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1 : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 : /* This Source Code Form is subject to the terms of the Mozilla Public
4 : * License, v. 2.0. If a copy of the MPL was not distributed with this
5 : * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 :
7 : /* C++11-style, but C++98-usable, "move references" implementation. */
8 :
9 : #ifndef mozilla_Move_h
10 : #define mozilla_Move_h
11 :
12 : #include "mozilla/TypeTraits.h"
13 :
14 : namespace mozilla {
15 :
16 : /*
17 : * "Move" References
18 : *
19 : * Some types can be copied much more efficiently if we know the original's
20 : * value need not be preserved --- that is, if we are doing a "move", not a
21 : * "copy". For example, if we have:
22 : *
23 : * Vector<T> u;
24 : * Vector<T> v(u);
25 : *
26 : * the constructor for v must apply a copy constructor to each element of u ---
27 : * taking time linear in the length of u. However, if we know we will not need u
28 : * any more once v has been initialized, then we could initialize v very
29 : * efficiently simply by stealing u's dynamically allocated buffer and giving it
30 : * to v --- a constant-time operation, regardless of the size of u.
31 : *
32 : * Moves often appear in container implementations. For example, when we append
33 : * to a vector, we may need to resize its buffer. This entails moving each of
34 : * its extant elements from the old, smaller buffer to the new, larger buffer.
35 : * But once the elements have been migrated, we're just going to throw away the
36 : * old buffer; we don't care if they still have their values. So if the vector's
37 : * element type can implement "move" more efficiently than "copy", the vector
38 : * resizing should by all means use a "move" operation. Hash tables should also
39 : * use moves when resizing their internal array as entries are added and
40 : * removed.
41 : *
42 : * The details of the optimization, and whether it's worth applying, vary
43 : * from one type to the next: copying an 'int' is as cheap as moving it, so
44 : * there's no benefit in distinguishing 'int' moves from copies. And while
45 : * some constructor calls for complex types are moves, many really have to
46 : * be copies, and can't be optimized this way. So we need:
47 : *
48 : * 1) a way for a type (like Vector) to announce that it can be moved more
49 : * efficiently than it can be copied, and provide an implementation of that
50 : * move operation; and
51 : *
52 : * 2) a way for a particular invocation of a copy constructor to say that it's
53 : * really a move, not a copy, and that the value of the original isn't
54 : * important afterwards (although it must still be safe to destroy).
55 : *
56 : * If a constructor has a single argument of type 'T&&' (an 'rvalue reference
57 : * to T'), that indicates that it is a 'move constructor'. That's 1). It should
58 : * move, not copy, its argument into the object being constructed. It may leave
59 : * the original in any safely-destructible state.
60 : *
61 : * If a constructor's argument is an rvalue, as in 'C(f(x))' or 'C(x + y)', as
62 : * opposed to an lvalue, as in 'C(x)', then overload resolution will prefer the
63 : * move constructor, if there is one. The 'mozilla::Move' function, defined in
64 : * this file, is an identity function you can use in a constructor invocation to
65 : * make any argument into an rvalue, like this: C(Move(x)). That's 2). (You
66 : * could use any function that works, but 'Move' indicates your intention
67 : * clearly.)
68 : *
69 : * Where we might define a copy constructor for a class C like this:
70 : *
71 : * C(const C& rhs) { ... copy rhs to this ... }
72 : *
73 : * we would declare a move constructor like this:
74 : *
75 : * C(C&& rhs) { .. move rhs to this ... }
76 : *
77 : * And where we might perform a copy like this:
78 : *
79 : * C c2(c1);
80 : *
81 : * we would perform a move like this:
82 : *
83 : * C c2(Move(c1));
84 : *
85 : * Note that 'T&&' implicitly converts to 'T&'. So you can pass a 'T&&' to an
86 : * ordinary copy constructor for a type that doesn't support a special move
87 : * constructor, and you'll just get a copy. This means that templates can use
88 : * Move whenever they know they won't use the original value any more, even if
89 : * they're not sure whether the type at hand has a specialized move constructor.
90 : * If it doesn't, the 'T&&' will just convert to a 'T&', and the ordinary copy
91 : * constructor will apply.
92 : *
93 : * A class with a move constructor can also provide a move assignment operator.
94 : * A generic definition would run this's destructor, and then apply the move
95 : * constructor to *this's memory. A typical definition:
96 : *
97 : * C& operator=(C&& rhs) {
98 : * MOZ_ASSERT(&rhs != this, "self-moves are prohibited");
99 : * this->~C();
100 : * new(this) C(Move(rhs));
101 : * return *this;
102 : * }
103 : *
104 : * With that in place, one can write move assignments like this:
105 : *
106 : * c2 = Move(c1);
107 : *
108 : * This destroys c2, moves c1's value to c2, and leaves c1 in an undefined but
109 : * destructible state.
110 : *
111 : * As we say, a move must leave the original in a "destructible" state. The
112 : * original's destructor will still be called, so if a move doesn't
113 : * actually steal all its resources, that's fine. We require only that the
114 : * move destination must take on the original's value; and that destructing
115 : * the original must not break the move destination.
116 : *
117 : * (Opinions differ on whether move assignment operators should deal with move
118 : * assignment of an object onto itself. It seems wise to either handle that
119 : * case, or assert that it does not occur.)
