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Current view: top level - mfbt - Move.h (source / functions) Hit Total Coverage
Test: output.info Lines: 9 9 100.0 %
Date: 2017-07-14 16:53:18 Functions: 2307 10057 22.9 %
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          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : /* C++11-style, but C++98-usable, "move references" implementation. */
       8             : 
       9             : #ifndef mozilla_Move_h
      10             : #define mozilla_Move_h
      11             : 
      12             : #include "mozilla/TypeTraits.h"
      13             : 
      14             : namespace mozilla {
      15             : 
      16             : /*
      17             :  * "Move" References
      18             :  *
      19             :  * Some types can be copied much more efficiently if we know the original's
      20             :  * value need not be preserved --- that is, if we are doing a "move", not a
      21             :  * "copy". For example, if we have:
      22             :  *
      23             :  *   Vector<T> u;
      24             :  *   Vector<T> v(u);
      25             :  *
      26             :  * the constructor for v must apply a copy constructor to each element of u ---
      27             :  * taking time linear in the length of u. However, if we know we will not need u
      28             :  * any more once v has been initialized, then we could initialize v very
      29             :  * efficiently simply by stealing u's dynamically allocated buffer and giving it
      30             :  * to v --- a constant-time operation, regardless of the size of u.
      31             :  *
      32             :  * Moves often appear in container implementations. For example, when we append
      33             :  * to a vector, we may need to resize its buffer. This entails moving each of
      34             :  * its extant elements from the old, smaller buffer to the new, larger buffer.
      35             :  * But once the elements have been migrated, we're just going to throw away the
      36             :  * old buffer; we don't care if they still have their values. So if the vector's
      37             :  * element type can implement "move" more efficiently than "copy", the vector
      38             :  * resizing should by all means use a "move" operation. Hash tables should also
      39             :  * use moves when resizing their internal array as entries are added and
      40             :  * removed.
      41             :  *
      42             :  * The details of the optimization, and whether it's worth applying, vary
      43             :  * from one type to the next: copying an 'int' is as cheap as moving it, so
      44             :  * there's no benefit in distinguishing 'int' moves from copies. And while
      45             :  * some constructor calls for complex types are moves, many really have to
      46             :  * be copies, and can't be optimized this way. So we need:
      47             :  *
      48             :  * 1) a way for a type (like Vector) to announce that it can be moved more
      49             :  *    efficiently than it can be copied, and provide an implementation of that
      50             :  *    move operation; and
      51             :  *
      52             :  * 2) a way for a particular invocation of a copy constructor to say that it's
      53             :  *    really a move, not a copy, and that the value of the original isn't
      54             :  *    important afterwards (although it must still be safe to destroy).
      55             :  *
      56             :  * If a constructor has a single argument of type 'T&&' (an 'rvalue reference
      57             :  * to T'), that indicates that it is a 'move constructor'. That's 1). It should
      58             :  * move, not copy, its argument into the object being constructed. It may leave
      59             :  * the original in any safely-destructible state.
      60             :  *
      61             :  * If a constructor's argument is an rvalue, as in 'C(f(x))' or 'C(x + y)', as
      62             :  * opposed to an lvalue, as in 'C(x)', then overload resolution will prefer the
      63             :  * move constructor, if there is one. The 'mozilla::Move' function, defined in
      64             :  * this file, is an identity function you can use in a constructor invocation to
      65             :  * make any argument into an rvalue, like this: C(Move(x)). That's 2). (You
      66             :  * could use any function that works, but 'Move' indicates your intention
      67             :  * clearly.)
