Line data Source code
1 : /*
2 : * Copyright (c) 2016, Alliance for Open Media. All rights reserved
3 : *
4 : * This source code is subject to the terms of the BSD 2 Clause License and
5 : * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6 : * was not distributed with this source code in the LICENSE file, you can
7 : * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8 : * Media Patent License 1.0 was not distributed with this source code in the
9 : * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10 : */
11 :
12 : #ifndef AOM_PORTS_AOM_ONCE_H_
13 : #define AOM_PORTS_AOM_ONCE_H_
14 :
15 : #include "aom_config.h"
16 :
17 : /* Implement a function wrapper to guarantee initialization
18 : * thread-safety for library singletons.
19 : *
20 : * NOTE: These functions use static locks, and can only be
21 : * used with one common argument per compilation unit. So
22 : *
23 : * file1.c:
24 : * aom_once(foo);
25 : * ...
26 : * aom_once(foo);
27 : *
28 : * file2.c:
29 : * aom_once(bar);
30 : *
31 : * will ensure foo() and bar() are each called only once, but in
32 : *
33 : * file1.c:
34 : * aom_once(foo);
35 : * aom_once(bar):
36 : *
37 : * bar() will never be called because the lock is used up
38 : * by the call to foo().
39 : */
40 :
41 : #if CONFIG_MULTITHREAD && defined(_WIN32)
42 : #include <windows.h>
43 : #include <stdlib.h>
44 : /* Declare a per-compilation-unit state variable to track the progress
45 : * of calling func() only once. This must be at global scope because
46 : * local initializers are not thread-safe in MSVC prior to Visual
47 : * Studio 2015.
48 : *
49 : * As a static, once_state will be zero-initialized as program start.
50 : */
51 : static LONG once_state;
52 : static void once(void (*func)(void)) {
53 : /* Try to advance once_state from its initial value of 0 to 1.
54 : * Only one thread can succeed in doing so.
55 : */
56 : if (InterlockedCompareExchange(&once_state, 1, 0) == 0) {
57 : /* We're the winning thread, having set once_state to 1.
58 : * Call our function. */
59 : func();
60 : /* Now advance once_state to 2, unblocking any other threads. */
61 : InterlockedIncrement(&once_state);
62 : return;
63 : }
64 :
65 : /* We weren't the winning thread, but we want to block on
66 : * the state variable so we don't return before func()
67 : * has finished executing elsewhere.
68 : *
69 : * Try to advance once_state from 2 to 2, which is only possible
70 : * after the winning thead advances it from 1 to 2.
71 : */
72 : while (InterlockedCompareExchange(&once_state, 2, 2) != 2) {
73 : /* State isn't yet 2. Try again.
74 : *
75 : * We are used for singleton initialization functions,
76 : * which should complete quickly. Contention will likewise
77 : * be rare, so it's worthwhile to use a simple but cpu-
78 : * intensive busy-wait instead of successive backoff,
79 : * waiting on a kernel object, or another heavier-weight scheme.
80 : *
81 : * We can at least yield our timeslice.
82 : */
83 : Sleep(0);
84 : }
85 :
86 : /* We've seen once_state advance to 2, so we know func()
87 : * has been called. And we've left once_state as we found it,
88 : * so other threads will have the same experience.
89 : *
90 : * It's safe to return now.
91 : */
92 : return;
93 : }
94 :
95 : #elif CONFIG_MULTITHREAD && defined(__OS2__)
96 : #define INCL_DOS
97 : #include <os2.h>
98 : static void once(void (*func)(void)) {
99 : static int done;
100 :
101 : /* If the initialization is complete, return early. */
102 : if (done) return;
103 :
104 : /* Causes all other threads in the process to block themselves
105 : * and give up their time slice.
106 : */
107 : DosEnterCritSec();
108 :
109 : if (!done) {
110 : func();
111 : done = 1;
112 : }
113 :
114 : /* Restores normal thread dispatching for the current process. */
115 : DosExitCritSec();
116 : }
117 :
118 : #elif CONFIG_MULTITHREAD && HAVE_PTHREAD_H
119 : #include <pthread.h>
120 0 : static void once(void (*func)(void)) {
121 : static pthread_once_t lock = PTHREAD_ONCE_INIT;
122 0 : pthread_once(&lock, func);
123 0 : }
124 :
125 : #else
126 : /* No-op version that performs no synchronization. *_rtcd() is idempotent,
127 : * so as long as your platform provides atomic loads/stores of pointers
128 : * no synchronization is strictly necessary.
129 : */
130 :
131 : static void once(void (*func)(void)) {
132 : static int done;
133 :
134 : if (!done) {
135 : func();
136 : done = 1;
137 : }
138 : }
139 : #endif
140 :
141 : #endif // AOM_PORTS_AOM_ONCE_H_
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