LCOV - code coverage report
Current view: top level - obj-x86_64-pc-linux-gnu/dom/bindings - GamepadPoseBinding.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 188 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 19 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* THIS FILE IS AUTOGENERATED FROM GamepadPose.webidl BY Codegen.py - DO NOT EDIT */
       2             : 
       3             : #include "GamepadPoseBinding.h"
       4             : #include "WrapperFactory.h"
       5             : #include "jsfriendapi.h"
       6             : #include "mozilla/OwningNonNull.h"
       7             : #include "mozilla/Preferences.h"
       8             : #include "mozilla/dom/BindingUtils.h"
       9             : #include "mozilla/dom/DOMJSClass.h"
      10             : #include "mozilla/dom/GamepadPose.h"
      11             : #include "mozilla/dom/NonRefcountedDOMObject.h"
      12             : #include "mozilla/dom/Nullable.h"
      13             : #include "mozilla/dom/PrimitiveConversions.h"
      14             : #include "mozilla/dom/TypedArray.h"
      15             : #include "mozilla/dom/XrayExpandoClass.h"
      16             : 
      17             : namespace mozilla {
      18             : namespace dom {
      19             : 
      20             : namespace GamepadPoseBinding {
      21             : 
      22             : static bool
      23           0 : get_hasOrientation(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
      24             : {
      25           0 :   bool result(self->HasOrientation());
      26           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
      27           0 :   args.rval().setBoolean(result);
      28           0 :   return true;
      29             : }
      30             : 
      31             : static const JSJitInfo hasOrientation_getterinfo = {
      32             :   { (JSJitGetterOp)get_hasOrientation },
      33             :   { prototypes::id::GamepadPose },
      34             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
      35             :   JSJitInfo::Getter,
      36             :   JSJitInfo::AliasEverything, /* aliasSet.  Not relevant for setters. */
      37             :   JSVAL_TYPE_BOOLEAN,  /* returnType.  Not relevant for setters. */
      38             :   true,  /* isInfallible. False in setters. */
      39             :   false,  /* isMovable.  Not relevant for setters. */
      40             :   false, /* isEliminatable.  Not relevant for setters. */
      41             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
      42             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
      43             :   false,  /* isTypedMethod.  Only relevant for methods. */
      44             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
      45             : };
      46             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
      47             : static_assert(0 < 1, "There is no slot for us");
      48             : 
      49             : static bool
      50           0 : get_hasPosition(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
      51             : {
      52           0 :   bool result(self->HasPosition());
      53           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
      54           0 :   args.rval().setBoolean(result);
      55           0 :   return true;
      56             : }
      57             : 
      58             : static const JSJitInfo hasPosition_getterinfo = {
      59             :   { (JSJitGetterOp)get_hasPosition },
      60             :   { prototypes::id::GamepadPose },
      61             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
      62             :   JSJitInfo::Getter,
      63             :   JSJitInfo::AliasEverything, /* aliasSet.  Not relevant for setters. */
      64             :   JSVAL_TYPE_BOOLEAN,  /* returnType.  Not relevant for setters. */
      65             :   true,  /* isInfallible. False in setters. */
      66             :   false,  /* isMovable.  Not relevant for setters. */
      67             :   false, /* isEliminatable.  Not relevant for setters. */
      68             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
      69             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
      70             :   false,  /* isTypedMethod.  Only relevant for methods. */
      71             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
      72             : };
      73             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
      74             : static_assert(0 < 1, "There is no slot for us");
      75             : 
      76             : static bool
      77           0 : get_position(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
      78             : {
      79           0 :   binding_detail::FastErrorResult rv;
      80           0 :   JS::Rooted<JSObject*> result(cx);
      81           0 :   self->GetPosition(cx, &result, rv);
      82           0 :   if (MOZ_UNLIKELY(rv.MaybeSetPendingException(cx))) {
      83           0 :     return false;
      84             :   }
      85           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