      68             :  *
      69             :  * Where we might define a copy constructor for a class C like this:
      70             :  *
      71             :  *   C(const C& rhs) { ... copy rhs to this ... }
      72             :  *
      73             :  * we would declare a move constructor like this:
      74             :  *
      75             :  *   C(C&& rhs) { .. move rhs to this ... }
      76             :  *
      77             :  * And where we might perform a copy like this:
      78             :  *
      79             :  *   C c2(c1);
      80             :  *
      81             :  * we would perform a move like this:
      82             :  *
      83             :  *   C c2(Move(c1));
      84             :  *
      85             :  * Note that 'T&&' implicitly converts to 'T&'. So you can pass a 'T&&' to an
      86             :  * ordinary copy constructor for a type that doesn't support a special move
      87             :  * constructor, and you'll just get a copy. This means that templates can use
      88             :  * Move whenever they know they won't use the original value any more, even if
      89             :  * they're not sure whether the type at hand has a specialized move constructor.
      90             :  * If it doesn't, the 'T&&' will just convert to a 'T&', and the ordinary copy
      91             :  * constructor will apply.
      92             :  *
      93             :  * A class with a move constructor can also provide a move assignment operator.
      94             :  * A generic definition would run this's destructor, and then apply the move
      95             :  * constructor to *this's memory. A typical definition:
      96             :  *
      97             :  *   C& operator=(C&& rhs) {
      98             :  *     MOZ_ASSERT(&rhs != this, "self-moves are prohibited");
      99             :  *     this->~C();
     100             :  *     new(this) C(Move(rhs));
     101             :  *     return *this;
     102             :  *   }
     103             :  *
     104             :  * With that in place, one can write move assignments like this:
     105             :  *
     106             :  *   c2 = Move(c1);
     107             :  *
     108             :  * This destroys c2, moves c1's value to c2, and leaves c1 in an undefined but
     109             :  * destructible state.
     110             :  *
     111             :  * As we say, a move must leave the original in a "destructible" state. The
     112             :  * original's destructor will still be called, so if a move doesn't
     113             :  * actually steal all its resources, that's fine. We require only that the
     114             :  * move destination must take on the original's value; and that destructing
     115             :  * the original must not break the move destination.
     116             :  *
     117             :  * (Opinions differ on whether move assignment operators should deal with move
     118             :  * assignment of an object onto itself. It seems wise to either handle that
     119             :  * case, or assert that it does not occur.)
     120             :  *
     121             :  * Forwarding:
     122             :  *
     123             :  * Sometimes we want copy construction or assignment if we're passed an ordinary
     124             :  * value, but move construction if passed an rvalue reference. For example, if
     125             :  * our constructor takes two arguments and either could usefully be a move, it
     126             :  * seems silly to write out all four combinations:
     127             :  *
     128             :  *   C::C(X&  x, Y&  y) : x(x),       y(y)       { }
     129             :  *   C::C(X&  x, Y&& y) : x(x),       y(Move(y)) { }
     130             :  *   C::C(X&& x, Y&  y) : x(Move(x)), y(y)       { }
     131             :  *   C::C(X&& x, Y&& y) : x(Move(x)), y(Move(y)) { }
     132             :  *
     133             :  * To avoid this, C++11 has tweaks to make it possible to write what you mean.
     134             :  * The four constructor overloads above can be written as one constructor
     135             :  * template like so[0]:
     136             :  *
     137             :  *   template <typename XArg, typename YArg>
     138             :  *   C::C(XArg&& x, YArg&& y) : x(Forward<XArg>(x)), y(Forward<YArg>(y)) { }
     139             :  *
     140             :  * ("'Don't Repeat Yourself'? What's that?")
     141             :  *
     142             :  * This takes advantage of two new rules in C++11:
     143             :  *
     144             :  * - First, when a function template takes an argument that is an rvalue
     145             :  *   reference to a template argument (like 'XArg&& x' and 'YArg&& y' above),
     146             :  *   then when the argument is applied to an lvalue, the template argument
     147             :  *   resolves to 'T&'; and when it is applied to an rvalue, the template
     148             :  *   argument resolves to 'T'. Thus, in a call to C::C like:
     149             :  *
     150             :  *      X foo(int);
     151             :  *      Y yy;
     152             :  *
     153             :  *      C(foo(5), yy)
     154             :  *
     155             :  *   XArg would resolve to 'X', and YArg would resolve to 'Y&'.
