LCOV - code coverage report
Current view: top level - third_party/aom/av1/common/x86 - warp_plane_ssse3.c (source / functions) Hit Total Coverage
Test: output.info Lines: 0 180 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 1 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright (c) 2017, Alliance for Open Media. All rights reserved
       3             :  *
       4             :  * This source code is subject to the terms of the BSD 2 Clause License and
       5             :  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
       6             :  * was not distributed with this source code in the LICENSE file, you can
       7             :  * obtain it at www.aomedia.org/license/software. If the Alliance for Open
       8             :  * Media Patent License 1.0 was not distributed with this source code in the
       9             :  * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
      10             :  */
      11             : 
      12             : #include <tmmintrin.h>
      13             : 
      14             : #include "./av1_rtcd.h"
      15             : #include "av1/common/warped_motion.h"
      16             : 
      17             : /* This is a modified version of 'warped_filter' from warped_motion.c:
      18             :    * Each coefficient is stored in 8 bits instead of 16 bits
      19             :    * The coefficients are rearranged in the column order 0, 2, 4, 6, 1, 3, 5, 7
      20             : 
      21             :      This is done in order to avoid overflow: Since the tap with the largest
      22             :      coefficient could be any of taps 2, 3, 4 or 5, we can't use the summation
      23             :      order ((0 + 1) + (4 + 5)) + ((2 + 3) + (6 + 7)) used in the regular
      24             :      convolve functions.
      25             : 
      26             :      Instead, we use the summation order
      27             :      ((0 + 2) + (4 + 6)) + ((1 + 3) + (5 + 7)).
      28             :      The rearrangement of coefficients in this table is so that we can get the
      29             :      coefficients into the correct order more quickly.
      30             : */
      31             : /* clang-format off */
      32             : DECLARE_ALIGNED(8, static const int8_t,
      33             :                 filter_8bit[WARPEDPIXEL_PREC_SHIFTS * 3 + 1][8]) = {
      34             : #if WARPEDPIXEL_PREC_BITS == 6
      35             :   // [-1, 0)
      36             :   { 0, 127,   0, 0,   0,   1, 0, 0}, { 0, 127,   0, 0,  -1,   2, 0, 0},
      37             :   { 1, 127,  -1, 0,  -3,   4, 0, 0}, { 1, 126,  -2, 0,  -4,   6, 1, 0},
      38             :   { 1, 126,  -3, 0,  -5,   8, 1, 0}, { 1, 125,  -4, 0,  -6,  11, 1, 0},
      39             :   { 1, 124,  -4, 0,  -7,  13, 1, 0}, { 2, 123,  -5, 0,  -8,  15, 1, 0},
      40             :   { 2, 122,  -6, 0,  -9,  18, 1, 0}, { 2, 121,  -6, 0, -10,  20, 1, 0},
      41             :   { 2, 120,  -7, 0, -11,  22, 2, 0}, { 2, 119,  -8, 0, -12,  25, 2, 0},
      42             :   { 3, 117,  -8, 0, -13,  27, 2, 0}, { 3, 116,  -9, 0, -13,  29, 2, 0},
      43             :   { 3, 114, -10, 0, -14,  32, 3, 0}, { 3, 113, -10, 0, -15,  35, 2, 0},
      44             :   { 3, 111, -11, 0, -15,  37, 3, 0}, { 3, 109, -11, 0, -16,  40, 3, 0},
      45             :   { 3, 108, -12, 0, -16,  42, 3, 0}, { 4, 106, -13, 0, -17,  45, 3, 0},
      46             :   { 4, 104, -13, 0, -17,  47, 3, 0}, { 4, 102, -14, 0, -17,  50, 3, 0},
      47             :   { 4, 100, -14, 0, -17,  52, 3, 0}, { 4,  98, -15, 0, -18,  55, 4, 0},
      48             :   { 4,  96, -15, 0, -18,  58, 3, 0}, { 4,  94, -16, 0, -18,  60, 4, 0},
      49             :   { 4,  91, -16, 0, -18,  63, 4, 0}, { 4,  89, -16, 0, -18,  65, 4, 0},
      50             :   { 4,  87, -17, 0, -18,  68, 4, 0}, { 4,  85, -17, 0, -18,  70, 4, 0},
      51             :   { 4,  82, -17, 0, -18,  73, 4, 0}, { 4,  80, -17, 0, -18,  75, 4, 0},
      52             :   { 4,  78, -18, 0, -18,  78, 4, 0}, { 4,  75, -18, 0, -17,  80, 4, 0},
      53             :   { 4,  73, -18, 0, -17,  82, 4, 0}, { 4,  70, -18, 0, -17,  85, 4, 0},
      54             :   { 4,  68, -18, 0, -17,  87, 4, 0}, { 4,  65, -18, 0, -16,  89, 4, 0},
      55             :   { 4,  63, -18, 0, -16,  91, 4, 0}, { 4,  60, -18, 0, -16,  94, 4, 0},
      56             :   { 3,  58, -18, 0, -15,  96, 4, 0}, { 4,  55, -18, 0, -15,  98, 4, 0},
      57             :   { 3,  52, -17, 0, -14, 100, 4, 0}, { 3,  50, -17, 0, -14, 102, 4, 0},
      58             :   { 3,  47, -17, 0, -13, 104, 4, 0}, { 3,  45, -17, 0, -13, 106, 4, 0},