      86           0 :   if (result) {
      87           0 :                 JS::ExposeObjectToActiveJS(result);
      88             :               }
      89           0 :               args.rval().setObjectOrNull(result);
      90           0 :   if (!MaybeWrapNonDOMObjectOrNullValue(cx, args.rval())) {
      91           0 :     return false;
      92             :   }
      93           0 :   return true;
      94             : }
      95             : 
      96             : static const JSJitInfo position_getterinfo = {
      97             :   { (JSJitGetterOp)get_position },
      98             :   { prototypes::id::GamepadPose },
      99             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
     100             :   JSJitInfo::Getter,
     101             :   JSJitInfo::AliasNone, /* aliasSet.  Not relevant for setters. */
     102             :   JSVAL_TYPE_UNKNOWN,  /* returnType.  Not relevant for setters. */
     103             :   false,  /* isInfallible. False in setters. */
     104             :   false,  /* isMovable.  Not relevant for setters. */
     105             :   false, /* isEliminatable.  Not relevant for setters. */
     106             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
     107             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
     108             :   false,  /* isTypedMethod.  Only relevant for methods. */
     109             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
     110             : };
     111             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
     112             : static_assert(0 < 1, "There is no slot for us");
     113             : 
     114             : static bool
     115           0 : get_linearVelocity(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
     116             : {
     117           0 :   binding_detail::FastErrorResult rv;
     118           0 :   JS::Rooted<JSObject*> result(cx);
     119           0 :   self->GetLinearVelocity(cx, &result, rv);
     120           0 :   if (MOZ_UNLIKELY(rv.MaybeSetPendingException(cx))) {
     121           0 :     return false;
     122             :   }
     123           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
     124           0 :   if (result) {
     125           0 :                 JS::ExposeObjectToActiveJS(result);
     126             :               }
     127           0 :               args.rval().setObjectOrNull(result);
     128           0 :   if (!MaybeWrapNonDOMObjectOrNullValue(cx, args.rval())) {
     129           0 :     return false;
     130             :   }
     131           0 :   return true;
     132             : }
     133             : 
     134             : static const JSJitInfo linearVelocity_getterinfo = {
     135             :   { (JSJitGetterOp)get_linearVelocity },
     136             :   { prototypes::id::GamepadPose },
     137             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
     138             :   JSJitInfo::Getter,
     139             :   JSJitInfo::AliasNone, /* aliasSet.  Not relevant for setters. */
     140             :   JSVAL_TYPE_UNKNOWN,  /* returnType.  Not relevant for setters. */
     141             :   false,  /* isInfallible. False in setters. */
     142             :   false,  /* isMovable.  Not relevant for setters. */
     143             :   false, /* isEliminatable.  Not relevant for setters. */
     144             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
     145             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
     146             :   false,  /* isTypedMethod.  Only relevant for methods. */
     147             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
     148             : };
     149             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
     150             : static_assert(0 < 1, "There is no slot for us");
     151             : 
     152             : static bool
     153           0 : get_linearAcceleration(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
     154             : {
     155           0 :   binding_detail::FastErrorResult rv;
     156           0 :   JS::Rooted<JSObject*> result(cx);
     157           0 :   self->GetLinearAcceleration(cx, &result, rv);
     158           0 :   if (MOZ_UNLIKELY(rv.MaybeSetPendingException(cx))) {
     159           0 :     return false;
     160             :   }
     161           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
     162           0 :   if (result) {
     163           0 :                 JS::ExposeObjectToActiveJS(result);
     164             :               }
     165           0 :               args.rval().setObjectOrNull(result);
     166           0 :   if (!MaybeWrapNonDOMObjectOrNullValue(cx, args.rval())) {
     167           0 :     return false;
     168             :   }
     169           0 :   return true;
     170             : }
     171             : 
     172             : static const JSJitInfo linearAcceleration_getterinfo = {
     173             :   { (JSJitGetterOp)get_linearAcceleration },
     174             :   { prototypes::id::GamepadPose },
     175             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
