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ASTMetadataHLSL.cpp |
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ASTMetadataHLSL.h |
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AddAndTrueToLoopCondition.cpp |
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AddDefaultReturnStatements.cpp |
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ArrayReturnValueToOutParameter.cpp |
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BaseTypes.h |
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BreakVariableAliasingInInnerLoops.cpp |
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BuiltInFunctionEmulator.cpp |
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BuiltInFunctionEmulator.h |
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BuiltInFunctionEmulatorGLSL.cpp |
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BuiltInFunctionEmulatorHLSL.cpp |
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Cache.cpp |
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Cache.h |
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CallDAG.cpp |
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CallDAG.h |
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CodeGen.cpp |
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Common.h |
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Compiler.cpp |
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Compiler.h |
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ConstantUnion.cpp |
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ConstantUnion.h |
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DeferGlobalInitializers.cpp |
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Diagnostics.cpp |
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Diagnostics.h |
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DirectiveHandler.cpp |
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DirectiveHandler.h |
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EmulateGLFragColorBroadcast.cpp |
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EmulatePrecision.cpp |
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EmulatePrecision.h |
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ExpandIntegerPowExpressions.cpp |
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ExtensionBehavior.h |
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ExtensionGLSL.cpp |
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ExtensionGLSL.h |
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FlagStd140Structs.cpp |
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FlagStd140Structs.h |
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InfoSink.cpp |
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InfoSink.h |
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Initialize.cpp |
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InitializeDll.cpp |
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InitializeParseContext.cpp |
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InitializeVariables.cpp |
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IntermNode.cpp |
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IntermNode.h |
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IntermNodePatternMatcher.cpp |
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IntermTraverse.cpp |
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Intermediate.cpp |
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Intermediate.h |
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NodeSearch.h |
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Operator.cpp |
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OutputESSL.cpp |
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OutputESSL.h |
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OutputGLSL.cpp |
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OutputGLSL.h |
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OutputGLSLBase.cpp |
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OutputGLSLBase.h |
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OutputHLSL.cpp |
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OutputHLSL.h |
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ParseContext.cpp |
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ParseContext.h |
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PoolAlloc.cpp |
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PoolAlloc.h |
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Pragma.h |
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PruneEmptyDeclarations.cpp |
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QualifierTypes.cpp |
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QualifierTypes.h |
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RecordConstantPrecision.cpp |
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RegenerateStructNames.cpp |
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RegenerateStructNames.h |
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RemoveDynamicIndexing.cpp |
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RemoveInvariantDeclaration.cpp |
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RemovePow.cpp |
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RemoveSwitchFallThrough.cpp |
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RemoveSwitchFallThrough.h |
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RewriteDoWhile.cpp |
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RewriteElseBlocks.cpp |
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RewriteTexelFetchOffset.cpp |
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RewriteUnaryMinusOperatorInt.cpp |
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ScalarizeVecAndMatConstructorArgs.cpp |
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SearchSymbol.cpp |
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SearchSymbol.h |
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SeparateArrayInitialization.cpp |
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SeparateDeclarations.cpp |
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SeparateExpressionsReturningArrays.cpp |
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ShaderLang.cpp |
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ShaderVars.cpp |
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SimplifyLoopConditions.cpp |
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SplitSequenceOperator.cpp |
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StructureHLSL.cpp |
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StructureHLSL.h |
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SymbolTable.cpp |
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SymbolTable.h |
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TextureFunctionHLSL.cpp |
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TextureFunctionHLSL.h |
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TranslatorESSL.cpp |
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TranslatorESSL.h |
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TranslatorGLSL.cpp |
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TranslatorGLSL.h |
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TranslatorHLSL.cpp |
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TranslatorHLSL.h |
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Types.cpp |
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Types.h |
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UnfoldShortCircuitAST.cpp |
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UnfoldShortCircuitAST.h |
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UnfoldShortCircuitToIf.cpp |
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UniformHLSL.cpp |
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UniformHLSL.h |
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UseInterfaceBlockFields.cpp |
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UtilsHLSL.cpp |
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ValidateGlobalInitializer.cpp |
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ValidateLimitations.cpp |
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ValidateLimitations.h |
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ValidateMaxParameters.cpp |
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ValidateMaxParameters.h |
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ValidateOutputs.cpp |
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ValidateOutputs.h |
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ValidateSwitch.cpp |
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ValidateSwitch.h |
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VariableInfo.cpp |
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VariableInfo.h |
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VariablePacker.cpp |
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VariablePacker.h |
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VersionGLSL.cpp |
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VersionGLSL.h |
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blocklayout.cpp |
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blocklayout.h |
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blocklayoutHLSL.cpp |
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blocklayoutHLSL.h |
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glslang_tab.cpp |
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intermOut.cpp |
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util.cpp |
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util.h |
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