      59             :   { 3,  42, -16, 0, -12, 108, 3, 0}, { 3,  40, -16, 0, -11, 109, 3, 0},
      60             :   { 3,  37, -15, 0, -11, 111, 3, 0}, { 2,  35, -15, 0, -10, 113, 3, 0},
      61             :   { 3,  32, -14, 0, -10, 114, 3, 0}, { 2,  29, -13, 0,  -9, 116, 3, 0},
      62             :   { 2,  27, -13, 0,  -8, 117, 3, 0}, { 2,  25, -12, 0,  -8, 119, 2, 0},
      63             :   { 2,  22, -11, 0,  -7, 120, 2, 0}, { 1,  20, -10, 0,  -6, 121, 2, 0},
      64             :   { 1,  18,  -9, 0,  -6, 122, 2, 0}, { 1,  15,  -8, 0,  -5, 123, 2, 0},
      65             :   { 1,  13,  -7, 0,  -4, 124, 1, 0}, { 1,  11,  -6, 0,  -4, 125, 1, 0},
      66             :   { 1,   8,  -5, 0,  -3, 126, 1, 0}, { 1,   6,  -4, 0,  -2, 126, 1, 0},
      67             :   { 0,   4,  -3, 0,  -1, 127, 1, 0}, { 0,   2,  -1, 0,   0, 127, 0, 0},
      68             :   // [0, 1)
      69             :   { 0,   0,   1, 0, 0, 127,   0,  0}, { 0,  -1,   2, 0, 0, 127,   0,  0},
      70             :   { 0,  -3,   4, 1, 1, 127,  -2,  0}, { 0,  -5,   6, 1, 1, 127,  -2,  0},
      71             :   { 0,  -6,   8, 1, 2, 126,  -3,  0}, {-1,  -7,  11, 2, 2, 126,  -4, -1},
      72             :   {-1,  -8,  13, 2, 3, 125,  -5, -1}, {-1, -10,  16, 3, 3, 124,  -6, -1},
      73             :   {-1, -11,  18, 3, 4, 123,  -7, -1}, {-1, -12,  20, 3, 4, 122,  -7, -1},
      74             :   {-1, -13,  23, 3, 4, 121,  -8, -1}, {-2, -14,  25, 4, 5, 120,  -9, -1},
      75             :   {-1, -15,  27, 4, 5, 119, -10, -1}, {-1, -16,  30, 4, 5, 118, -11, -1},
      76             :   {-2, -17,  33, 5, 6, 116, -12, -1}, {-2, -17,  35, 5, 6, 114, -12, -1},
      77             :   {-2, -18,  38, 5, 6, 113, -13, -1}, {-2, -19,  41, 6, 7, 111, -14, -2},
      78             :   {-2, -19,  43, 6, 7, 110, -15, -2}, {-2, -20,  46, 6, 7, 108, -15, -2},
      79             :   {-2, -20,  49, 6, 7, 106, -16, -2}, {-2, -21,  51, 7, 7, 104, -16, -2},
      80             :   {-2, -21,  54, 7, 7, 102, -17, -2}, {-2, -21,  56, 7, 8, 100, -18, -2},
      81             :   {-2, -22,  59, 7, 8,  98, -18, -2}, {-2, -22,  62, 7, 8,  96, -19, -2},
      82             :   {-2, -22,  64, 7, 8,  94, -19, -2}, {-2, -22,  67, 8, 8,  91, -20, -2},
      83             :   {-2, -22,  69, 8, 8,  89, -20, -2}, {-2, -22,  72, 8, 8,  87, -21, -2},
      84             :   {-2, -21,  74, 8, 8,  84, -21, -2}, {-2, -22,  77, 8, 8,  82, -21, -2},
      85             :   {-2, -21,  79, 8, 8,  79, -21, -2}, {-2, -21,  82, 8, 8,  77, -22, -2},
      86             :   {-2, -21,  84, 8, 8,  74, -21, -2}, {-2, -21,  87, 8, 8,  72, -22, -2},
      87             :   {-2, -20,  89, 8, 8,  69, -22, -2}, {-2, -20,  91, 8, 8,  67, -22, -2},
      88             :   {-2, -19,  94, 8, 7,  64, -22, -2}, {-2, -19,  96, 8, 7,  62, -22, -2},
      89             :   {-2, -18,  98, 8, 7,  59, -22, -2}, {-2, -18, 100, 8, 7,  56, -21, -2},
      90             :   {-2, -17, 102, 7, 7,  54, -21, -2}, {-2, -16, 104, 7, 7,  51, -21, -2},
      91             :   {-2, -16, 106, 7, 6,  49, -20, -2}, {-2, -15, 108, 7, 6,  46, -20, -2},
      92             :   {-2, -15, 110, 7, 6,  43, -19, -2}, {-2, -14, 111, 7, 6,  41, -19, -2},
      93             :   {-1, -13, 113, 6, 5,  38, -18, -2}, {-1, -12, 114, 6, 5,  35, -17, -2},
      94             :   {-1, -12, 116, 6, 5,  33, -17, -2}, {-1, -11, 118, 5, 4,  30, -16, -1},
      95             :   {-1, -10, 119, 5, 4,  27, -15, -1}, {-1,  -9, 120, 5, 4,  25, -14, -2},
      96             :   {-1,  -8, 121, 4, 3,  23, -13, -1}, {-1,  -7, 122, 4, 3,  20, -12, -1},
      97             :   {-1,  -7, 123, 4, 3,  18, -11, -1}, {-1,  -6, 124, 3, 3,  16, -10, -1},
      98             :   {-1,  -5, 125, 3, 2,  13,  -8, -1}, {-1,  -4, 126, 2, 2,  11,  -7, -1},
      99             :   { 0,  -3, 126, 2, 1,   8,  -6,  0}, { 0,  -2, 127, 1, 1,   6,  -5,  0},
     100             :   { 0,  -2, 127, 1, 1,   4,  -3,  0}, { 0,   0, 127, 0, 0,   2,  -1,  0},
     101             :   // [1, 2)
     102             :   { 0, 0, 127,   0, 0,   1,   0, 0}, { 0, 0, 127,   0, 0,  -1,   2, 0},
     103             :   { 0, 1, 127,  -1, 0,  -3,   4, 0}, { 0, 1, 126,  -2, 0,  -4,   6, 1},
     104             :   { 0, 1, 126,  -3, 0,  -5,   8, 1}, { 0, 1, 125,  -4, 0,  -6,  11, 1},
     105             :   { 0, 1, 124,  -4, 0,  -7,  13, 1}, { 0, 2, 123,  -5, 0,  -8,  15, 1},
     106             :   { 0, 2, 122,  -6, 0,  -9,  18, 1}, { 0, 2, 121,  -6, 0, -10,  20, 1},
     107             :   { 0, 2, 120,  -7, 0, -11,  22, 2}, { 0, 2, 119,  -8, 0, -12,  25, 2},
     108             :   { 0, 3, 117,  -8, 0, -13,  27, 2}, { 0, 3, 116,  -9, 0, -13,  29, 2},