     176             :   JSJitInfo::Getter,
     177             :   JSJitInfo::AliasNone, /* aliasSet.  Not relevant for setters. */
     178             :   JSVAL_TYPE_UNKNOWN,  /* returnType.  Not relevant for setters. */
     179             :   false,  /* isInfallible. False in setters. */
     180             :   false,  /* isMovable.  Not relevant for setters. */
     181             :   false, /* isEliminatable.  Not relevant for setters. */
     182             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
     183             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
     184             :   false,  /* isTypedMethod.  Only relevant for methods. */
     185             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
     186             : };
     187             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
     188             : static_assert(0 < 1, "There is no slot for us");
     189             : 
     190             : static bool
     191           0 : get_orientation(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
     192             : {
     193           0 :   binding_detail::FastErrorResult rv;
     194           0 :   JS::Rooted<JSObject*> result(cx);
     195           0 :   self->GetOrientation(cx, &result, rv);
     196           0 :   if (MOZ_UNLIKELY(rv.MaybeSetPendingException(cx))) {
     197           0 :     return false;
     198             :   }
     199           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
     200           0 :   if (result) {
     201           0 :                 JS::ExposeObjectToActiveJS(result);
     202             :               }
     203           0 :               args.rval().setObjectOrNull(result);
     204           0 :   if (!MaybeWrapNonDOMObjectOrNullValue(cx, args.rval())) {
     205           0 :     return false;
     206             :   }
     207           0 :   return true;
     208             : }
     209             : 
     210             : static const JSJitInfo orientation_getterinfo = {
     211             :   { (JSJitGetterOp)get_orientation },
     212             :   { prototypes::id::GamepadPose },
     213             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
     214             :   JSJitInfo::Getter,
     215             :   JSJitInfo::AliasNone, /* aliasSet.  Not relevant for setters. */
     216             :   JSVAL_TYPE_UNKNOWN,  /* returnType.  Not relevant for setters. */
     217             :   false,  /* isInfallible. False in setters. */
     218             :   false,  /* isMovable.  Not relevant for setters. */
     219             :   false, /* isEliminatable.  Not relevant for setters. */
     220             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
     221             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
     222             :   false,  /* isTypedMethod.  Only relevant for methods. */
     223             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
     224             : };
     225             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
     226             : static_assert(0 < 1, "There is no slot for us");
     227             : 
     228             : static bool
     229           0 : get_angularVelocity(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
     230             : {
     231           0 :   binding_detail::FastErrorResult rv;
     232           0 :   JS::Rooted<JSObject*> result(cx);
     233           0 :   self->GetAngularVelocity(cx, &result, rv);
     234           0 :   if (MOZ_UNLIKELY(rv.MaybeSetPendingException(cx))) {
     235           0 :     return false;
     236             :   }
     237           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
     238           0 :   if (result) {
     239           0 :                 JS::ExposeObjectToActiveJS(result);
     240             :               }
     241           0 :               args.rval().setObjectOrNull(result);
     242           0 :   if (!MaybeWrapNonDOMObjectOrNullValue(cx, args.rval())) {
     243           0 :     return false;
     244             :   }
     245           0 :   return true;
     246             : }
     247             : 
     248             : static const JSJitInfo angularVelocity_getterinfo = {
     249             :   { (JSJitGetterOp)get_angularVelocity },
     250             :   { prototypes::id::GamepadPose },
     251             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
     252             :   JSJitInfo::Getter,
     253             :   JSJitInfo::AliasNone, /* aliasSet.  Not relevant for setters. */
     254             :   JSVAL_TYPE_UNKNOWN,  /* returnType.  Not relevant for setters. */
     255             :   false,  /* isInfallible. False in setters. */
     256             :   false,  /* isMovable.  Not relevant for setters. */
     257             :   false, /* isEliminatable.  Not relevant for setters. */
     258             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
     259             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
     260             :   false,  /* isTypedMethod.  Only relevant for methods. */
     261             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
     262             : };
