124             :   // worker thread but it does not necessarily have to be the same thread for
     125             :   // each task.
     126             :   rtc::TaskQueue task_queue_;
     127             : 
     128             :   // Raw pointer to AudioTransport instance. Supplied to RegisterAudioCallback()
     129             :   // and it must outlive this object. It is not possible to change this member
     130             :   // while any media is active. It is possible to start media without calling
     131             :   // RegisterAudioCallback() but that will lead to ignored audio callbacks in
     132             :   // both directions where native audio will be acive but no audio samples will
     133             :   // be transported.
     134             :   AudioTransport* audio_transport_cb_;
     135             : 
     136             :   // The members below that are not annotated are protected by design. They are
     137             :   // all set on the main thread (verified by |main_thread_checker_|) and then
     138             :   // read on either the playout or recording audio thread. But, media will never
     139             :   // be active when the member is set; hence no conflict exists. It is too
     140             :   // complex to ensure and verify that this is actually the case.
     141             : 
     142             :   // Sample rate in Hertz.
     143             :   uint32_t rec_sample_rate_;
     144             :   uint32_t play_sample_rate_;
     145             : 
     146             :   // Number of audio channels.
     147             :   size_t rec_channels_;
     148             :   size_t play_channels_;
     149             : 
     150             :   // Keeps track of if playout/recording are active or not. A combination
     151             :   // of these states are used to determine when to start and stop the timer.
     152             :   // Only used on the creating thread and not used to control any media flow.
     153             :   bool playing_ ACCESS_ON(main_thread_checker_);
     154             :   bool recording_ ACCESS_ON(main_thread_checker_);
     155             : 
     156             :   // Buffer used for audio samples to be played out. Size can be changed
     157             :   // dynamically. The 16-bit samples are interleaved, hence the size is
     158             :   // proportional to the number of channels.
     159             :   rtc::BufferT<int16_t> play_buffer_ ACCESS_ON(playout_thread_checker_);
     160             : 
     161             :   // Byte buffer used for recorded audio samples. Size can be changed
     162             :   // dynamically.
     163             :   rtc::BufferT<int16_t> rec_buffer_ ACCESS_ON(recording_thread_checker_);
     164             : 
     165             :   // AGC parameters.
     166             : #if !defined(WEBRTC_WIN)
     167             :   uint32_t current_mic_level_ ACCESS_ON(recording_thread_checker_);
     168             : #else
     169             :   // Windows uses a dedicated thread for volume APIs.
     170             :   uint32_t current_mic_level_;
     171             : #endif
     172             :   uint32_t new_mic_level_ ACCESS_ON(recording_thread_checker_);
     173             : 
     174             :   // Contains true of a key-press has been detected.
     175             :   bool typing_status_ ACCESS_ON(recording_thread_checker_);
     176             : 
     177             :   // Delay values used by the AEC.
     178             :   int play_delay_ms_ ACCESS_ON(recording_thread_checker_);
     179             :   int rec_delay_ms_ ACCESS_ON(recording_thread_checker_);
     180             : 
     181             :   // Contains a clock-drift measurement.
     182             :   int clock_drift_ ACCESS_ON(recording_thread_checker_);
     183             : 
     184             :   // Counts number of times LogStats() has been called.
     185             :   size_t num_stat_reports_ ACCESS_ON(task_queue_);
     186             : 
     187             :   // Total number of recording callbacks where the source provides 10ms audio
     188             :   // data each time.
     189             :   uint64_t rec_callbacks_ ACCESS_ON(task_queue_);
     190             : 
     191             :   // Total number of recording callbacks stored at the last timer task.
     192             :   uint64_t last_rec_callbacks_ ACCESS_ON(task_queue_);
     193             : 
     194             :   // Total number of playback callbacks where the sink asks for 10ms audio
     195             :   // data each time.
     196             :   uint64_t play_callbacks_ ACCESS_ON(task_queue_);
     197             : 
     198             :   // Total number of playout callbacks stored at the last timer task.
     199             :   uint64_t last_play_callbacks_ ACCESS_ON(task_queue_);
     200             : 
     201             :   // Total number of recorded audio samples.
     202             :   uint64_t rec_samples_ ACCESS_ON(task_queue_);
     203             : 
     204             :   // Total number of recorded samples stored at the previous timer task.
     205             :   uint64_t last_rec_samples_ ACCESS_ON(task_queue_);
     206             : 
     207             :   // Total number of played audio samples.
     208             :   uint64_t play_samples_ ACCESS_ON(task_queue_);
     209             : 
     210             :   // Total number of played samples stored at the previous timer task.
     211             :   uint64_t last_play_samples_ ACCESS_ON(task_queue_);
     212             : 
     213             :   // Contains max level (max(abs(x))) of recorded audio packets over the last
     214             :   // 10 seconds where a new measurement is done twice per second. The level
     215             :   // is reset to zero at each call to LogStats().
     216             :   int16_t max_rec_level_ ACCESS_ON(task_queue_);
     217             : 
     218             :   // Contains max level of recorded audio packets over the last 10 seconds
     219             :   // where a new measurement is done twice per second.
     220             :   int16_t max_play_level_ ACCESS_ON(task_queue_);
     221             : 
     222             :   // Time stamp of last timer task (drives logging).
     223             :   int64_t last_timer_task_time_ ACCESS_ON(task_queue_);
     224             : 
     225             :   // Counts number of audio callbacks modulo 50 to create a signal when
     226             :   // a new storage of audio stats shall be done.
     227             :   int16_t rec_stat_count_ ACCESS_ON(recording_thread_checker_);
     228             :   int16_t play_stat_count_ ACCESS_ON(playout_thread_checker_);
     229             : 
     230             :   // Time stamps of when playout and recording starts.
     231             :   int64_t play_start_time_ ACCESS_ON(main_thread_checker_);
     232             :   int64_t rec_start_time_ ACCESS_ON(main_thread_checker_);
     233             : 
     234             :   // Set to true at construction and modified to false as soon as one audio-
     235             :   // level estimate larger than zero is detected.
     236             :   bool only_silence_recorded_;
     237             : 
     238             :   // Set to true when logging of audio stats is enabled for the first time in
     239             :   // StartPeriodicLogging() and set to false by StopPeriodicLogging().
     240             :   // Setting this member to false prevents (possiby invalid) log messages from
     241             :   // being printed in the LogStats() task.
     242             :   bool log_stats_ ACCESS_ON(task_queue_);
     243             : };
     244             : 
     245             : }  // namespace webrtc
     246             : 
     247             : #endif  // WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_

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