     109             :   { 0, 3, 114, -10, 0, -14,  32, 3}, { 0, 3, 113, -10, 0, -15,  35, 2},
     110             :   { 0, 3, 111, -11, 0, -15,  37, 3}, { 0, 3, 109, -11, 0, -16,  40, 3},
     111             :   { 0, 3, 108, -12, 0, -16,  42, 3}, { 0, 4, 106, -13, 0, -17,  45, 3},
     112             :   { 0, 4, 104, -13, 0, -17,  47, 3}, { 0, 4, 102, -14, 0, -17,  50, 3},
     113             :   { 0, 4, 100, -14, 0, -17,  52, 3}, { 0, 4,  98, -15, 0, -18,  55, 4},
     114             :   { 0, 4,  96, -15, 0, -18,  58, 3}, { 0, 4,  94, -16, 0, -18,  60, 4},
     115             :   { 0, 4,  91, -16, 0, -18,  63, 4}, { 0, 4,  89, -16, 0, -18,  65, 4},
     116             :   { 0, 4,  87, -17, 0, -18,  68, 4}, { 0, 4,  85, -17, 0, -18,  70, 4},
     117             :   { 0, 4,  82, -17, 0, -18,  73, 4}, { 0, 4,  80, -17, 0, -18,  75, 4},
     118             :   { 0, 4,  78, -18, 0, -18,  78, 4}, { 0, 4,  75, -18, 0, -17,  80, 4},
     119             :   { 0, 4,  73, -18, 0, -17,  82, 4}, { 0, 4,  70, -18, 0, -17,  85, 4},
     120             :   { 0, 4,  68, -18, 0, -17,  87, 4}, { 0, 4,  65, -18, 0, -16,  89, 4},
     121             :   { 0, 4,  63, -18, 0, -16,  91, 4}, { 0, 4,  60, -18, 0, -16,  94, 4},
     122             :   { 0, 3,  58, -18, 0, -15,  96, 4}, { 0, 4,  55, -18, 0, -15,  98, 4},
     123             :   { 0, 3,  52, -17, 0, -14, 100, 4}, { 0, 3,  50, -17, 0, -14, 102, 4},
     124             :   { 0, 3,  47, -17, 0, -13, 104, 4}, { 0, 3,  45, -17, 0, -13, 106, 4},
     125             :   { 0, 3,  42, -16, 0, -12, 108, 3}, { 0, 3,  40, -16, 0, -11, 109, 3},
     126             :   { 0, 3,  37, -15, 0, -11, 111, 3}, { 0, 2,  35, -15, 0, -10, 113, 3},
     127             :   { 0, 3,  32, -14, 0, -10, 114, 3}, { 0, 2,  29, -13, 0,  -9, 116, 3},
     128             :   { 0, 2,  27, -13, 0,  -8, 117, 3}, { 0, 2,  25, -12, 0,  -8, 119, 2},
     129             :   { 0, 2,  22, -11, 0,  -7, 120, 2}, { 0, 1,  20, -10, 0,  -6, 121, 2},
     130             :   { 0, 1,  18,  -9, 0,  -6, 122, 2}, { 0, 1,  15,  -8, 0,  -5, 123, 2},
     131             :   { 0, 1,  13,  -7, 0,  -4, 124, 1}, { 0, 1,  11,  -6, 0,  -4, 125, 1},
     132             :   { 0, 1,   8,  -5, 0,  -3, 126, 1}, { 0, 1,   6,  -4, 0,  -2, 126, 1},
     133             :   { 0, 0,   4,  -3, 0,  -1, 127, 1}, { 0, 0,   2,  -1, 0,   0, 127, 0},
     134             :   // dummy (replicate row index 191)
     135             :   { 0, 0,   2,  -1, 0,   0, 127, 0},
     136             : 
     137             : #else
     138             :   // [-1, 0)
     139             :   { 0, 127,   0, 0,   0,   1, 0, 0}, { 1, 127,  -1, 0,  -3,   4, 0, 0},
     140             :   { 1, 126,  -3, 0,  -5,   8, 1, 0}, { 1, 124,  -4, 0,  -7,  13, 1, 0},
     141             :   { 2, 122,  -6, 0,  -9,  18, 1, 0}, { 2, 120,  -7, 0, -11,  22, 2, 0},
     142             :   { 3, 117,  -8, 0, -13,  27, 2, 0}, { 3, 114, -10, 0, -14,  32, 3, 0},
     143             :   { 3, 111, -11, 0, -15,  37, 3, 0}, { 3, 108, -12, 0, -16,  42, 3, 0},
     144             :   { 4, 104, -13, 0, -17,  47, 3, 0}, { 4, 100, -14, 0, -17,  52, 3, 0},
     145             :   { 4,  96, -15, 0, -18,  58, 3, 0}, { 4,  91, -16, 0, -18,  63, 4, 0},
     146             :   { 4,  87, -17, 0, -18,  68, 4, 0}, { 4,  82, -17, 0, -18,  73, 4, 0},
     147             :   { 4,  78, -18, 0, -18,  78, 4, 0}, { 4,  73, -18, 0, -17,  82, 4, 0},
     148             :   { 4,  68, -18, 0, -17,  87, 4, 0}, { 4,  63, -18, 0, -16,  91, 4, 0},
     149             :   { 3,  58, -18, 0, -15,  96, 4, 0}, { 3,  52, -17, 0, -14, 100, 4, 0},
     150             :   { 3,  47, -17, 0, -13, 104, 4, 0}, { 3,  42, -16, 0, -12, 108, 3, 0},
     151             :   { 3,  37, -15, 0, -11, 111, 3, 0}, { 3,  32, -14, 0, -10, 114, 3, 0},
     152             :   { 2,  27, -13, 0,  -8, 117, 3, 0}, { 2,  22, -11, 0,  -7, 120, 2, 0},
     153             :   { 1,  18,  -9, 0,  -6, 122, 2, 0}, { 1,  13,  -7, 0,  -4, 124, 1, 0},
     154             :   { 1,   8,  -5, 0,  -3, 126, 1, 0}, { 0,   4,  -3, 0,  -1, 127, 1, 0},
     155             :   // [0, 1)
     156             :   { 0,   0,   1, 0, 0, 127,   0,  0}, { 0,  -3,   4, 1, 1, 127,  -2,  0},
     157             :   { 0,  -6,   8, 1, 2, 126,  -3,  0}, {-1,  -8,  13, 2, 3, 125,  -5, -1},
     158             :   {-1, -11,  18, 3, 4, 123,  -7, -1}, {-1, -13,  23, 3, 4, 121,  -8, -1},
     159             :   {-1, -15,  27, 4, 5, 119, -10, -1}, {-2, -17,  33, 5, 6, 116, -12, -1},
     160             :   {-2, -18,  38, 5, 6, 113, -13, -1}, {-2, -19,  43, 6, 7, 110, -15, -2},