     263             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
     264             : static_assert(0 < 1, "There is no slot for us");
     265             : 
     266             : static bool
     267           0 : get_angularAcceleration(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadPose* self, JSJitGetterCallArgs args)
     268             : {
     269           0 :   binding_detail::FastErrorResult rv;
     270           0 :   JS::Rooted<JSObject*> result(cx);
     271           0 :   self->GetAngularAcceleration(cx, &result, rv);
     272           0 :   if (MOZ_UNLIKELY(rv.MaybeSetPendingException(cx))) {
     273           0 :     return false;
     274             :   }
     275           0 :   MOZ_ASSERT(!JS_IsExceptionPending(cx));
     276           0 :   if (result) {
     277           0 :                 JS::ExposeObjectToActiveJS(result);
     278             :               }
     279           0 :               args.rval().setObjectOrNull(result);
     280           0 :   if (!MaybeWrapNonDOMObjectOrNullValue(cx, args.rval())) {
     281           0 :     return false;
     282             :   }
     283           0 :   return true;
     284             : }
     285             : 
     286             : static const JSJitInfo angularAcceleration_getterinfo = {
     287             :   { (JSJitGetterOp)get_angularAcceleration },
     288             :   { prototypes::id::GamepadPose },
     289             :   { PrototypeTraits<prototypes::id::GamepadPose>::Depth },
     290             :   JSJitInfo::Getter,
     291             :   JSJitInfo::AliasNone, /* aliasSet.  Not relevant for setters. */
     292             :   JSVAL_TYPE_UNKNOWN,  /* returnType.  Not relevant for setters. */
     293             :   false,  /* isInfallible. False in setters. */
     294             :   false,  /* isMovable.  Not relevant for setters. */
     295             :   false, /* isEliminatable.  Not relevant for setters. */
     296             :   false, /* isAlwaysInSlot.  Only relevant for getters. */
     297             :   false, /* isLazilyCachedInSlot.  Only relevant for getters. */
     298             :   false,  /* isTypedMethod.  Only relevant for methods. */
     299             :   0   /* Reserved slot index, if we're stored in a slot, else 0. */
     300             : };
     301             : static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit");
     302             : static_assert(0 < 1, "There is no slot for us");
     303             : 
     304             : static bool
     305           0 : _addProperty(JSContext* cx, JS::Handle<JSObject*> obj, JS::Handle<jsid> id, JS::Handle<JS::Value> val)
     306             : {
     307           0 :   mozilla::dom::GamepadPose* self = UnwrapPossiblyNotInitializedDOMObject<mozilla::dom::GamepadPose>(obj);
     308             :   // We don't want to preserve if we don't have a wrapper, and we
     309             :   // obviously can't preserve if we're not initialized.
     310           0 :   if (self && self->GetWrapperPreserveColor()) {
     311           0 :     PreserveWrapper(self);
     312             :   }
     313           0 :   return true;
     314             : }
     315             : 
     316             : static void
     317           0 : _finalize(js::FreeOp* fop, JSObject* obj)
     318             : {
     319           0 :   mozilla::dom::GamepadPose* self = UnwrapPossiblyNotInitializedDOMObject<mozilla::dom::GamepadPose>(obj);
     320           0 :   if (self) {
     321           0 :     ClearWrapper(self, self, obj);
     322           0 :     AddForDeferredFinalization<mozilla::dom::GamepadPose>(self);
     323             :   }
     324           0 : }
     325             : 
     326             : static void
     327           0 : _objectMoved(JSObject* obj, const JSObject* old)
     328             : {
     329           0 :   mozilla::dom::GamepadPose* self = UnwrapPossiblyNotInitializedDOMObject<mozilla::dom::GamepadPose>(obj);
     330           0 :   if (self) {
     331           0 :     UpdateWrapper(self, self, obj, old);
     332             :   }
     333           0 : }
     334             : 
     335             : // We deliberately use brace-elision to make Visual Studio produce better initalization code.
     336             : #if defined(__clang__)
     337             : #pragma clang diagnostic push
     338             : #pragma clang diagnostic ignored "-Wmissing-braces"
     339             : #endif
     340             : static const JSPropertySpec sAttributes_specs[] = {
     341             :   { "hasOrientation", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &hasOrientation_getterinfo, nullptr, nullptr },
     342             :   { "hasPosition", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &hasPosition_getterinfo, nullptr, nullptr },
     343             :   { "position", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &position_getterinfo, nullptr, nullptr },
     344             :   { "linearVelocity", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &linearVelocity_getterinfo, nullptr, nullptr },
     345             :   { "linearAcceleration", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &linearAcceleration_getterinfo, nullptr, nullptr },