120 : *
121 : * Forwarding:
122 : *
123 : * Sometimes we want copy construction or assignment if we're passed an ordinary
124 : * value, but move construction if passed an rvalue reference. For example, if
125 : * our constructor takes two arguments and either could usefully be a move, it
126 : * seems silly to write out all four combinations:
127 : *
128 : * C::C(X& x, Y& y) : x(x), y(y) { }
129 : * C::C(X& x, Y&& y) : x(x), y(Move(y)) { }
130 : * C::C(X&& x, Y& y) : x(Move(x)), y(y) { }
131 : * C::C(X&& x, Y&& y) : x(Move(x)), y(Move(y)) { }
132 : *
133 : * To avoid this, C++11 has tweaks to make it possible to write what you mean.
134 : * The four constructor overloads above can be written as one constructor
135 : * template like so[0]:
136 : *
137 : * template <typename XArg, typename YArg>
138 : * C::C(XArg&& x, YArg&& y) : x(Forward<XArg>(x)), y(Forward<YArg>(y)) { }
139 : *
140 : * ("'Don't Repeat Yourself'? What's that?")
141 : *
142 : * This takes advantage of two new rules in C++11:
143 : *
144 : * - First, when a function template takes an argument that is an rvalue
145 : * reference to a template argument (like 'XArg&& x' and 'YArg&& y' above),
146 : * then when the argument is applied to an lvalue, the template argument
147 : * resolves to 'T&'; and when it is applied to an rvalue, the template
148 : * argument resolves to 'T'. Thus, in a call to C::C like:
149 : *
150 : * X foo(int);
151 : * Y yy;
152 : *
153 : * C(foo(5), yy)
154 : *
155 : * XArg would resolve to 'X', and YArg would resolve to 'Y&'.
156 : *
157 : * - Second, Whereas C++ used to forbid references to references, C++11 defines
158 : * 'collapsing rules': 'T& &', 'T&& &', and 'T& &&' (that is, any combination
159 : * involving an lvalue reference) now collapse to simply 'T&'; and 'T&& &&'
160 : * collapses to 'T&&'.
161 : *
162 : * Thus, in the call above, 'XArg&&' is 'X&&'; and 'YArg&&' is 'Y& &&', which
163 : * collapses to 'Y&'. Because the arguments are declared as rvalue references
164 : * to template arguments, the lvalue-ness "shines through" where present.
165 : *
166 : * Then, the 'Forward<T>' function --- you must invoke 'Forward' with its type
167 : * argument --- returns an lvalue reference or an rvalue reference to its
168 : * argument, depending on what T is. In our unified constructor definition, that
169 : * means that we'll invoke either the copy or move constructors for x and y,
170 : * depending on what we gave C's constructor. In our call, we'll move 'foo()'
171 : * into 'x', but copy 'yy' into 'y'.
172 : *
173 : * This header file defines Move and Forward in the mozilla namespace. It's up
174 : * to individual containers to annotate moves as such, by calling Move; and it's
175 : * up to individual types to define move constructors and assignment operators
176 : * when valuable.
177 : *
178 : * (C++11 says that the <utility> header file should define 'std::move' and
179 : * 'std::forward', which are just like our 'Move' and 'Forward'; but those
180 : * definitions aren't available in that header on all our platforms, so we
181 : * define them ourselves here.)
182 : *
183 : * 0. This pattern is known as "perfect forwarding". Interestingly, it is not
184 : * actually perfect, and it can't forward all possible argument expressions!
185 : * There is a C++11 issue: you can't form a reference to a bit-field. As a
186 : * workaround, assign the bit-field to a local variable and use that:
187 : *
188 : * // C is as above
189 : * struct S { int x : 1; } s;
190 : * C(s.x, 0); // BAD: s.x is a reference to a bit-field, can't form those
191 : * int tmp = s.x;
192 : * C(tmp, 0); // OK: tmp not a bit-field
193 : */
194 :
195 : /**
196 : * Identical to std::Move(); this is necessary until our stlport supports
197 : * std::move().
198 : */
199 : template<typename T>
200 : inline typename RemoveReference<T>::Type&&
201 4787510 : Move(T&& aX)
202 : {
203 4787510 : return static_cast<typename RemoveReference<T>::Type&&>(aX);
204 : }
205 :
206 : /**
207 : * These two overloads are identical to std::forward(); they are necessary until
208 : * our stlport supports std::forward().
209 : */
210 : template<typename T>
211 : inline T&&
212 28820120 : Forward(typename RemoveReference<T>::Type& aX)
213 : {
214 28820120 : return static_cast<T&&>(aX);
215 : }
216 :
217 : template<typename T>
218 : inline T&&
219 : Forward(typename RemoveReference<T>::Type&& aX)
220 : {
221 : static_assert(!IsLvalueReference<T>::value,
222 : "misuse of Forward detected! try the other overload");
223 : return static_cast<T&&>(aX);
224 : }
225 :
226 : /** Swap |aX| and |aY| using move-construction if possible. */
227 : template<typename T>
228 : inline void
229 11 : Swap(T& aX, T& aY)
230 : {
231 16 : T tmp(Move(aX));
232 11 : aX = Move(aY);
233 11 : aY = Move(tmp);
234 11 : }
235 :
236 : } // namespace mozilla
237 :
238 : #endif /* mozilla_Move_h */
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