     161             :   {-2, -20,  49, 6, 7, 106, -16, -2}, {-2, -21,  54, 7, 7, 102, -17, -2},
     162             :   {-2, -22,  59, 7, 8,  98, -18, -2}, {-2, -22,  64, 7, 8,  94, -19, -2},
     163             :   {-2, -22,  69, 8, 8,  89, -20, -2}, {-2, -21,  74, 8, 8,  84, -21, -2},
     164             :   {-2, -21,  79, 8, 8,  79, -21, -2}, {-2, -21,  84, 8, 8,  74, -21, -2},
     165             :   {-2, -20,  89, 8, 8,  69, -22, -2}, {-2, -19,  94, 8, 7,  64, -22, -2},
     166             :   {-2, -18,  98, 8, 7,  59, -22, -2}, {-2, -17, 102, 7, 7,  54, -21, -2},
     167             :   {-2, -16, 106, 7, 6,  49, -20, -2}, {-2, -15, 110, 7, 6,  43, -19, -2},
     168             :   {-1, -13, 113, 6, 5,  38, -18, -2}, {-1, -12, 116, 6, 5,  33, -17, -2},
     169             :   {-1, -10, 119, 5, 4,  27, -15, -1}, {-1,  -8, 121, 4, 3,  23, -13, -1},
     170             :   {-1,  -7, 123, 4, 3,  18, -11, -1}, {-1,  -5, 125, 3, 2,  13,  -8, -1},
     171             :   { 0,  -3, 126, 2, 1,   8,  -6,  0}, { 0,  -2, 127, 1, 1,   4,  -3,  0},
     172             :   // [1, 2)
     173             :   { 0,  0, 127,   0, 0,   1,   0, 0}, { 0, 1, 127,  -1, 0,  -3,   4, 0},
     174             :   { 0,  1, 126,  -3, 0,  -5,   8, 1}, { 0, 1, 124,  -4, 0,  -7,  13, 1},
     175             :   { 0,  2, 122,  -6, 0,  -9,  18, 1}, { 0, 2, 120,  -7, 0, -11,  22, 2},
     176             :   { 0,  3, 117,  -8, 0, -13,  27, 2}, { 0, 3, 114, -10, 0, -14,  32, 3},
     177             :   { 0,  3, 111, -11, 0, -15,  37, 3}, { 0, 3, 108, -12, 0, -16,  42, 3},
     178             :   { 0,  4, 104, -13, 0, -17,  47, 3}, { 0, 4, 100, -14, 0, -17,  52, 3},
     179             :   { 0,  4,  96, -15, 0, -18,  58, 3}, { 0, 4,  91, -16, 0, -18,  63, 4},
     180             :   { 0,  4,  87, -17, 0, -18,  68, 4}, { 0, 4,  82, -17, 0, -18,  73, 4},
     181             :   { 0,  4,  78, -18, 0, -18,  78, 4}, { 0, 4,  73, -18, 0, -17,  82, 4},
     182             :   { 0,  4,  68, -18, 0, -17,  87, 4}, { 0, 4,  63, -18, 0, -16,  91, 4},
     183             :   { 0,  3,  58, -18, 0, -15,  96, 4}, { 0, 3,  52, -17, 0, -14, 100, 4},
     184             :   { 0,  3,  47, -17, 0, -13, 104, 4}, { 0, 3,  42, -16, 0, -12, 108, 3},
     185             :   { 0,  3,  37, -15, 0, -11, 111, 3}, { 0, 3,  32, -14, 0, -10, 114, 3},
     186             :   { 0,  2,  27, -13, 0,  -8, 117, 3}, { 0, 2,  22, -11, 0,  -7, 120, 2},
     187             :   { 0,  1,  18,  -9, 0,  -6, 122, 2}, { 0, 1,  13,  -7, 0,  -4, 124, 1},
     188             :   { 0,  1,   8,  -5, 0,  -3, 126, 1}, { 0, 0,   4,  -3, 0,  -1, 127, 1},
     189             :   // dummy (replicate row index 95)
     190             :   { 0, 0,   4,  -3, 0,  -1, 127, 1},
     191             : #endif  // WARPEDPIXEL_PREC_BITS == 6
     192             : };
     193             : /* clang-format on */
     194             : 
     195             : // Shuffle masks: we want to convert a sequence of bytes 0, 1, 2, ..., 15
     196             : // in an SSE register into two sequences:
     197             : // 0, 2, 2, 4, ..., 12, 12, 14, <don't care>
     198             : // 1, 3, 3, 5, ..., 13, 13, 15, <don't care>
     199             : static const uint8_t even_mask[16] = { 0, 2,  2,  4,  4,  6,  6,  8,
     200             :                                        8, 10, 10, 12, 12, 14, 14, 0 };
     201             : static const uint8_t odd_mask[16] = { 1, 3,  3,  5,  5,  7,  7,  9,
     202             :                                       9, 11, 11, 13, 13, 15, 15, 0 };
     203             : 
     204           0 : void av1_warp_affine_ssse3(const int32_t *mat, const uint8_t *ref, int width,
     205             :                            int height, int stride, uint8_t *pred, int p_col,
     206             :                            int p_row, int p_width, int p_height, int p_stride,
     207             :                            int subsampling_x, int subsampling_y, int comp_avg,
     208             :                            int16_t alpha, int16_t beta, int16_t gamma,
     209             :                            int16_t delta) {
     210             :   __m128i tmp[15];
     211             :   int i, j, k;
     212           0 :   const int bd = 8;
     213             : 
     214             :   /* Note: For this code to work, the left/right frame borders need to be
     215             :      extended by at least 13 pixels each. By the time we get here, other
     216             :      code will have set up this border, but we allow an explicit check
     217             :      for debugging purposes.