     346             :   { "orientation", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &orientation_getterinfo, nullptr, nullptr },
     347             :   { "angularVelocity", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &angularVelocity_getterinfo, nullptr, nullptr },
     348             :   { "angularAcceleration", JSPROP_SHARED | JSPROP_ENUMERATE, GenericBindingGetter, &angularAcceleration_getterinfo, nullptr, nullptr },
     349             :   { nullptr, 0, nullptr, nullptr, nullptr, nullptr }
     350             : };
     351             : #if defined(__clang__)
     352             : #pragma clang diagnostic pop
     353             : #endif
     354             : 
     355             : 
     356             : // Can't be const because the pref-enabled boolean needs to be writable
     357             : static Prefable<const JSPropertySpec> sAttributes[] = {
     358             :   { nullptr, &sAttributes_specs[0] },
     359             :   { nullptr, nullptr }
     360             : };
     361             : 
     362             : static_assert(1 <= 1ull << NUM_BITS_PROPERTY_INFO_PREF_INDEX,
     363             :     "We have a prefable index that is >= (1 << NUM_BITS_PROPERTY_INFO_PREF_INDEX)");
     364             : static_assert(8 <= 1ull << NUM_BITS_PROPERTY_INFO_SPEC_INDEX,
     365             :     "We have a spec index that is >= (1 << NUM_BITS_PROPERTY_INFO_SPEC_INDEX)");
     366             : 
     367             : 
     368             : static uint16_t sNativeProperties_sortedPropertyIndices[8];
     369             : static PropertyInfo sNativeProperties_propertyInfos[8];
     370             : 
     371             : static const NativePropertiesN<1> sNativeProperties = {
     372             :   false, 0,
     373             :   false, 0,
     374             :   false, 0,
     375             :   true,  0 /* sAttributes */,
     376             :   false, 0,
     377             :   false, 0,
     378             :   false, 0,
     379             :   -1,
     380             :   8,
     381             :   sNativeProperties_sortedPropertyIndices,
     382             :   {
     383             :     { sAttributes, &sNativeProperties_propertyInfos[0] }
     384             :   }
     385             : };
     386             : static_assert(8 < 1ull << CHAR_BIT * sizeof(sNativeProperties.propertyInfoCount),
     387             :     "We have a property info count that is oversized");
     388             : 
     389             : static const DOMIfaceAndProtoJSClass sInterfaceObjectClass = {
     390             :   {
     391             :     "Function",
     392             :     JSCLASS_IS_DOMIFACEANDPROTOJSCLASS | JSCLASS_HAS_RESERVED_SLOTS(DOM_INTERFACE_SLOTS_BASE),
     393             :     &sBoringInterfaceObjectClassClassOps,
     394             :     JS_NULL_CLASS_SPEC,
     395             :     JS_NULL_CLASS_EXT,
     396             :     &sInterfaceObjectClassObjectOps
     397             :   },
     398             :   eInterface,
     399             :   true,
     400             :   prototypes::id::GamepadPose,
     401             :   PrototypeTraits<prototypes::id::GamepadPose>::Depth,
     402             :   sNativePropertyHooks,
     403             :   "function GamepadPose() {\n    [native code]\n}",
     404             :   JS::GetRealmFunctionPrototype
     405             : };
     406             : 
     407             : static const DOMIfaceAndProtoJSClass sPrototypeClass = {
     408             :   {
     409             :     "GamepadPosePrototype",
     410             :     JSCLASS_IS_DOMIFACEANDPROTOJSCLASS | JSCLASS_HAS_RESERVED_SLOTS(DOM_INTERFACE_PROTO_SLOTS_BASE),
     411             :     JS_NULL_CLASS_OPS,
     412             :     JS_NULL_CLASS_SPEC,
     413             :     JS_NULL_CLASS_EXT,
     414             :     JS_NULL_OBJECT_OPS
     415             :   },
     416             :   eInterfacePrototype,
     417             :   false,
     418             :   prototypes::id::GamepadPose,
     419             :   PrototypeTraits<prototypes::id::GamepadPose>::Depth,
     420             :   sNativePropertyHooks,
     421             :   "[object GamepadPosePrototype]",
     422             :   JS::GetRealmObjectPrototype
     423             : };
     424             : 
     425             : bool
     426           0 : ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj)
     427             : {
     428             :   static bool sPrefValue;
     429             :   static bool sPrefCacheSetUp = false;
     430           0 :   if (!sPrefCacheSetUp) {
     431           0 :     sPrefCacheSetUp = true;
     432           0 :     Preferences::AddBoolVarCache(&sPrefValue, "dom.gamepad.extensions.enabled");
     433             :   }
     434             : 
     435           0 :   return sPrefValue;
     436             : }
     437             : 
     438             : JSObject*
     439           0 : DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal)
     440             : {
     441           0 :   return GetConstructorObjectHandle(aCx, aDefineOnGlobal);
     442             : }