     156             :  *
     157             :  * - Second, Whereas C++ used to forbid references to references, C++11 defines
     158             :  *   'collapsing rules': 'T& &', 'T&& &', and 'T& &&' (that is, any combination
     159             :  *   involving an lvalue reference) now collapse to simply 'T&'; and 'T&& &&'
     160             :  *   collapses to 'T&&'.
     161             :  *
     162             :  *   Thus, in the call above, 'XArg&&' is 'X&&'; and 'YArg&&' is 'Y& &&', which
     163             :  *   collapses to 'Y&'. Because the arguments are declared as rvalue references
     164             :  *   to template arguments, the lvalue-ness "shines through" where present.
     165             :  *
     166             :  * Then, the 'Forward<T>' function --- you must invoke 'Forward' with its type
     167             :  * argument --- returns an lvalue reference or an rvalue reference to its
     168             :  * argument, depending on what T is. In our unified constructor definition, that
     169             :  * means that we'll invoke either the copy or move constructors for x and y,
     170             :  * depending on what we gave C's constructor. In our call, we'll move 'foo()'
     171             :  * into 'x', but copy 'yy' into 'y'.
     172             :  *
     173             :  * This header file defines Move and Forward in the mozilla namespace. It's up
     174             :  * to individual containers to annotate moves as such, by calling Move; and it's
     175             :  * up to individual types to define move constructors and assignment operators
     176             :  * when valuable.
     177             :  *
     178             :  * (C++11 says that the <utility> header file should define 'std::move' and
     179             :  * 'std::forward', which are just like our 'Move' and 'Forward'; but those
     180             :  * definitions aren't available in that header on all our platforms, so we
     181             :  * define them ourselves here.)
     182             :  *
     183             :  * 0. This pattern is known as "perfect forwarding".  Interestingly, it is not
     184             :  *    actually perfect, and it can't forward all possible argument expressions!
     185             :  *    There is a C++11 issue: you can't form a reference to a bit-field.  As a
     186             :  *    workaround, assign the bit-field to a local variable and use that:
     187             :  *
     188             :  *      // C is as above
     189             :  *      struct S { int x : 1; } s;
     190             :  *      C(s.x, 0); // BAD: s.x is a reference to a bit-field, can't form those
     191             :  *      int tmp = s.x;
     192             :  *      C(tmp, 0); // OK: tmp not a bit-field
     193             :  */
     194             : 
     195             : /**
     196             :  * Identical to std::Move(); this is necessary until our stlport supports
     197             :  * std::move().
     198             :  */
     199             : template<typename T>
     200             : inline typename RemoveReference<T>::Type&&
     201     4787510 : Move(T&& aX)
     202             : {
     203     4787510 :   return static_cast<typename RemoveReference<T>::Type&&>(aX);
     204             : }
     205             : 
     206             : /**
     207             :  * These two overloads are identical to std::forward(); they are necessary until
     208             :  * our stlport supports std::forward().
     209             :  */
     210             : template<typename T>
     211             : inline T&&
     212    28820120 : Forward(typename RemoveReference<T>::Type& aX)
     213             : {
     214    28820120 :   return static_cast<T&&>(aX);
     215             : }
     216             : 
     217             : template<typename T>
     218             : inline T&&
     219             : Forward(typename RemoveReference<T>::Type&& aX)
     220             : {
     221             :   static_assert(!IsLvalueReference<T>::value,
     222             :                 "misuse of Forward detected!  try the other overload");
     223             :   return static_cast<T&&>(aX);
     224             : }
     225             : 
     226             : /** Swap |aX| and |aY| using move-construction if possible. */
     227             : template<typename T>
     228             : inline void
     229          11 : Swap(T& aX, T& aY)
     230             : {
     231          16 :   T tmp(Move(aX));
     232          11 :   aX = Move(aY);
     233          11 :   aY = Move(tmp);
     234          11 : }
     235             : 
     236             : } // namespace mozilla
     237             : 
     238             : #endif /* mozilla_Move_h */

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