     218             :   */
     219             :   /*for (i = 0; i < height; ++i) {
     220             :     for (j = 0; j < 13; ++j) {
     221             :       assert(ref[i * stride - 13 + j] == ref[i * stride]);
     222             :       assert(ref[i * stride + width + j] == ref[i * stride + (width - 1)]);
     223             :     }
     224             :   }*/
     225             : 
     226           0 :   for (i = 0; i < p_height; i += 8) {
     227           0 :     for (j = 0; j < p_width; j += 8) {
     228             :       // (x, y) coordinates of the center of this block in the destination
     229             :       // image
     230           0 :       const int32_t dst_x = p_col + j + 4;
     231           0 :       const int32_t dst_y = p_row + i + 4;
     232             : 
     233             :       int32_t x4, y4, ix4, sx4, iy4, sy4;
     234           0 :       if (subsampling_x)
     235           0 :         x4 = (mat[2] * 4 * dst_x + mat[3] * 4 * dst_y + mat[0] * 2 +
     236           0 :               (mat[2] + mat[3] - (1 << WARPEDMODEL_PREC_BITS))) /
     237             :              4;
     238             :       else
     239           0 :         x4 = mat[2] * dst_x + mat[3] * dst_y + mat[0];
     240             : 
     241           0 :       if (subsampling_y)
     242           0 :         y4 = (mat[4] * 4 * dst_x + mat[5] * 4 * dst_y + mat[1] * 2 +
     243           0 :               (mat[4] + mat[5] - (1 << WARPEDMODEL_PREC_BITS))) /
     244             :              4;
     245             :       else
     246           0 :         y4 = mat[4] * dst_x + mat[5] * dst_y + mat[1];
     247             : 
     248           0 :       ix4 = x4 >> WARPEDMODEL_PREC_BITS;
     249           0 :       sx4 = x4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
     250           0 :       iy4 = y4 >> WARPEDMODEL_PREC_BITS;
     251           0 :       sy4 = y4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
     252             : 
     253             :       // Add in all the constant terms, including rounding and offset
     254           0 :       sx4 += alpha * (-4) + beta * (-4) + (1 << (WARPEDDIFF_PREC_BITS - 1)) +
     255             :              (WARPEDPIXEL_PREC_SHIFTS << WARPEDDIFF_PREC_BITS);
     256           0 :       sy4 += gamma * (-4) + delta * (-4) + (1 << (WARPEDDIFF_PREC_BITS - 1)) +
     257             :              (WARPEDPIXEL_PREC_SHIFTS << WARPEDDIFF_PREC_BITS);
     258             : 
     259           0 :       sx4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
     260           0 :       sy4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
     261             : 
     262             :       // Horizontal filter
     263             :       // If the block is aligned such that, after clamping, every sample
     264             :       // would be taken from the leftmost/rightmost column, then we can
     265             :       // skip the expensive horizontal filter.