     443             : 
     444             : static const js::ClassOps sClassOps = {
     445             :   _addProperty, /* addProperty */
     446             :   nullptr,               /* delProperty */
     447             :   nullptr,               /* getProperty */
     448             :   nullptr,               /* setProperty */
     449             :   nullptr,               /* enumerate */
     450             :   nullptr, /* newEnumerate */
     451             :   nullptr, /* resolve */
     452             :   nullptr, /* mayResolve */
     453             :   _finalize, /* finalize */
     454             :   nullptr, /* call */
     455             :   nullptr,               /* hasInstance */
     456             :   nullptr,               /* construct */
     457             :   nullptr, /* trace */
     458             : };
     459             : 
     460             : static const js::ClassExtension sClassExtension = {
     461             :   nullptr, /* weakmapKeyDelegateOp */
     462             :   _objectMoved /* objectMovedOp */
     463             : };
     464             : 
     465             : static const DOMJSClass sClass = {
     466             :   { "GamepadPose",
     467             :     JSCLASS_IS_DOMJSCLASS | JSCLASS_FOREGROUND_FINALIZE | JSCLASS_HAS_RESERVED_SLOTS(1),
     468             :     &sClassOps,
     469             :     JS_NULL_CLASS_SPEC,
     470             :     &sClassExtension,
     471             :     JS_NULL_OBJECT_OPS
     472             :   },
     473             :   { prototypes::id::GamepadPose, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count },
     474             :   IsBaseOf<nsISupports, mozilla::dom::GamepadPose >::value,
     475             :   sNativePropertyHooks,
     476             :   FindAssociatedGlobalForNative<mozilla::dom::GamepadPose>::Get,
     477             :   GetProtoObjectHandle,
     478             :   GetCCParticipant<mozilla::dom::GamepadPose>::Get()
     479             : };
     480             : static_assert(1 == DOM_INSTANCE_RESERVED_SLOTS,
     481             :               "Must have the right minimal number of reserved slots.");
     482             : static_assert(1 >= 1,
     483             :               "Must have enough reserved slots.");
     484             : 
     485             : const JSClass*
     486           0 : GetJSClass()
     487             : {
     488           0 :   return sClass.ToJSClass();
     489             : }
     490             : 
     491             : bool
     492           0 : Wrap(JSContext* aCx, mozilla::dom::GamepadPose* aObject, nsWrapperCache* aCache, JS::Handle<JSObject*> aGivenProto, JS::MutableHandle<JSObject*> aReflector)
     493             : {
     494             :   MOZ_ASSERT(static_cast<mozilla::dom::GamepadPose*>(aObject) ==
     495             :              reinterpret_cast<mozilla::dom::GamepadPose*>(aObject),
     496             :              "Multiple inheritance for mozilla::dom::GamepadPose is broken.");
     497           0 :   MOZ_ASSERT(ToSupportsIsCorrect(aObject));
     498           0 :   MOZ_ASSERT_IF(aGivenProto, js::IsObjectInContextCompartment(aGivenProto, aCx));
     499           0 :   MOZ_ASSERT(!aCache->GetWrapper(),
     500             :              "You should probably not be using Wrap() directly; use "
     501             :              "GetOrCreateDOMReflector instead");
     502             : 
     503           0 :   MOZ_ASSERT(ToSupportsIsOnPrimaryInheritanceChain(aObject, aCache),
     504             :              "nsISupports must be on our primary inheritance chain");
     505             : 
     506           0 :   JS::Rooted<JSObject*> global(aCx, FindAssociatedGlobal(aCx, aObject->GetParentObject()));
     507           0 :   if (!global) {
     508           0 :     return false;
     509             :   }
     510           0 :   MOZ_ASSERT(JS_IsGlobalObject(global));
     511           0 :   MOZ_ASSERT(JS::ObjectIsNotGray(global));
     512             : 
     513             :   // That might have ended up wrapping us already, due to the wonders
     514             :   // of XBL.  Check for that, and bail out as needed.
     515           0 :   aReflector.set(aCache->GetWrapper());
     516           0 :   if (aReflector) {
     517             : #ifdef DEBUG
     518           0 :     binding_detail::AssertReflectorHasGivenProto(aCx, aReflector, aGivenProto);
     519             : #endif // DEBUG
     520           0 :     return true;
     521             :   }
     522             : 
     523           0 :   JSAutoCompartment ac(aCx, global);
     524           0 :   JS::Handle<JSObject*> canonicalProto = GetProtoObjectHandle(aCx);
     525           0 :   if (!canonicalProto) {
     526           0 :     return false;
     527             :   }
     528           0 :   JS::Rooted<JSObject*> proto(aCx);
     529           0 :   if (aGivenProto) {
     530           0 :     proto = aGivenProto;
     531             :     // Unfortunately, while aGivenProto was in the compartment of aCx
     532             :     // coming in, we changed compartments to that of "parent" so may need
     533             :     // to wrap the proto here.
     534           0 :     if (js::GetContextCompartment(aCx) != js::GetObjectCompartment(proto)) {
     535           0 :       if (!JS_WrapObject(aCx, &proto)) {
     536           0 :         return false;
     537             :       }
     538             :     }
     539             :   } else {
     540           0 :     proto = canonicalProto;
     541             :   }
     542             : 
     543           0 :   BindingJSObjectCreator<mozilla::dom::GamepadPose> creator(aCx);
     544           0 :   creator.CreateObject(aCx, sClass.ToJSClass(), proto, aObject, aReflector);
     545           0 :   if (!aReflector) {
     546           0 :     return false;
     547             :   }
     548             : 
     549           0 :   aCache->SetWrapper(aReflector);
     550           0 :   creator.InitializationSucceeded();
     551             : 
     552           0 :   MOZ_ASSERT(aCache->GetWrapperPreserveColor() &&
     553             :              aCache->GetWrapperPreserveColor() == aReflector);
     554             :   // If proto != canonicalProto, we have to preserve our wrapper;
     555             :   // otherwise we won't be able to properly recreate it later, since
     556             :   // we won't know what proto to use.  Note that we don't check
     557             :   // aGivenProto here, since it's entirely possible (and even
     558             :   // somewhat common) to have a non-null aGivenProto which is the
     559             :   // same as canonicalProto.
     560           0 :   if (proto != canonicalProto) {
     561           0 :     PreserveWrapper(aObject);
     562             :   }
     563             : 
     564           0 :   return true;
     565             : }
     566             : 
     567             : const NativePropertyHooks sNativePropertyHooks[] = { {
     568             :   nullptr,
     569             :   nullptr,
     570             :   nullptr,
     571             :   { sNativeProperties.Upcast(), nullptr },
     572             :   prototypes::id::GamepadPose,
     573             :   constructors::id::GamepadPose,
     574             :   nullptr,
     575             :   &DefaultXrayExpandoObjectClass
     576             : } };
     577             : 
     578             : void
     579           0 : CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal)
     580             : {
     581           0 :   JS::Rooted<JSObject*> parentProto(aCx, JS::GetRealmObjectPrototype(aCx));
     582           0 :   if (!parentProto) {
     583           0 :     return;
     584             :   }
     585             : 
     586           0 :   JS::Rooted<JSObject*> constructorProto(aCx, JS::GetRealmFunctionPrototype(aCx));
     587           0 :   if (!constructorProto) {
     588           0 :     return;
     589             :   }
     590             : 
     591             :   static bool sIdsInited = false;
     592           0 :   if (!sIdsInited && NS_IsMainThread()) {
     593           0 :     if (!InitIds(aCx, sNativeProperties.Upcast())) {
     594           0 :       return;
     595             :     }
     596           0 :     sIdsInited = true;
     597             :   }
     598             : 
     599           0 :   JS::Heap<JSObject*>* protoCache = &aProtoAndIfaceCache.EntrySlotOrCreate(prototypes::id::GamepadPose);
     600           0 :   JS::Heap<JSObject*>* interfaceCache = &aProtoAndIfaceCache.EntrySlotOrCreate(constructors::id::GamepadPose);
     601           0 :   dom::CreateInterfaceObjects(aCx, aGlobal, parentProto,
     602             :                               &sPrototypeClass.mBase, protoCache,
     603             :                               constructorProto, &sInterfaceObjectClass.mBase, 0, nullptr,
     604             :                               interfaceCache,
     605             :                               sNativeProperties.Upcast(),
     606             :                               nullptr,
     607             :                               "GamepadPose", aDefineOnGlobal,
     608             :                               nullptr,
     609           0 :                               false);
     610             : }
     611             : 
     612             : JS::Handle<JSObject*>
     613           0 : GetProtoObjectHandle(JSContext* aCx)
     614             : {
     615             :   /* Get the interface prototype object for this class.  This will create the
     616             :      object as needed. */
     617           0 :   bool aDefineOnGlobal = true;
     618             : 
     619             :   /* Make sure our global is sane.  Hopefully we can remove this sometime */
     620           0 :   JSObject* global = JS::CurrentGlobalOrNull(aCx);
     621           0 :   if (!(js::GetObjectClass(global)->flags & JSCLASS_DOM_GLOBAL)) {
     622           0 :     return nullptr;
     623             :   }
     624             : 
     625             :   /* Check to see whether the interface objects are already installed */
     626           0 :   ProtoAndIfaceCache& protoAndIfaceCache = *GetProtoAndIfaceCache(global);
     627           0 :   if (!protoAndIfaceCache.HasEntryInSlot(prototypes::id::GamepadPose)) {
     628           0 :     JS::Rooted<JSObject*> rootedGlobal(aCx, global);
     629           0 :     CreateInterfaceObjects(aCx, rootedGlobal, protoAndIfaceCache, aDefineOnGlobal);
     630             :   }
     631             : 
     632             :   /*
     633             :    * The object might _still_ be null, but that's OK.