     266           0 :       if (ix4 <= -7) {
     267           0 :         for (k = -7; k < AOMMIN(8, p_height - i); ++k) {
     268           0 :           int iy = iy4 + k;
     269           0 :           if (iy < 0)
     270           0 :             iy = 0;
     271           0 :           else if (iy > height - 1)
     272           0 :             iy = height - 1;
     273           0 :           tmp[k + 7] = _mm_set1_epi16(
     274           0 :               (1 << (bd + WARPEDPIXEL_FILTER_BITS - HORSHEAR_REDUCE_PREC_BITS -
     275           0 :                      1)) +
     276           0 :               ref[iy * stride] *
     277             :                   (1 << (WARPEDPIXEL_FILTER_BITS - HORSHEAR_REDUCE_PREC_BITS)));
     278             :         }
     279           0 :       } else if (ix4 >= width + 6) {
     280           0 :         for (k = -7; k < AOMMIN(8, p_height - i); ++k) {
     281           0 :           int iy = iy4 + k;
     282           0 :           if (iy < 0)
     283           0 :             iy = 0;
     284           0 :           else if (iy > height - 1)
     285           0 :             iy = height - 1;
     286           0 :           tmp[k + 7] = _mm_set1_epi16(
     287           0 :               (1 << (bd + WARPEDPIXEL_FILTER_BITS - HORSHEAR_REDUCE_PREC_BITS -
     288           0 :                      1)) +
     289           0 :               ref[iy * stride + (width - 1)] *
     290             :                   (1 << (WARPEDPIXEL_FILTER_BITS - HORSHEAR_REDUCE_PREC_BITS)));
     291             :         }
     292             :       } else {
     293           0 :         for (k = -7; k < AOMMIN(8, p_height - i); ++k) {
     294           0 :           int iy = iy4 + k;
     295           0 :           if (iy < 0)
     296           0 :             iy = 0;
     297           0 :           else if (iy > height - 1)
     298           0 :             iy = height - 1;
     299           0 :           int sx = sx4 + beta * (k + 4);
     300             : 
     301             :           // Load source pixels
     302           0 :           const __m128i src =
     303           0 :               _mm_loadu_si128((__m128i *)(ref + iy * stride + ix4 - 7));
     304           0 :           const __m128i src_even =
     305           0 :               _mm_shuffle_epi8(src, _mm_loadu_si128((__m128i *)even_mask));
     306           0 :           const __m128i src_odd =
     307           0 :               _mm_shuffle_epi8(src, _mm_loadu_si128((__m128i *)odd_mask));
     308             : 
     309             :           // Filter even-index pixels
     310           0 :           const __m128i tmp_0 = _mm_loadl_epi64((
     311           0 :               __m128i *)&filter_8bit[(sx + 0 * alpha) >> WARPEDDIFF_PREC_BITS]);
     312           0 :           const __m128i tmp_1 = _mm_loadl_epi64((
     313           0 :               __m128i *)&filter_8bit[(sx + 1 * alpha) >> WARPEDDIFF_PREC_BITS]);
     314           0 :           const __m128i tmp_2 = _mm_loadl_epi64((
     315           0 :               __m128i *)&filter_8bit[(sx + 2 * alpha) >> WARPEDDIFF_PREC_BITS]);
     316           0 :           const __m128i tmp_3 = _mm_loadl_epi64((
     317           0 :               __m128i *)&filter_8bit[(sx + 3 * alpha) >> WARPEDDIFF_PREC_BITS]);
     318           0 :           const __m128i tmp_4 = _mm_loadl_epi64((
     319           0 :               __m128i *)&filter_8bit[(sx + 4 * alpha) >> WARPEDDIFF_PREC_BITS]);
     320           0 :           const __m128i tmp_5 = _mm_loadl_epi64((
     321           0 :               __m128i *)&filter_8bit[(sx + 5 * alpha) >> WARPEDDIFF_PREC_BITS]);
     322           0 :           const __m128i tmp_6 = _mm_loadl_epi64((
     323           0 :               __m128i *)&filter_8bit[(sx + 6 * alpha) >> WARPEDDIFF_PREC_BITS]);
     324           0 :           const __m128i tmp_7 = _mm_loadl_epi64((
     325           0 :               __m128i *)&filter_8bit[(sx + 7 * alpha) >> WARPEDDIFF_PREC_BITS]);
     326             : 
     327             :           // Coeffs 0 2 0 2 4 6 4 6 1 3 1 3 5 7 5 7 for pixels 0 2
     328           0 :           const __m128i tmp_8 = _mm_unpacklo_epi16(tmp_0, tmp_2);
     329             :           // Coeffs 0 2 0 2 4 6 4 6 1 3 1 3 5 7 5 7 for pixels 1 3
     330           0 :           const __m128i tmp_9 = _mm_unpacklo_epi16(tmp_1, tmp_3);
     331             :           // Coeffs 0 2 0 2 4 6 4 6 1 3 1 3 5 7 5 7 for pixels 4 6
     332           0 :           const __m128i tmp_10 = _mm_unpacklo_epi16(tmp_4, tmp_6);
     333             :           // Coeffs 0 2 0 2 4 6 4 6 1 3 1 3 5 7 5 7 for pixels 5 7
     334           0 :           const __m128i tmp_11 = _mm_unpacklo_epi16(tmp_5, tmp_7);
     335             : 
     336             :           // Coeffs 0 2 0 2 0 2 0 2 4 6 4 6 4 6 4 6 for pixels 0 2 4 6
     337           0 :           const __m128i tmp_12 = _mm_unpacklo_epi32(tmp_8, tmp_10);
     338             :           // Coeffs 1 3 1 3 1 3 1 3 5 7 5 7 5 7 5 7 for pixels 0 2 4 6
     339           0 :           const __m128i tmp_13 = _mm_unpackhi_epi32(tmp_8, tmp_10);
     340             :           // Coeffs 0 2 0 2 0 2 0 2 4 6 4 6 4 6 4 6 for pixels 1 3 5 7
     341           0 :           const __m128i tmp_14 = _mm_unpacklo_epi32(tmp_9, tmp_11);
     342             :           // Coeffs 1 3 1 3 1 3 1 3 5 7 5 7 5 7 5 7 for pixels 1 3 5 7
     343           0 :           const __m128i tmp_15 = _mm_unpackhi_epi32(tmp_9, tmp_11);
     344             : 
     345             :           // Coeffs 0 2 for pixels 0 2 4 6 1 3 5 7
     346           0 :           const __m128i coeff_02 = _mm_unpacklo_epi64(tmp_12, tmp_14);
     347             :           // Coeffs 4 6 for pixels 0 2 4 6 1 3 5 7
     348           0 :           const __m128i coeff_46 = _mm_unpackhi_epi64(tmp_12, tmp_14);
     349             :           // Coeffs 1 3 for pixels 0 2 4 6 1 3 5 7
     350           0 :           const __m128i coeff_13 = _mm_unpacklo_epi64(tmp_13, tmp_15);
     351             :           // Coeffs 5 7 for pixels 0 2 4 6 1 3 5 7
     352           0 :           const __m128i coeff_57 = _mm_unpackhi_epi64(tmp_13, tmp_15);
     353             : 
     354             :           // The pixel order we need for 'src' is:
     355             :           // 0 2 2 4 4 6 6 8 1 3 3 5 5 7 7 9
     356           0 :           const __m128i src_02 = _mm_unpacklo_epi64(src_even, src_odd);
     357           0 :           const __m128i res_02 = _mm_maddubs_epi16(src_02, coeff_02);
     358             :           // 4 6 6 8 8 10 10 12 5 7 7 9 9 11 11 13
     359           0 :           const __m128i src_46 = _mm_unpacklo_epi64(_mm_srli_si128(src_even, 4),
     360           0 :                                                     _mm_srli_si128(src_odd, 4));
     361           0 :           const __m128i res_46 = _mm_maddubs_epi16(src_46, coeff_46);
     362             :           // 1 3 3 5 5 7 7 9 2 4 4 6 6 8 8 10
     363           0 :           const __m128i src_13 =
     364           0 :               _mm_unpacklo_epi64(src_odd, _mm_srli_si128(src_even, 2));
     365           0 :           const __m128i res_13 = _mm_maddubs_epi16(src_13, coeff_13);
     366             :           // 5 7 7 9 9 11 11 13 6 8 8 10 10 12 12 14
     367           0 :           const __m128i src_57 = _mm_unpacklo_epi64(
     368           0 :               _mm_srli_si128(src_odd, 4), _mm_srli_si128(src_even, 6));
     369           0 :           const __m128i res_57 = _mm_maddubs_epi16(src_57, coeff_57);
     370             : 
     371           0 :           const __m128i round_const =
     372           0 :               _mm_set1_epi16((1 << (bd + WARPEDPIXEL_FILTER_BITS - 1)) +
     373             :                              ((1 << HORSHEAR_REDUCE_PREC_BITS) >> 1));
     374             : 
     375             :           // Note: The values res_02 + res_46 and res_13 + res_57 both
     376             :           // fit into int16s at this point, but their sum may be too wide to fit
     377             :           // into an int16. However, once we also add round_const, the sum of
     378             :           // all of these fits into a uint16.
     379             :           //
     380             :           // The wrapping behaviour of _mm_add_* is used here to make sure we
     381             :           // get the correct result despite converting between different
     382             :           // (implicit) types.
     383           0 :           const __m128i res_even = _mm_add_epi16(res_02, res_46);
     384           0 :           const __m128i res_odd = _mm_add_epi16(res_13, res_57);
     385           0 :           const __m128i res =
     386           0 :               _mm_add_epi16(_mm_add_epi16(res_even, res_odd), round_const);
     387           0 :           tmp[k + 7] = _mm_srli_epi16(res, HORSHEAR_REDUCE_PREC_BITS);
     388             :         }
     389             :       }
     390             : 
     391             :       // Vertical filter
     392           0 :       for (k = -4; k < AOMMIN(4, p_height - i - 4); ++k) {
     393           0 :         int sy = sy4 + delta * (k + 4);
     394             : 
     395             :         // Load from tmp and rearrange pairs of consecutive rows into the
     396             :         // column order 0 0 2 2 4 4 6 6; 1 1 3 3 5 5 7 7
     397           0 :         const __m128i *src = tmp + (k + 4);
     398           0 :         const __m128i src_0 = _mm_unpacklo_epi16(src[0], src[1]);
     399           0 :         const __m128i src_2 = _mm_unpacklo_epi16(src[2], src[3]);
     400           0 :         const __m128i src_4 = _mm_unpacklo_epi16(src[4], src[5]);
     401           0 :         const __m128i src_6 = _mm_unpacklo_epi16(src[6], src[7]);
     402             : 
     403             :         // Filter even-index pixels
     404           0 :         const __m128i tmp_0 = _mm_loadu_si128(
     405           0 :             (__m128i *)(warped_filter +
     406           0 :                         ((sy + 0 * gamma) >> WARPEDDIFF_PREC_BITS)));
     407           0 :         const __m128i tmp_2 = _mm_loadu_si128(
     408           0 :             (__m128i *)(warped_filter +
     409           0 :                         ((sy + 2 * gamma) >> WARPEDDIFF_PREC_BITS)));
     410           0 :         const __m128i tmp_4 = _mm_loadu_si128(
     411           0 :             (__m128i *)(warped_filter +
     412           0 :                         ((sy + 4 * gamma) >> WARPEDDIFF_PREC_BITS)));
     413           0 :         const __m128i tmp_6 = _mm_loadu_si128(
     414           0 :             (__m128i *)(warped_filter +
     415           0 :                         ((sy + 6 * gamma) >> WARPEDDIFF_PREC_BITS)));
     416             : 
     417           0 :         const __m128i tmp_8 = _mm_unpacklo_epi32(tmp_0, tmp_2);
     418           0 :         const __m128i tmp_10 = _mm_unpacklo_epi32(tmp_4, tmp_6);
     419           0 :         const __m128i tmp_12 = _mm_unpackhi_epi32(tmp_0, tmp_2);
     420           0 :         const __m128i tmp_14 = _mm_unpackhi_epi32(tmp_4, tmp_6);
     421             : 
     422           0 :         const __m128i coeff_0 = _mm_unpacklo_epi64(tmp_8, tmp_10);
     423           0 :         const __m128i coeff_2 = _mm_unpackhi_epi64(tmp_8, tmp_10);
     424           0 :         const __m128i coeff_4 = _mm_unpacklo_epi64(tmp_12, tmp_14);
     425           0 :         const __m128i coeff_6 = _mm_unpackhi_epi64(tmp_12, tmp_14);