     634             :    *
     635             :    * Calling fromMarkedLocation() is safe because protoAndIfaceCache is
     636             :    * traced by TraceProtoAndIfaceCache() and its contents are never
     637             :    * changed after they have been set.
     638             :    *
     639             :    * Calling address() avoids the read read barrier that does gray
     640             :    * unmarking, but it's not possible for the object to be gray here.
     641             :    */
     642             : 
     643           0 :   const JS::Heap<JSObject*>& entrySlot = protoAndIfaceCache.EntrySlotMustExist(prototypes::id::GamepadPose);
     644           0 :   MOZ_ASSERT(JS::ObjectIsNotGray(entrySlot));
     645           0 :   return JS::Handle<JSObject*>::fromMarkedLocation(entrySlot.address());
     646             : }
     647             : 
     648             : JS::Handle<JSObject*>
     649           0 : GetConstructorObjectHandle(JSContext* aCx, bool aDefineOnGlobal)
     650             : {
     651             :   /* Get the interface object for this class.  This will create the object as
     652             :      needed. */
     653             : 
     654             :   /* Make sure our global is sane.  Hopefully we can remove this sometime */
     655           0 :   JSObject* global = JS::CurrentGlobalOrNull(aCx);
     656           0 :   if (!(js::GetObjectClass(global)->flags & JSCLASS_DOM_GLOBAL)) {
     657           0 :     return nullptr;
     658             :   }
     659             : 
     660             :   /* Check to see whether the interface objects are already installed */
     661           0 :   ProtoAndIfaceCache& protoAndIfaceCache = *GetProtoAndIfaceCache(global);
     662           0 :   if (!protoAndIfaceCache.HasEntryInSlot(constructors::id::GamepadPose)) {
     663           0 :     JS::Rooted<JSObject*> rootedGlobal(aCx, global);
     664           0 :     CreateInterfaceObjects(aCx, rootedGlobal, protoAndIfaceCache, aDefineOnGlobal);
     665             :   }
     666             : 
     667             :   /*
     668             :    * The object might _still_ be null, but that's OK.
     669             :    *
     670             :    * Calling fromMarkedLocation() is safe because protoAndIfaceCache is
     671             :    * traced by TraceProtoAndIfaceCache() and its contents are never
     672             :    * changed after they have been set.
     673             :    *
     674             :    * Calling address() avoids the read read barrier that does gray
     675             :    * unmarking, but it's not possible for the object to be gray here.
     676             :    */
     677             : 
     678           0 :   const JS::Heap<JSObject*>& entrySlot = protoAndIfaceCache.EntrySlotMustExist(constructors::id::GamepadPose);
     679           0 :   MOZ_ASSERT(JS::ObjectIsNotGray(entrySlot));
     680           0 :   return JS::Handle<JSObject*>::fromMarkedLocation(entrySlot.address());
     681             : }
     682             : 
     683             : JSObject*
     684           0 : GetConstructorObject(JSContext* aCx)
     685             : {
     686           0 :   return GetConstructorObjectHandle(aCx);
     687             : }
     688             : 
     689             : } // namespace GamepadPoseBinding
     690             : 
     691             : 
     692             : 
     693             : } // namespace dom
     694             : } // namespace mozilla

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