     426             : 
     427           0 :         const __m128i res_0 = _mm_madd_epi16(src_0, coeff_0);
     428           0 :         const __m128i res_2 = _mm_madd_epi16(src_2, coeff_2);
     429           0 :         const __m128i res_4 = _mm_madd_epi16(src_4, coeff_4);
     430           0 :         const __m128i res_6 = _mm_madd_epi16(src_6, coeff_6);
     431             : 
     432           0 :         const __m128i res_even = _mm_add_epi32(_mm_add_epi32(res_0, res_2),
     433             :                                                _mm_add_epi32(res_4, res_6));
     434             : 
     435             :         // Filter odd-index pixels
     436           0 :         const __m128i src_1 = _mm_unpackhi_epi16(src[0], src[1]);
     437           0 :         const __m128i src_3 = _mm_unpackhi_epi16(src[2], src[3]);
     438           0 :         const __m128i src_5 = _mm_unpackhi_epi16(src[4], src[5]);
     439           0 :         const __m128i src_7 = _mm_unpackhi_epi16(src[6], src[7]);
     440             : 
     441           0 :         const __m128i tmp_1 = _mm_loadu_si128(
     442           0 :             (__m128i *)(warped_filter +
     443           0 :                         ((sy + 1 * gamma) >> WARPEDDIFF_PREC_BITS)));
     444           0 :         const __m128i tmp_3 = _mm_loadu_si128(
     445           0 :             (__m128i *)(warped_filter +
     446           0 :                         ((sy + 3 * gamma) >> WARPEDDIFF_PREC_BITS)));
     447           0 :         const __m128i tmp_5 = _mm_loadu_si128(
     448           0 :             (__m128i *)(warped_filter +
     449           0 :                         ((sy + 5 * gamma) >> WARPEDDIFF_PREC_BITS)));
     450           0 :         const __m128i tmp_7 = _mm_loadu_si128(
     451           0 :             (__m128i *)(warped_filter +
     452           0 :                         ((sy + 7 * gamma) >> WARPEDDIFF_PREC_BITS)));
     453             : 
     454           0 :         const __m128i tmp_9 = _mm_unpacklo_epi32(tmp_1, tmp_3);
     455           0 :         const __m128i tmp_11 = _mm_unpacklo_epi32(tmp_5, tmp_7);
     456           0 :         const __m128i tmp_13 = _mm_unpackhi_epi32(tmp_1, tmp_3);
     457           0 :         const __m128i tmp_15 = _mm_unpackhi_epi32(tmp_5, tmp_7);
     458             : 
     459           0 :         const __m128i coeff_1 = _mm_unpacklo_epi64(tmp_9, tmp_11);
     460           0 :         const __m128i coeff_3 = _mm_unpackhi_epi64(tmp_9, tmp_11);
     461           0 :         const __m128i coeff_5 = _mm_unpacklo_epi64(tmp_13, tmp_15);
     462           0 :         const __m128i coeff_7 = _mm_unpackhi_epi64(tmp_13, tmp_15);
     463             : 
     464           0 :         const __m128i res_1 = _mm_madd_epi16(src_1, coeff_1);
     465           0 :         const __m128i res_3 = _mm_madd_epi16(src_3, coeff_3);
     466           0 :         const __m128i res_5 = _mm_madd_epi16(src_5, coeff_5);
     467           0 :         const __m128i res_7 = _mm_madd_epi16(src_7, coeff_7);
     468             : 
     469           0 :         const __m128i res_odd = _mm_add_epi32(_mm_add_epi32(res_1, res_3),
     470             :                                               _mm_add_epi32(res_5, res_7));
     471             : 
     472             :         // Rearrange pixels back into the order 0 ... 7
     473           0 :         const __m128i res_lo = _mm_unpacklo_epi32(res_even, res_odd);
     474           0 :         const __m128i res_hi = _mm_unpackhi_epi32(res_even, res_odd);
     475             : 
     476             :         // Round and pack into 8 bits
     477           0 :         const __m128i round_const =
     478           0 :             _mm_set1_epi32(-(1 << (bd + VERSHEAR_REDUCE_PREC_BITS - 1)) +
     479             :                            ((1 << VERSHEAR_REDUCE_PREC_BITS) >> 1));
     480             : 
     481           0 :         const __m128i res_lo_round = _mm_srai_epi32(
     482             :             _mm_add_epi32(res_lo, round_const), VERSHEAR_REDUCE_PREC_BITS);
     483           0 :         const __m128i res_hi_round = _mm_srai_epi32(
     484             :             _mm_add_epi32(res_hi, round_const), VERSHEAR_REDUCE_PREC_BITS);
     485             : 
     486           0 :         const __m128i res_16bit = _mm_packs_epi32(res_lo_round, res_hi_round);
     487           0 :         __m128i res_8bit = _mm_packus_epi16(res_16bit, res_16bit);
     488             : 
     489             :         // Store, blending with 'pred' if needed
     490           0 :         __m128i *const p = (__m128i *)&pred[(i + k + 4) * p_stride + j];
     491             : 
     492             :         // Note: If we're outputting a 4x4 block, we need to be very careful
     493             :         // to only output 4 pixels at this point, to avoid encode/decode
     494             :         // mismatches when encoding with multiple threads.
     495           0 :         if (p_width == 4) {
     496           0 :           if (comp_avg) {
     497           0 :             const __m128i orig = _mm_cvtsi32_si128(*(uint32_t *)p);
     498           0 :             res_8bit = _mm_avg_epu8(res_8bit, orig);
     499             :           }
     500           0 :           *(uint32_t *)p = _mm_cvtsi128_si32(res_8bit);
     501             :         } else {
     502           0 :           if (comp_avg) res_8bit = _mm_avg_epu8(res_8bit, _mm_loadl_epi64(p));
     503             :           _mm_storel_epi64(p, res_8bit);
     504             :         }
     505             :       }
     506             :     }
     507             :   }
     508           0 : }

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